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Everlong

I FINALLY beat this piece of crap Blob today. On the 23rd try. Goddamn it.
DJC, a note - he used Backfire, killing three of my characters immediately, then Overpowered the hell out of Sammy. See what was I talking about here?
He also didn't use Reversal, so the battle was smooth on the final attempt.

The journey to 100% this game continues. And oh yeah, I decided to write a guide, a walkthrough, if you don't mind.

BUG NOTE: Golem Gear doesn't protect against Terror, even though it should.

Everlong Review

author=unity
If you want to criticize a review, and you have legitimate criticism that isn't just "I think your opinion is wrong," then that's fine. For example, this review reads more like a rant than an actual comprehensive overview of the game that will be useful to prospective new players. Looking at this review, I have no idea what the game is about on any level except for the specific things the reviewer didn't like, so it's useless to me as it doesn't tell me if I'll enjoy the content present in the game. It pretty much requires you to either read doomed2die's review or have already played the game to make any meaningful decisions.

This is a poor review because it is laser-focused on issues the reviewer had with the game and ignores everything else. It is not poor because it contains the reviewer's options that you disagree with.


I apologise to DJC and to new players as well, because, well, it does seem like a rant. I wrote it after the optional boss kicked my ass with a specific gimmick skill (reversal) for 21st time in a row, so my head was in heat.
Nevertheless, I still completed my analysis and argumentation upon the balance system as well as gameplay features. And this is the reason I personally don't consider it poor. More like, specific, focusing on a special aspect of the game. I wanted DJC to know my thoughts, since I had a desire to deliver them to him for a long time.

author=Euphoniac
I don't think my point of view is difficult to understand. Look at all the features Everlong has to offer. The feature list alone is longer than the descriptions of most other games. Everlong isn't shitty garbage like 95 % of all other games on this site, instead it's packed with quality stuff.Maybe you would have agreed if you had completed the game (SiegfriedCalibur) or had played it at all (unity). Not even having completed Everlong is reason enough on its own to question your aptitude of reviewing this game.


I don't think you understand my point of view as well. I don't argue about features the game has to offer or the general quality it bears. I argue about a special part of the game, one that is very important to oldschool JRPGs.
Here's a tip, if you still don't get it - I consider Everlong the best RPG Maker 2003 game, as well as one of the best RPG Maker games EVER created. Does this take away my right to criticize or to ignore the flaws of the game I love? Obviously not. In fact, it would be beneficial for DJC to know, what people think of this game negatively in order to improve it.

Here's another tip - there is an ocean of difference between completing the game 100% and simply completing it. I completed the game two times, about to complete for the third time.

author=Euphoniac
But you? Revengeful as you are, you just had to ruin Everlong's valuation average. Now it appears as if Everlong was as bad as or even worse than some super short game not build over 15 years like Everlong, but within 15 minutes - just because some busybody wants to be in the spotlight. Congratulations, you've obviously achieved your goal. Let me make it even easier for you considering your glorious second review in the future by offering you this template: "Random encounters, didn't like, one star."


You are being silly right now. Stop.
Going with empty assumptions and deciding for me won't get you anywhere.

author=Corfaisus
I personally disagree with the review solely on the basis that it uses in-words like "proc". What does "proc" even mean? Both times they're used seem to imply different things. I'm confused.


Sorry, but that isn't what procing means at all. Procing means the chance of the skill working in various matters. Note, that I specifically used FATAL skills as a glaring example, of how broken it is. Let me explain in detail.
Justin's skill Lethal Sweep as well as Fatal Thrust, they don't proc insta-kill on enemies, while Willis' skill, such as Last Man Standing will work almost every time on any encounter.

Concerning other skills. I used the term in conjunction with Reversal skill. Let's take Blob, for example:
One encounter - he doesn't use Reversal.
Second encounter - he uses it at the end of the battle.
Third encounter - he uses it in the middle.
That is what *randomly* means.

author=Corfaisus
I also think this is rather silly. Reloading because you can't be afforded even one wasted turn isn't how this game functions. Also some enemies very clearly have certain elements affiliated with them and anyone with even a modicum of RPG experience knows the proper counter-element.


