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Yeah, four figures for a single piece would be an astronomical price. While the art is certainly impressive, I've seen student art that approaches or surpasses it in quality and that was just done for a grade when I used to work at a university that had a game design program. Not a knock on Fabian at all; the examples I see are all fantastic. I would love to see some idea of pricing though! I'm on the hunt for facesets for a project.
Screenshot Survival 20XX
I am using some redone XP characters, but I think the ones in the screenshots are all VX Mack and different variations and edits of that. Thanks for the compliment, Craze! I agree that I could use some additional clutter and adjusted tiles. Maybe I'll take the time to put a more complete tileset together if I decide to make something more of this project.
Screenshot Survival 20XX
Umbral Soul Review
author=WheelmanZero
The "darkling" thing wasn't a reference to actual, real world racism, I just needed a derogatory term that encompassed a sense of general hatred for people that use darkness. I wasn't particularly thinking of real world issues when developing the game, I just created a story I thought was interesting. I could see how you could draw that conclusion though.
That does help clarify things. It sounds like you weren't planning it from the outset, so maybe allegory isn't the right word, but it does have some strong undertones of examining racism and it would be easy to apply that lens to the game (as I did). Honestly, it is difficult to play through the game and not draw those conclusions about events being a metaphor for racism. It does come off a little strong and ham-fisted, but I think that's because everybody, short of Serena and Luke, seems to loath dark mages. It would have been nice to see a handful of other NPCs, even inconsequential ones, express some doubts about whether all dark mages are truly evil.
author=WheelmanZero
As you said, I playtested the game by myself, and boy did it come back to bite me. Fortunately many players pointed out the issues they stumbled upon, which have been fixed for the next release. The game is now 98.9% thier free! Uh...probably, I mean there were a lot of them in there and the script is probably 50 pages. Pretty sure though! Thanks to a lot of generous volunteers, I've got playtesters out the wazzoo, so the next edition of this game, as well as my future games, should be more polished with their help.
That's good to hear! In my playthrough, I encountered that particular typo not just in dialog, but also in skill descriptions, which drove me a little crazy.
author=WheelmanZero
The encounter rate never seemed like an issue for me, but I realize that's probably because I knew the exact layout of every dungeon and always made a beeline for exit using the shortest possible path. I've done some tinkering with the rates in certain areas like the water maze you mentioned to make them less monstery. Thanks for the heads up. That maze could probably use a few more chests too.
Interestingly enough, this is the same problem I ran into with a high encounter rate in my first releases. Another reason I'm glad you're reaching out to beta testers!
author=WheelmanZero
Ugh, I'm pretty sure I'm forgetting something I'll undoubtedly remember later, but hey, that's what the edit button is for. I suppose I'll end this spiel by thanking you again. Really appreciate hearing your feedback bud!
You're welcome! I really am looking forward to seeing what improvements you make and the games you make from here on out. Don't hesitate to ask if you need any help!
Generic RPG Quest III Review
author=KrimsonKatt
Thank you for reviewing my game! That problem with the weird glitching was because I accidentally left in a debug and spell check plugin. The debug plugin is only supposed to work in the play tester and the red highlights are all words that the plugin doesn't recognize, that was inserting data from a 3rd party application. I'm sorry for all the trouble this may have caused and will look into it. It might also be a problem with your computer or you might have virus/adware but that is unlikely. One problem I've had with MV in general is the way MV handles exporting games. It is really backwards in my opinion and you can tell they had to cut a lot of corners to add mobile ports, but even that doesn't work properly. Also I kept forgetting to update the "main download" on this site so that could be another cause of the problem. I thank you for your constructive criticism and will use it to help improve the user experience for all who play my games.
You're welcome! This was actually my first time playing a game made in MV and I was also surprised by the way the files were packaged. It felt and looked very weird compared to other makers. I'm glad to hear those issues were just caused by a debug plug-in; they were a major source of frustration for me during gameplay. Keep up the good work on improving the game!
PICK MY PARTY - Seven Seals - Part 1
This was good! I liked the variety of voices you used for different characters. However, for the love of God, please use the healing items. It was physically painful to watch you walk all the way back to town without using the Antidotal or Medicinal Herbs, or even the Cure scrolls, to top off HP. If you just use magic for healing, you're going to have a very, very bad time, as I think you found out. You can also save at any time on the world map, fyi! You can also use the Warp Whistle to escape a dungeon, which makes the walk back much less painful. The game isn't easy, but it's much easier if you use all the resources available to you. Reviving costs 30 gold for every level.
RPG Maker Reviews
author=bicfarmer
= You will gain one badge every time you hit a level of review amounts.
What are the amounts for each level?
It looks like it's 4,8,12 and so on up to 20. You can click on each badge over on the sidebar to check the exact amount.
warbyinn.png
It is indeed Khas’s script! It’s pretty simple to use, but there’s a lot of customization that I haven’t explored yet. It definitely looks a lot better and more realistic than other scripts I’ve tried.

















