QUIGON'S PROFILE

I'm Mark, and I'm all about Lynchian-surrealist horror with Lovecraftian eldtritch abominations sprinkled on top, all served with a nice hot dose of build-your-own-follow-the-breadcrumbs-your-way kinda stories. My game might be pretty good, if I ever finish it.

https://soundcloud.com/mark-mckeich

https://www.facebook.com/pages/Ziggy-Productions/135515873284402?ref=hl
The Widower
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Trying to figure out how to make 'run away and hide' encounters like Amnesia is SO HARD.

that's the dream.

Trying to figure out how to make 'run away and hide' encounters like Amnesia is SO HARD.

i'll make sure to do that, along with adding a spotlight over the player at all times, with the tint set to -255, -255, -50, 255, and a plug and play light effects script and I will reel in all the currencies.

Trying to figure out how to make 'run away and hide' encounters like Amnesia is SO HARD.

author=mawk
probably because it's really difficult to create a credible feeling of pursuit when the player is looking at things in the third person?

and therefore can know automatically if something is within a certain distance of the player character?

(and probably because rpg maker is also really weak when it comes to movement and so on?)

nailed it.

(at least I'm not making a slenderman game though)

I think if I ever have to write the phrases 'stream of consciousness', 'psychic being', 'mental flow' or 'omnipotent narrator' again I'll fall into a hysterical mess of blabbering and pain.

I wonder if my dissertation markers would have the sense of humour to accept those rather than their rage-inducing originals...
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