SQUEAKYREAPER'S PROFILE
Programming student. Mostly here to play, review, and participate. May consider RPG Design in the future. Skype is at squeaky.reaper if you wish to talk.
Avatar is a cropped, resized version of a commission I got from Betrayal-And-Wisdom at Nekocon 2012. I main Lulu on League of Legends, summoner name SqueakyReaper.
Avatar is a cropped, resized version of a commission I got from Betrayal-And-Wisdom at Nekocon 2012. I main Lulu on League of Legends, summoner name SqueakyReaper.
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Wine & Roses
I'm speaking from memory, so I might have this wrong. There was a heart boss that would revive the two side minions. Francisco will tell you to just leave the heart alone and wallop on the side minions. I tried doing this, but noticed it was much more effective to just focus down the heart and status the minions. Further, if you wiped out both minions, the heart only revived one at a time.
Perhaps you could increase the defenses on the heart so we have to rely more on it killing itself? Would it be possible to make it use two actions to revive both minions if they're both dead?
Perhaps you could increase the defenses on the heart so we have to rely more on it killing itself? Would it be possible to make it use two actions to revive both minions if they're both dead?
Gang Stalking
People figured out the world was round through observable phenomena. It's a bad comparison to social sciences, or whatever this is.
Any who, what are we supposed to be doing here? No one thinks stalking is particularly legal. And we're aware that groups of people harass others. What sort of response are you looking for? There's little to discuss.
Any who, what are we supposed to be doing here? No one thinks stalking is particularly legal. And we're aware that groups of people harass others. What sort of response are you looking for? There's little to discuss.
Chivarly: Medieval Warfare
Character Designs
I know they're vines. xD They're in a spot that would be bracelets, so it's easy to call them that.
Anywho! She looks great. To be honest, you could have stopped at any point in the development cycle for her, including the original concept, and she would have looked great. Just dropping as much C&C as I can.
Anywho! She looks great. To be honest, you could have stopped at any point in the development cycle for her, including the original concept, and she would have looked great. Just dropping as much C&C as I can.
Three Regions Left to Go
This is looking pretty fantastic. To be honest, I was never a big fan of tinymedal hunts, but having another scavenger hunt is never a problem. Just make sure to give us some sort of sniffing magic~
Character Designs
Has features that can be identified on her sprites, and I like the colors. I'm guessing the vine/bracelets were made longer to look more plantish? Still not sure about those.
Favorite Enemies or Bosses?
Wine & Roses
Not many fights have that plurality of enemies. My strat was to use insanity on the far right one, and beat down on the left one. Occasionally I'd sleep the middle one. Insanity is a really great status in that fight.
Wine & Roses
The equipment being limited is part of the strategy. Insanity and Slumber Point always felt useful for me, though. Maybe it was just the way I set it up.
When fighting the Ordeal, I noticed something fun. If you cast a life steal spell, the process goes like this: Damage, reflection damage, girl dies, girl regenerates health, girl is no longer dead. In other words, spam Decripify and Judgement, win.
Wine & Roses
I just treated the Devourer as if he were the Angel enemy: nuke him before he can kill us.
The non-linearity of the game hurts that battle and a couple other fights in this way. I didn't have that particular status element at that point. When I went to fight the skeleton enemy group, I didn't have insanity. I don't think I even had blind when I was fighting the jester and those Shacos, so I didn't understand why he said not to blind him. Silly stuff like that.
Though I guess it worked as intended: usually whenever I saw that I was underequipped for a fight, I would escape and wander more.
The non-linearity of the game hurts that battle and a couple other fights in this way. I didn't have that particular status element at that point. When I went to fight the skeleton enemy group, I didn't have insanity. I don't think I even had blind when I was fighting the jester and those Shacos, so I didn't understand why he said not to blind him. Silly stuff like that.
Though I guess it worked as intended: usually whenever I saw that I was underequipped for a fight, I would escape and wander more.















