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Need someone to 'compose' or 'transcribe' an existing song [paid]

Ok, if no one here thinks they'd be up to it, does anyone know of a freelance composer for games or anything like that who might be willing to do it?

Need someone to 'compose' or 'transcribe' an existing song [paid]

It is pretty repetitive, but you ran into the same problem I did when I tried to splice it together, I kept picking up bits of the SFX or voices or there were clicks and pops where I stuck two sections together and the tempo changes too. I'm not at all knocking your effort and I really appreciate your help, but apart from having it 'recreated' I'm not sure what else to do. There are some changes in pitch throughout too despite the repetitive sound.

It's frustrating that its never played in the show in a way to where I can ever get more than the first ten or fifteen seconds without getting SFX or talking.

For anyone interested the file is in my locker, but I'll link it here, it's from an episode of fullmetal alchemist. The song is on the OST, but for some reason the choir chanting has been replaced with a pipe organ which totally ruins the feel of the original song.

rpgmaker.net/users/Pneumatic/locker/Section.wav

Need someone to 'compose' or 'transcribe' an existing song [paid]

ah ok. Yeah maybe transcribe wasn't the right word to use, I wasn't sure what to call it. I know it isn't possible to make it sound exactly the same, but how close do you think it would be possible to get?

Sheet music isn't really what I'm looking for, I suppose I could do a MIDI and then run it through one of those MP3 conversion programs if you don't think it would be at all possible to make a decent sounding version of it.

Just to be clear, I'm not looking for anyone to actually sing it, I'm ok with using synthesizer or something to get as close as possible.

Need someone to 'compose' or 'transcribe' an existing song [paid]

I'm not in any hurry. I'll send you the file, just let me know how much of a hassle you think it would be and how much you think it's worth.

Need someone to 'compose' or 'transcribe' an existing song [paid]

Ok, sort of a weird request here.

There's a song I want to use in my game, but it only appears in episodes of a TV show, and is not on the OST in the version I want to use.

I have tried downloading episodes and using a vocal remover and fooling with the equalizer to no avail, I have also tried splicing it together from clips and it just sounds terrible. I have tried to compose it myself using MP3 software, but I have no idea how to compose music and am just wasting my time.

So, I am looking for someone to essentially listen to the song, and then recreate it as accurately as possible. It isn't that complicated, it's about a minute and a half long, but it's mostly a repetitive ominous chant with no instruments at all for the entire thing. I'm well aware that songs like this are a dime a dozen, but this is the one I'd like to have.

I don't think it would take much effort at all to anyone who knows what they're doing, so if you're interested PM me or reply and I'll send you the clip and we can discuss payment

Thanks!

The end of RM2k/RM2k3?

I've done a lot of custom stuff, but it's all in low-res RM2k3 format. If I were to have to start over in Ace, would it be possible to reformat these graphics and still use them? Are low res graphics usable at all in Ace?

The end of RM2k/RM2k3?

author=kentona
it would be a shame to be unable to play the games made in that engine in the future.


this is really all I meant

The end of RM2k/RM2k3?

Are you not getting that I started on this before XP or Ace even existed?
In no way shape or form am I saying that ANYBODY should use 2k3

The end of RM2k/RM2k3?

I already said that 2k/2k3 are shit compared to ace, I'm not arguing that. If there were a way to port it, I would have done it ages ago.

All I was asking was if it would even be possible to run the executable in future OSs

Why even bother posting if all you have to say is "That's your problem?" Yeah, I know, that's why I posted the thread.

The end of RM2k/RM2k3?

Is Rm2k/Rm2k3 a doomed 'platform?'
Granted, it would be stupid to 'start' a game in 2k or 2k3, I'm not here to argue about the better engine, XP or Ace are obviously superior.

But, where does this leave people that started long term projects years ago, back before XP or VX ever even came out? I know of a few projects on this site, Starless Umbra for one, that have been in progress for longer than VX or XP have existed, and I've been working on my own game for about the same time frame.

I remember WolfCoder mentioning back when he started on 20XX that eventually OS's would be unable to run RM2k3 or 2k, either games or the editor, which was why I thought that 20xx would mean that I wouldn't have to worry about people being able to actually play my game if it ever gets done, but of course he gave up on it.

So, I guess I'm just asking what the best course of action should be here. If I'm wasting my time working in 2k3, my options seem to be either give up, or start completely over from nothing in XP or Ace, and the past few years were a waste. I would rather use a modern maker, but I'd rather NOT lose all my work.

What are the odds that 2k/2k3 become completely incompatible with future OS's? Is there any sort of emulation possible?