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Sayako
Love a loony bin. Not to mention a tragedy.
I'm very much looking forward to this.
Oh, an idea for drumming up publicity; this sounds like the kind of game ChaoticMonki (Cry) of youtube would enjoy doing a playthrough of. Just saying.
I'm very much looking forward to this.
Oh, an idea for drumming up publicity; this sounds like the kind of game ChaoticMonki (Cry) of youtube would enjoy doing a playthrough of. Just saying.
Fruit of Despair
Nicely made tilesets and lovely art.
Rooms are a bit sparse, but I'm assuming there's a reason for that.
Looking forward to playing this.
Rooms are a bit sparse, but I'm assuming there's a reason for that.
Looking forward to playing this.
Silent hero or non silent hero?
Depends mostly on the game, I think.
But generally speaking, I think that silent heros are better as they allow the player to feel more immersed in the game.
Once, my friend had played as a silent hero and said "I love that scene where I got to hug such and such," instead of naming the hero.
So this is especially useful if your game has side characters with whom the player may develop a crush.
But generally speaking, I think that silent heros are better as they allow the player to feel more immersed in the game.
Once, my friend had played as a silent hero and said "I love that scene where I got to hug such and such," instead of naming the hero.
So this is especially useful if your game has side characters with whom the player may develop a crush.













