New account registration is temporarily disabled.

SILVIUTM'S PROFILE

wannabe bootleg dev-in-training

Search

Filter

Game Mode: Nova Must Die

today, soul juice boy teaches us that all you need to escape dev hell is a wooden raft. thank you aeyr

jokes aside, been a while since i checked on this game's progress. really cool to see it's getting real close to release. happy dev'ing

The Story is Complete

trill: *speaks*

aeyr: amalie come spam piercing light i'm scared

Now Featured on Tumblr's Gaming Spotlight!

pog
congratulations!!
wish you good luck in the future

Realigning the Sights

Oh God, I wasn't ready for the
MICROSOFT EXCEL


*ahem*
Jokes aside, I'm glad to hear you're still going. Not sure what to say about all that math tho. Math's weird. Makes me confused.
Either way, I'll be looking forward to the day of the release!
so I can start making more (and better) memes

Anxiety and Burnout

Take your time. The game can wait as long as you need, and we can wait too. Don't overdo yourself. While we care about the game, we care more about you and your health. Take it easy, have a pleasant break!
I hope you're feeling better! : )

Turovero: The Celestial Tower

author=fifacv
Help pls: How do I get the doll for the maiden of knives. ?

Have 2 keys and 1 wooden doll. (the other one went to M. of fire)
thks


Answer:
If you have both keys, then you should be able to open both houses. Go to the house on the right, if i recall correctly, and interact with the saw on the table, to cut the doll.
If the one on the right doesn't have a saw, but a fireplace, then go to the one on the left.

Turovero: The Celestial Tower

author=QZProductions
Holy shit you were fast!!
That's what she said.

Anyway, considering what you said in that spoiler tag, I can't help but try it.
At least now I have a lot of information on the enemies and maps, so it shouldn't take as long as the first playthrough.

But first, I'll try deciphering the alphabet, then, in the meantime, maybe, just maybe, a "skip dialogue" button would be added...hopefully...if it wasn't already there.
It would be really cool to have that kind of button in case someone decides to do a speedrun.

Edit:

Ka(1)(2)iscios
La(2)eronka(1)la
(2)ero(2)in
Liberigos

Lae(2)angeliolau
(1)ohano

(1) and (2) should be two of the following letters:
j,q,v,x,z

My bet would be on v and z tbh

Seeing as how I just can't find this alphabet anywhere, I am inclined to think you created it. Thing which, is fucking awesome.

Perhaps on the next playthrough, I'll pay attention and screenshot the other rune texts I can find.

Turovero: The Celestial Tower

Oh...God...where should I even start?
WELL, I guess I could start with the beginning, right? That's how people do it, right?

Anyhow, I guess I could write some sort of review, since this game was awesome.
I'll add it as a spoiler since it may take a lot of space, and, it's basically MAJOR spoilers.


Man, Myra waifu
Man, I have so many ideas, that I simply can't phrase them properly.

I'll start with the general ideas, like the art. I have to say, I am not exactly the biggest fan of art that tries to be as realistic as possible, but hell, this is gorgeous. I love each expression the characters have, since they can be both sweet and hilarious or sad and serious.
The cutscenes are beautiful, indeed. Although, one thing remains a mistery for me... Did the demo not have a different cutscene at the first spring? It was all scary and stuff. You guys legit made me muster courage to not get caught off guard by... some images of the modern world.

Also why is Myra so cute?
Funny, before diving deeper into this game's lore, I thought the slime enemy sprites were sad.



Talking about lore, you did such a great job creating this story, and the way you told it, too. What a coincidence that exactly 4 people that had it really rough went to the same college and became friends. And everything that happened... looking back on it, it's sad.
To this day, I still have no idea who revived the Stone and Ice Guardians if Leelee was next to her friends, and she herself started going like "You were supposed to protect us".

You know, it's kinda weird. They felt that Turovero was calling them to it, since they are the Four Gods, yet, at the same time, it was trying to stop them, making use of physical and mental attacks.
In the end, Turovero is just your everyday, regular tsundere.

Oh, the Four Gods, yes. I would lie if I said I didn't start getting the idea of the main party being the four gods.

It became clear after reaching the First Spring, since that's the first place where the "symbol"(?) of the Four Gods can be seen coloured. And what a coincidence, it seems the colors of the symbol are the same as the main colors of each character, aND wHAt a coIncIDenCe, the colors are placed in the same way the characters are placed when teleporting to the next floor.
Yikes, the amount of foreshadowing in this game made me come up with so many ideas, that made me hype, just so they can be shattered or confirmed after the Second Spring.



Gameplay-wise, I am so glad I got rid of Leelee's rebellious acts that destroyed my entire strats against those hell of fights in The Ascend. Like, I just want to heal Sigurd, who literally was carrying the entire team with his defend skill, then Leelee's like "lol fuck no I ain't doing that stupid shit lmao. it's better if I just get everyone killed by trying to whip my enemy with some grass."
I believe Leelee was trying to inflict the "Stoned" debuff on the enemies, but oh well.

I really appreciate the fact that Leelee turned into the full-fledged Dark One just because of her memories, making it possible for the 4 of them to actually continue their game of D&D where Melissa was supposed to be the Dark One. Nice touch there, really!

Where was I? Ah, yes, Ami was such an upgrade. She wasn't exactly as squishy, though I don't know which version of Ami I got.

