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Breaking the Fourth Wall
Breaking the Fourth Wall
Each human character would have a distinct style of riffing:
Ash--commenting on (or making fun of) the cheesy parts
Misty--commenting on the plot, plot holes, and inconsistencies
Brock--musical riffs galore, mainly referring to other Nintendo games (eg. if the show characters are overlooking an area with lots of places a person could jump over, he might "sing" the Mario theme (achieved by tuning "Platforms-a-Plenty" down to match his classic voice
Dawn--commenting on special effects (or lack thereof)
Ash--commenting on (or making fun of) the cheesy parts
Misty--commenting on the plot, plot holes, and inconsistencies
Brock--musical riffs galore, mainly referring to other Nintendo games (eg. if the show characters are overlooking an area with lots of places a person could jump over, he might "sing" the Mario theme (achieved by tuning "Platforms-a-Plenty" down to match his classic voice
Dawn--commenting on special effects (or lack thereof)
Breaking the Fourth Wall
How would that work?
Dawn is watching and gently poking fun at the show as well, so there's four humans and a Pokemon in all
Dawn is watching and gently poking fun at the show as well, so there's four humans and a Pokemon in all
Breaking the Fourth Wall
author=Marrend
...the way I would do this is to have a cut-scene with Ash and co sitting in front of said TV, and when they turn it on, that's when the title screen of the game comes up. I'm imagining that said cut-scene would play with each play session, so allowing it to be skipped might be appropriate.
I LOVE that idea! (although I may have to get a TV sprite that turns on, the one I have doesn't turn on)
I could just do a fade out of the gang around the TV (I already have Ash, Pikachu, Misty, Brock, and Dawn already in the game), which fades in to the title screen to mimic the TV turning on.
To further add to the fact the player is controlling a TV show, I could have an announcer pop in to set the scene in the TV world and add "'The Song Mage Chronicles' will be right back after these messages." and "We now return to 'The Song Mage Chronicles'"
(The Song Mage Chronicles is the name of the show the gang is watching, BTW)
Breaking the Fourth Wall
Actually, Ash and the gang are not the TV characters, they are the audience watching the TV show--what I'm trying to create is them shouting advice at the TV show characters or poking fun at RPG cliches and fantasy tropes
Breaking the Fourth Wall
I'm probably going to go the text message route--may also change its colors to denote who is praising or heckling
Breaking the Fourth Wall
Okay, how would such fourth wall breaking work in RPG Maker VX Ace?
My guess is when you make a choice or at certain points a text box appears with the praise or heckling
My guess is when you make a choice or at certain points a text box appears with the praise or heckling
Breaking the Fourth Wall
Long time no see!
So I've decided to completely reboot my Pokemon RPG into a fictional TV show in my imagined Pokeworld. Ash and co. are still in the game as the TV show's audience, and I hope to have them praise or heckle the player's decisions at major plot points (don't worry, the "bad" ending is "So Bad, It's Good")
My question is, is it possible to break the fourth wall like this? (the TV show characters, who the player controls, are unaware of the fourth wall breaking)
So I've decided to completely reboot my Pokemon RPG into a fictional TV show in my imagined Pokeworld. Ash and co. are still in the game as the TV show's audience, and I hope to have them praise or heckle the player's decisions at major plot points (don't worry, the "bad" ending is "So Bad, It's Good")
My question is, is it possible to break the fourth wall like this? (the TV show characters, who the player controls, are unaware of the fourth wall breaking)
Board Games and Video Games
The Mario Party series is essentially a glorified virtual board game, with mini games in between turns
Board Games and Video Games
If you watch the PATV show Extra Credits, this week's show makes an interesting case for why board games should be studied when making a video game:
Check it out: A Case For Board Games
Check it out: A Case For Board Games