RENO'S PROFILE
Reno
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Hey everyone! I'm Mike (aka Reno) and I'm 20 years old. Currently going to college and also in the air force reserves as a part time job. I enjoy video games of any genre but RPGs are my favorite.
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Blue Magic (and other "missable" skills)
I like your idea about teaching partial spells you have to practice, that would definitely be more user-friendly. I'm not too keen on having you learn those automatically at predetermined increments... just seems to violate the spirit of it in my opinion.
Personally I'm rather neutral to blue mages. They are awesome at full power but they take a lot of work and time. The thing I hate the most about blue mages is when you have to be in the blue mage job (or in FF5's case, use your skill slot on Learning) to be able to learn blue magic- I know that's kind of a "no duh" thing but for examples like FF5 or FF10-2 I end up just ditching that job altogether.
FF7 and FF9 in my opinion are examples of how to do blue magic right. In FF7's case, one materia slot is a pretty small price to be able to learn blue magic and in FF9 (even though I could take or leave the Eat command), blue magic was relatively abundant and easy to obtain. So I think blue magic would be awesome as long as you make the ability to learn it readily available while the player is still able to use another job and/or use other abilities.
Or in lieu of that, maybe have the basic blue magic spells really easy to obtain so that a blue mage can have a leg to stand on and be a practical choice of party member before they find the more powerful spells.
Personally I'm rather neutral to blue mages. They are awesome at full power but they take a lot of work and time. The thing I hate the most about blue mages is when you have to be in the blue mage job (or in FF5's case, use your skill slot on Learning) to be able to learn blue magic- I know that's kind of a "no duh" thing but for examples like FF5 or FF10-2 I end up just ditching that job altogether.
FF7 and FF9 in my opinion are examples of how to do blue magic right. In FF7's case, one materia slot is a pretty small price to be able to learn blue magic and in FF9 (even though I could take or leave the Eat command), blue magic was relatively abundant and easy to obtain. So I think blue magic would be awesome as long as you make the ability to learn it readily available while the player is still able to use another job and/or use other abilities.
Or in lieu of that, maybe have the basic blue magic spells really easy to obtain so that a blue mage can have a leg to stand on and be a practical choice of party member before they find the more powerful spells.
Americanization
I don't know, I would say it's a case-by-case basis. Redesigning something for a new audience makes sense because it will be more familiar to them in general but it's not always necessary (or wise). I've never played that game and I have no idea what it's about so I can't say whether or not they should have changed it, though on first glance the Japanese cover is a lot more colorful and appealing than the other one. The other one looks kinda.... crappy.
I don't think Americanization is an appropriate term though, unless you're referring to that specific example, because lots of countries do this for shows or games or what have you.
I don't think Americanization is an appropriate term though, unless you're referring to that specific example, because lots of countries do this for shows or games or what have you.
Modern/Future Sprites, Scenery and Sound Effects
Hey everyone
Hi everybody, I just happened to stumble upon this site and I thought it was pretty cool so I decided to sign up. I've had RMXP for over a year now but I haven't made a full game. I've dabbled in a bit of everything as far the game-making process but my main area of expertise is as a writer, especially with dialogues. I've also studied French for five years so I can do translations if anyone is in need of that.
So yeah, nice to meet you all and I'm eager for experience with pretty much anything so if anyone is ever in need of assistance with their game I'd be happy to help any way I can.
So yeah, nice to meet you all and I'm eager for experience with pretty much anything so if anyone is ever in need of assistance with their game I'd be happy to help any way I can.













