OMEGAHUNTER'S PROFILE
OmegaHunter
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Greetings. I am Omega. I like games.
Um... yeah.
Um... yeah.
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Infinity 3
Motivation sapping dungeons/maps... how do you deal with them?
author=Gourd_Clae
I think playing music while mapping may help. Then again, I'm not really a designer yet.
I like to listen to the map's theme song while I work. I pick mine very carefully to set the mood, so listening to it as I make the map helps me to "get in the zone" or something. Its worked so far.
The hardest thing for me to make are towns. I can make pretty good ones actually, but its so time consuming and when I realize that my game will require another 5-6 towns to be mapped plus a capital city or two and the castles to go with them... it just REALLY ruins my motivation. I actually dropped the "town" concept entirely in my current project. Instead, there's a central hub area that features the shops, NPCs, etc. The rest of the game consists of the actual stages with a few mini-hubs here and there. Its a lot less stressful working this way, because I can get right to the point. I've made a lot more progress than in any other of my projects.
Resource Museum
author=Melkino
Vibrato has a new website with some new sideview battle sprites and animations for VX Ace: http://p3x774.web.fc2.com/
All those weapon icons... all those monster character sprites... hnnnng!
My game just got 10x more variety. Thanks for posting this!
Infinity 3 - Version 1.1 Released
Try using a conditional branch for the boat issue. In tab 3 of conditional branch you can set the event to only happen if you're in a boat. I think that would fix it.
Infinity 3
Yeah, the relationship thing is weird. At least the system works though. I would suggest trying to add a visible counter to show how many questions you've gotten right so people have a slightly better idea of how to win the minigame.
Infinity 3
Found a gamebreaking bug. When you're on the world map sailing your ship you can press Q to return to Liberta. If you happen to be on foot exploring an island and you press Q, it still teleports you back but you won't be in the boat, you end up stuck in the water and unable to move.
no_slime_preview.png
I don't see what's so confusing. Its just a joke image of Jomar acknowledging his mistake from the first Future Helper when people complained about all the slimes they had to fight. He's basically just saying there won't be any (or at least as many) slimes in this one.
Skill shop script? (VX Ace)
http://rpgmaker.net/scripts/162/
I'm pretty sure you can do it with this script. Just make a common event that teaches the skill, then use this script to have the player purchase the event.
I'm pretty sure you can do it with this script. Just make a common event that teaches the skill, then use this script to have the player purchase the event.
Request/Help
Customizing Name input
Huh, that's pretty cool. I haven't tried it since I don't have a reason to, but nice to know how to edit it. Maybe you could add a bit more explanation to the guide though. I had to look over it a few times before I realized what it was supposed to do. Just put a short introduction of what you're trying to explain or something.













