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[Script] Auto-Potion (VX Ace)
author=GreatRedSpirit
Finally`ve managed test it! The third version of script works perfectly, but there is a little problem with MOG`s Blitz Commands script: it just doesn`t work. I pasted the second version of your script, and Blitz Commands executed just fine, so I guess the problem lies in the third version of the script.
Cadence
[Script] Auto-Potion (VX Ace)
author=GreatRedSpirit
I`ve tested the script inside of my game and it works perfectly, thank you so much! Then I`ll wait for the final version, and also, how would you like to be credited? If you don`t have any preferences, I`ll just use your nickname.
[Script] Auto-Potion (VX Ace)
author=GreatRedSpirit
Fuck, I forgot all about this. I'll take a look at this Monday night. I wouldn't worry about the autolife script, I took a peek at the battle script code and adding an extra invoke item at certain conditions (is a player and has zero(?) mp and has >0 grains) shouldn't be too hard.
Okay, then I`ll be waiting!
[Script] Auto-Potion (VX Ace)
A little change of a question: I`ve recently found an Auto-life script, an effect of which is fairly close to the one I want to achieve, except it recovers HP not MP. Is there a way to change this script so that it would recover MP instead of HP?
Mica: Apoptosis
I was surprised, when I found out that this game is developed by the same person that made "Six Rules" which I liked a lot. Subscribed!
[Script] Auto-Potion (VX Ace)
author=GreatRedSpirit
I have no idea what you're talking about. Can you give a step-by-step of what the player should do and how the game reacts?
Sure thing.
Player casts spells during the battle. When his MP reaches 0, the game automatically restores it, but in price of a special item, "magic grain" in our case. MP can be automatically restored as many times, as many "grains" does player have, but when there are no grains left, player cannot cast spells and has to finish battle by using attacks. An effect of automatic MP restore starts to work again only after player collects new "grains". There are no other items, that can restore MP, only those "grains".
Hope, it`s a little clearer now.
[Script] Auto-Potion (VX Ace)
author=kory_toombs
You mean like an auto-potion ability similiar to FF IX?
I guess? (Haven`t played the game yet)
The idea is that a character has some amount of so-called grains, each of them contains limited portion of magical energy. So, when player uses skills during battle and spends all of his mp, it means that magical energy inside of a grain has ended and so he can take another grain, which makes mp bar full again. Thus, when grains end, player cannot restore mp bar anymore.