The problem isn't one turn. The problem is bosses having a myriad of status-inflicting spells + elemental skills. You need to be sufficiently prepared to cunter any threat. That's why you learn the boss, then RELOAD, then go for it for the second time with characters prepared. Examples:

Lixandru has Lance of Doom as her ultimate skill after angering. You can't know this on the first try. So you reload and equip Black Pearl. Same with Diablos. And Valkyrie too.
Blob (and Pandemonium too, I think) have Disaster skill, which inflicts a ton of effects - you can't really know them, until you are inflicted. You reload and equip your characters, etc. It's an archaic system, dating to the age of old FF.

Also thanks to people mentioning 3 stars is not bad. Indeed it is. In fact, if you scroll a bit higher, you will see my reasons why.

Everlong Review

author=Euphoniac
Even though this is your first review on rpgmaker.net, I wouldn't give it three out of five stars.


This is your opinion, nothing more, nothing less. I gave it 3 stars, because I thought this score is sufficient.

author=Euphoniac
Let me get this straight: You criticize gameplay issues that are mostly a matter of taste and ignore all other redeeming factors (story, the game's length, the sheer amount and quality of the implemented features)? This is simply unfair to my mind.


Story is one star, characters is one star, world and atmosphere is another star. Balance, gameplay and flawed skill system is why I took 2 stars out of 5. It's not that complex to figure out. Also, notice how I said I tried to get into the game for the third time. I wouldn't do it with games I don't like.
This is not a matter of taste. I gave objective argumentation with heavy explanation on each point. You are free to disagree, but calling it *unfair* without elaborating is a weak attempt to defend the game.

author=Euphoniac
I for one don't like the rebirthing mechanic (I don't like such a feature in general, and I had played Everlong before the update that introduced it), but I wouldn't deem this minor gripe worth (the subtraction of) two stars.


Thanks for mentioning it. It's useful for two things - buying supplies in the middle of nowhere and rethinking your strategy after rebirth. While it becomes somewhat obsolete later, it's still nice to have.

author=Euphoniac
Hopefully, people will understand that your onesided, biased review doesn't offer any compelling reason not to try out Everlong.


Onesided and biased are again too strong choice of words for the one who didn't elaborate on the counterargumentation. Feel free to write down your reasons WHY and WHERE you disagree with me, otherwise, your opinion is basically the same - onesided and biased.
Also, notice how I didn't touch story and other things with my main point being gameplay and balance. Think about it.

Take Down : Lambs of Destiny

It's been a long time already, and the download link is still not fixed. There is no way to download this game at all, actually.

Everlong

Thank you very much, DJC. Phoenix is down, Beomaust is next!

author=Bugfragged
@SiegfriedCalibur: I meant I was about halfway through the game itself, but thanks for the tip about Carbunkle.


Ah, I see, my bad. Anyway, good luck to you too.

Everlong

author=Bugfragged
According to the NPC, Miyagi, "Reversal" will set all characters' HP to 100% - their current percentage, which means a full HP character will drop to 0. KOed characters are treated as 0%, so they'll be fully revived. The only way to survive that move is to avoid having characters at full HP.

Well, this is going to be a painful battle once I get there (I'm about halfway through at lv 50). Good luck.


Jesus Christ, this is hell. OK, I will try, thanks for your help!

Ah, your level is really low. I suggest doing a little level-up at least up to level 70. Equip your best equipment (usually found in the same place, Phoenix cave, loads of it). Oh, and I highly recommend getting Carbunkle first, his summon is a HUGE, HUUUGE buff for the whole party. It's the moment, where Vixen becomes essential for standard party setup. However, he's hard to get.

Everlong

I have a question.
Apparently there is this enemy skill called Reversal. How. Can. I. Avoid it? It's literally driving me insane, I had to story mode one of the Nemus Aevum guardians, just because he kept killing my party all the time.
Now I've got a huge problem with Phoenix. All my party member are 99 level, have excellent equipment, huge protection from various status effects, etc. And nothing seems to counter it, this thing just keeps using Reversal and killing my party.
Also, where is that Legendary Sword in Nemus Aevum, I couldn't find it at all.

Lakria Legends

I don't know how I missed this. It looks great. Don't like playing demos, so patiently waiting.

cat game

Very nice. Will play tonight.

Father

Earthbound? Sold.