NICOB'S PROFILE

In Soviet Union, game makes you.
Forever's End
After being labeled a traitor, ex-Captain Epoch Lander must decide whether to accept his fate or fight his former allies for what he believes to be the greater good: even if it means fighting alone.

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Super RMN Bros. 3

Sorry, not blue, just a gray pipe. Not sure about that Shy Guy thing. I'm actually about to post the first video here in a second. You'll see it.

Super RMN Bros. 3

So I'm actually in the middle of LPing this monster. I started on the tutorial level, but gave up because there was a point right before hopping into the clown copter that I couldn't proceed. There was this big pipe in the way preventing me from continuing (right after I use the flying boot). What am I doing wrong?

NicoB's Let's Tries/Plays! *REQUEST YOUR GAME HERE!*

@Deckiller: Lol, hell yes. Added!

NicoB's Let's Tries/Plays! *REQUEST YOUR GAME HERE!*

@sawworm: I'm...not sure. Some of your screenshots have me hesitant (like the Pikachu one). Let me think it over.
@obsorber: Sure, Magnus Light seemed like a pretty solid one. I'll give that one a go.
@Dark Gaia: That's strange...I downloaded it just a couple of days ago on RMN, so I'm not sure how I could've gotten an older version (unless you hadn't uploaded it yet or the wrong version was set as the main download). I'll try again though.

Forever's End

@Sana: I had multiple chipsets with different water animations and then I cycled through them with a parallel process event (you can see it in the upper left hand corner of the world map). It works well, especially if you want to fit a lot of stuff in a chipset, but it does cause a bit of lag (which is why I gave players the option to turn it off).

NicoB's Let's Tries/Plays! *REQUEST YOUR GAME HERE!*

@sawworm: Maybe. Is it the Shattered Hourglass game?

@Gamesfreak: I think it's more the super generic story and characters, button mashing for every battle, no need to use skills, random encounters, and other things mentioned in my final video. Bosses are only a small portion of that.

NicoB's Let's Tries/Plays! *REQUEST YOUR GAME HERE!*

Continued and gave up on Dungeons: Ace Alpha and started on Legionwood 2.

Dungeons: Ace Alpha
Part Three: SMASHING THE SPACE BAR
Part Four: MORE BATTLES...BOREDOM ENSUES

Legionwood 2: Rise of the Eternal's Realm
Part One: WHY IS EVERYONE SLEEPING?
Part Two: STUDYING THE ANAL CAVITIES OF HISTORY

NicoB's Let's Tries/Plays! *REQUEST YOUR GAME HERE!*

Hrmm, they work just fine for me. :\ Is it stuck infinite buffering or something?

NicoB's Let's Tries/Plays! *REQUEST YOUR GAME HERE!*

Started and finished Wing's Avenue and also started on Dungeons: Ace Alpha. Byaah!

A.P. Project - Wing's Avenue
Part One: I AM PLASTIC BAG MAN!
Part Two: CONCLUSION AND OVERVIEW

Dungeons: Ace Alpha
Part One: FEEL MY PAIN, FACSIMILE
Part Two: I BEAT UP GANDALF AND HIS OLDER BROTHER

NicoB's Let's Tries/Plays! *REQUEST YOUR GAME HERE!*

@SnowOwl: No problem man. I'm glad you found them helpful.
@mrj: Thanks for the heads up. I'll keep it in mind.

Just thought I'd let you guys know I added another piece of criteria to the front page, since this was sort of brought up with a recent request.

I prefer to play games that don't already have an LP or LT for the version released. I want to give games that haven't received video feedback priority. However, should you have a newer version (i.e. new content, not just bug fixes) that hasn't been LP/LTed, I might be willing to give it a go (or you are just really dying for me to play it for some reason).