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SAGITAR'S PROFILE

Sagitar is a dynamic designer, passionate player, and founder of indie dev studio Wayward Prophet.
A Story Beside
Imagine that for every epic adventure, there was A Story Beside.

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A Story Beside

Thank you! I really appreciate the kind words and well wishes =) I've been hard at work on this project for a while now.

World's Dawn

Thanks so much =) It feels amazing to have finally finished the game and put it out there into the world!

World's Dawn

author=nymphinayellowdress
I'm aware, but that is the issue I had, they didn't show up in either place, clothing box inventory or regular inventory. I had to start a new game (I didn't have too much time invested, I bought the ashen mask first or second day being there, though my second playthrough it didn't show up until Paxel's second visit) As for the post office, same issue, wasn't there even after a full week, but didn't happen with the frying pan.

I'll look into it and hopefully have it fixed in the final version! Thanks for reporting and sorry for the trouble.

World's Dawn

^ Thanks for taking the time to point out those bugs! They will definitely be addressed in the final version of the game.

World's Dawn

Thank you so much, everyone! I have big plans for improving and completing World's Dawn, and now I have all the resources I need to do so. I really appreciate the enthusiasm and the well wishes =)

World's Dawn

author=eplipswich
Congratulations on reaching your goal in Kickstarter!! I have faith in this project, so good luck!
author=nhubi
Woot! I knew this would get funded. I'm looking forward to the updated game.

Thank you both so much! I'm going to hold off on the sigh of relief until the campaign officially ends, but it's still an amazing feeling to hit 100%.

World's Dawn

At the moment, I'm not planning on making new sprites or portraits for the player character. I would need a slightly higher budget for all that, unfortunately. I am hoping to be able to put at least some of the characters in different outfits throughout the year, though!

I'll take your suggestions about fishing and mining into consideration. Those are the things that are tough to balance through my own playtesting, so your feedback is super important for me. Thanks for sharing!

There's not any practical purpose to watching Prophecy Quest, but there may be some sort of achievement for watching them all down the road...

Yes, certain clothing has special effects when worn, specifically the Rain Cloak (which keeps you from losing more energy during storms) and some of the charms you can equip. No, your dog only ever sniffs out coins. The sage glops pop up randomly as you dig around town. And yes, your relationship with Hunter will be increased every time you work at the Craftshop -- same as everyone else around the village for their own respective shops.

Thanks so much for your comments and your interest in the game! I hope you'll consider backing the Kickstarter campaign going on now =) And look forward to future seasons!

World's Dawn

Thank you! I am glad you're enjoying the game! I'm planning on releasing the winter season as the final game, and you'll be able to loop your save file back around to spring to keep playing indefinitely.

By the way, anyone having trouble finding something or has any questions about secrets in the game, check out the wiki! It's very helpful for all those sorts of details.

World's Dawn

Thanks for playing! As far as winter plans go, I'm not ready to announce them just yet, but I can promise that big things are in store.

World's Dawn

Thank you for pointing out those bugs! The magical sheep in the tavern should already be taken care of in the latest download, as well as a few other issues you addressed. I really appreciate your help and your patience as I work to iron things out and get the game to a more polished state.
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