RETRO'S PROFILE

Hello. My name is Retro. I was hired by Somber to help create his game. I have been friends with him for a few years. If you need anything. Just ask :D


I will also be helping Somber with future games as a developer.

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Somber Elegy: Broken Dreams

Retro's Progress Report:

Bugs:
-Certain tilesets were broken (able to walk on walls). ✔ Fixed
-Fixed map scaling issue (appeared looped). ✔ Fixed
-Fixed BGM on levels. ✔ Fixed
-Fixed Item popup script. Divided by 0.. ✔ Fixed
-LAG!!! ❌ In progress... still.......
Known Bugs:
-None since they have been fixed recently.
Progress:
-Ghostsoul Borderlands is being remade as we speak.
-Fixing all typos.
-Remaking ALL maps to make them look more vibrant.
-Added in a few more quests to keep the player busy. (even after game is done.)
-Revamped the lore a tad bit...
-Fixed certain skills.
-Dialogue is being remade to add more flow and make the player feel part of the game.
-Certain weapons have been changed so they aren't too overpowered.

Somber Elegy: Broken Dreams

Retro's Progress Report:

Bugs:
-Certain weapons cannot activate their passive states. ✔ Fixed
-Certain sprites overlap tilesets. ✔ Fixed
-LAG!!! ❌ In progress... still
-Secret Discoveries script broken. ✔ Fixed
-Bestiary script is broken. ✔ Fixed
-Rainbow script didn't work. ✔ Fixed
Known Bugs:
-None since they have been fixed recently.

Somber Elegy: Broken Dreams

Hello!

I am here to address that the game is close to being completed! Everything is running smoothly and it is turning out fantastic! I am currently redoing ALL dialogue to add more depth and fix grammatical errors if I find any. Small details are still being added as well as extra bits of scenery.

Dungeons are being revamped and so are the tutorials! We have got rid of a lot of mechanics so it won't overwhelm anyone. They'll be used in proper games that may or may not be used in the future.

~Retro

Somber Elegy: Broken Dreams

author=WheelmanZero
Real life comes first guys, don't overdo it.

We aren't! We are working out the kinks and tweaks of the game. Adding in small little details that will make a huge difference

Somber Elegy: Broken Dreams

Hello! I am Retro. Sorry for the unexpected absence from both me and Somber. We both have had a lot of issues irl and we couldn't focus on the game for over 2 months. We will continue to try and work out the kinks and tweaks the game has.

Somber Elegy: Broken Dreams

A bit disappointing that Somber will have to reduce the numbers of the dungeons in total with corrupted dungeons of certain dungeons that will have it. So there will not be 40 dungeons as planned. A max total will be around 10-15. Around 8 of those will be corrupt dungeons.

Somber Elegy: Broken Dreams

Hello everyone! Retro here. I have been out for awhile but I am back!! Me and Somber have decided to instead have 2 difficulties in dungeons. Normal and Corrupt. Corrupt is extremely difficult to beat but, the only way to enter the dungeons is by getting the keys off of secret bosses or regular bosses. These keys will open certain corrupt dungeons. The levels will remain as it is but will have more challenges, loot, and harder enemies. You will need to be a high level in order to beat these dungeons. More will be updated soon. (:


~Retro

Somber Elegy: Broken Dreams

Retro's Progress Report:

Bugs:
-Certain skills crash the game. ✔ Fixed
-Fog layers don't work. ✔ Fixed
-Certain areas bring you to the wrong map. ✔ Fixed
-Some weapons, armor, and item properties don't work. ✔ Fixed
-Parallax Lock script doesn't work. ✔ Fixed
-Battler animations don't work. ✔ Fixed
-Certain sprites overlap tilesets. ✔ Fixed
-LAG!!! ❌ In progress
-Custom Quest script is broken. ❌ In progress
-Bestiary script is broken. ✔ Fixed
-
Known Bugs:
-Escaping certain enemies crash the game.
-Quicksand script doesn't work.
-Timers don't work.
-Prologue sequence (fog overlay) is broken.

Somber Elegy: Broken Dreams

author=WheelmanZero
700 maps? You guys are crazy. Uhh...in a good way!
700th map is named Calypso's Drought d;

Somber Elegy: Broken Dreams

Retro's Progress Report:

- The code for the demo release is complete. Just need to help finish the puzzles within the demo maps c; After this is finished I will continue working on the scripts and bugs that are currently in the game.
- 700th map has been made. That's a milestone.
- Finished train chase c;
- Converting the game in an Uncensored Version, MV Version, and Android Version(A little bit at a time so it doesn't cause a distraction)

As huge as this game is, and the potential it currently holds. Somber and I are going to try our best to make sure that the game is what you all expect it to be. An adventure RPG game with a deep lore, challenges, dungeons, and a fantastic story line. We do have breaks for maybe a couple hours to talk about progress and what to do. A lot of sleepless nights we have had but, it is worth it. When the Demo comes out.. I hope you do enjoy what has been given and what mechanics the game will have!

~Retro
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