Also, I found the difficulty gaps very weird. The first floor was cool, it was the welcoming floor. The second one seemed pretty much equal to its demo counterpart, it was hard until you got to Ami (which was pretty adrenaline-rushing-ish, since you had to go through more than half of the floor).

The First Spring was the most difficult, since I swear I always overlook those plant buds for the free supplies.

The sudden realization in the Garden that the healer and waifu are missing hit me like a damn truck. If I wouldn't have hoarded on items after seeing how punishing the Ice floor was, I may have had to follow the path of the coward until I got to Ami, which, ultimately, would have shattered my fragile masculinity.
Also, I still feel bad for that first naga we encounter, who likes Sigurd.
I knew something bad was going to happen if I kept flirting, but I was just "curious what will happen if I keep doing it".
That scene broke my heart so much, that even after reloading the save and flirting only once, to ask her name, I could still feel bad.

The ruined town was more scary than hard. It also felt like the enemies dropped more exp, since I started using the monster repel item, and I used it most of the time, yet I ended up having the girls 1 level higher than the boys, who fought a whole lot more enemies.

After passing the Second Spring, not only my mind started going nuts after such a plot twist, The Ascend's difficulty gap wasn't helping either. Like, did the enemies start eating steroids after getting beaten up, or did the party simply not get stronger, even with 12 levels up?
Safe to say, The Ascend is the place where I finally met my new friend, the Game Over screen.
Again, Leelee's behaviour during fights was cancer, and added a lot of difficulty to the fights, since it was also hard to develop a strat without her.
Thank you for replacing squishy Elf Mom with Merchant Magicka Girl.

The Labyrinths were pretty interesting.
Truly, best moment was when Ruby realized about the existence of the ninjas. I can bet everybody had the same reaction when seeing them.

The Chapel is where I drew the line, since the encounters were every 5 steps. I apologize to the 20 monster repel items I hoarded for abusing them to slide through the chapel. Except at the end, since the fake statue encounters were kind enough to nullify my repellant every single time.

After passing the Third Spring, with its really long vision of how they died, and the proper introduction to best girl Myra, the summit of the tower happened. And how can you not be greeted by some really cool Steroid Eaters? I don't know if it's just me, but they were enough material to ragequit.
...
Only to come back next day, load a previous save file and grind like 3 or 4 levels and unlock tempest and Ami's AoE light skill. Was I really that underleveled for completing chapel at like level 20?
Well, it's safe to say that the new acquired skills allowed me to turn the Steroid Eaters into Dirt Eaters.

"Eat this!" said the perfectly sane person whilst killing all 5 Eaters during the same attack.

I swear, that was satisfying.

Beside the fight against the Naga and Undead girls, there isn't much I can say about the rest of the summit.

I mean, the second boss fight theme rocked, and Leelee just confirmed the Druid meta in D&D!

...
Truth be told, the final boss was also difficult to beat emotionally.
Seeing Melissa there, I couldn't help but use the "defend" command for around 10 turns straight, before starting to attack.
Gotta say, tho, it was pretty weird how the music and sprite made her look very weak, yet her stats were high af.


There were also those times where it just got frustrating with how many times my attacks would miss, but that's just RNG being RNG.

Honestly, this journey was worth it. I mean that.
I am quite disappointed for missing the 18:18:18 mark though




Well, having read that there may be an alternate outcome by getting eddie and leelee together, time for 20 more hours of bad puns, dirty jokes, moody elfs, macho dulcimer users, ultimate nerds with a crush, and lesbian gemstones.

But, I think what got my attention more than that is the rune alphabet of the four gods.
Thanks to eddie's final trial, it should be possible to decipher the message wrote in runes when pressing "new game".


Man, I can't wait to die so I can ascend to the Developer's Room.


Also,
nobody:
Ami: "This isn't even my final form yet!"



In the end, thank you, and your team, for creating this game.


Also, I know my "review" was possibly kinda sloppy, but it's 6 am and somehow it took me 2 hours to remember everything i wanted to write.

Turovero: The Celestial Tower Version 1.0 Is Finally Here!!

It seems like fate that I rarely visit this site, yet I checked it the same day this game's full version got released. Time to play it non-stop.
You're awesome, and congratulations.

Slimes

Oh man, wasn't this such a fun demo.

I've gotta say, the white/black/red style in this actually had me in awe. It really looks better than what you'd expect tilesets and other sprites to be.

I, for one, like how Julius calls the healer a fucking idiot and then he's like "Look, my son".

This may be a bug, but if you roll a boulder over that slime enemy under some long stairs, at the end of the battle you don't get healed on "Heal after battle" option. (I can give you a screenshot of the place if this is too vague.)

There's also a small bug in the tutorial, cause like, when it asks the player if they want a gun tutorial, and they choose "yes", a small bit of dialogue will replay.(I used the warning shot skill on my first turn, but it shouldn't be the reason)

The 3 play styles for Julius are easy to pick up, and I gotta say, switching between Revolver(air slimes)/Shotgun(slime mass)/Machine Gun(aoe) was so fun in the boss fight.

I liked every bit of dialogue in this tbh. And that's thanks to the jokes here and there that you made.

tl;dr This is cool.


Thanks for this experience, dude! I'll be waiting for a full release, eventually!
Pages: first 123 next last