RPGFAN28'S PROFILE

Also known as ChaoticNarrative

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P1HD72.png

Is that Virgiam?

P1HD71.png

Hauksfrozeness

P1HD69.png

Oooooh, are there going to be Cameo battles like in the others?

vr_terminal.gif

Parrelax background mapping? Reminds me of The Way.

Luf3_Aligator.png

TLR has some sweet sprites, especially it's bosses. Customise away, my friend!

Leviboy.png

With that many exposed eyes, I take it Physical attacks are the way to go in this fight?

handsy.png

It's fine, I sorted it for now by changing the Overworld tileset to Area instead of Field.

P1HD50.png

There's a noticeable difference in eye catching sharpness on the sprites. It's the outlite, it makes Max stand out more.

handsy.png

Now I'm trying to replicate it for my World Map, I can't seem to get things working, I tried setting in Spriteset_Battle having only one tile with a region, I just get a black background in combat.

I also tried removing all things to do with battle backdrops as I went, that too just nets me a black background in battle. Don't know what to do now. None of the forums are helpful, they tell me how to add them rather than subtract.

handsy.png

UPDATE: Changing the Radial Blur to (0, 0) also has the desired effect.