RPGFAN28'S PROFILE

Also known as ChaoticNarrative

Search

Filter

handsy.png

author=Fomar0153
author=RPGFan28
How'd you get the battle screen to just keep the Map as a backdrop instead of an actual set one or that swirly mess. I've wanted to do it for years.
Either comment out the line the line in Spriteset_Battle that does it or use a script e.g.

class Spriteset_Battle

#--------------------------------------------------------------------------
# * Create Battle Background Bitmap from Processed Map Screen
#--------------------------------------------------------------------------
def create_blurry_background_bitmap
source = SceneManager.background_bitmap
bitmap = Bitmap.new(640, 480)
bitmap.stretch_blt(bitmap.rect, source, source.rect)
#bitmap.radial_blur(120, 16)
bitmap
end
end


Thank you very much.

handsy.png

How'd you get the battle screen to just keep the Map as a backdrop instead of an actual set one or that swirly mess. I've wanted to do it for years.

Final_Dungeon.png

P1HD40.png

Kraaken.

Oh and Girald appears at last. :)

Phantasia VX

How close are we to a Demo?

P1HD37.png

I see Annette, is this a Party Split Situation?

P1HD32.png

Looking at the Battle Backdrop, I'd say perhaps the Party could do with spacing out slightly, they're really packed in.

GodHeart

Cancelled? You make me sad. :(

P1HD8.png

Planning on using a Panorama for the Water or a Tile?

P1HD14.png

You should show a video clip of the battle system thus far, I wanna seeeeee.