STORMCROW'S PROFILE
StormCrow
2877
>look StormCrow
You see not a bird but an American lady who likes other ladies. Oscillates between shy as a mouse and babbling violently, seemingly at random.
I like badasses. I like babes. I like badass babes the best. Okay...actually I like doggoes the very best, but I aspire to make games about badass babes is my point.
I use music from bands and artists in the free games I make: the frustrated filmmaker in me is very enamored of scoring scenes with rock'n'roll soundtracks Scorcese or Tarantino style. In addition to being a time honored tradition in cinema, this has a history in AAA videoogames as well (for a really great use of it, see Bioshock: Infinite). If I was a millionaire, I'd totally license these songs so I could actually use them legally.
You see not a bird but an American lady who likes other ladies. Oscillates between shy as a mouse and babbling violently, seemingly at random.
I like badasses. I like babes. I like badass babes the best. Okay...actually I like doggoes the very best, but I aspire to make games about badass babes is my point.
I use music from bands and artists in the free games I make: the frustrated filmmaker in me is very enamored of scoring scenes with rock'n'roll soundtracks Scorcese or Tarantino style. In addition to being a time honored tradition in cinema, this has a history in AAA videoogames as well (for a really great use of it, see Bioshock: Infinite). If I was a millionaire, I'd totally license these songs so I could actually use them legally.
Live Free Or Die
"The Tree of Liberty must be refreshed from time to time with the blood of patriots and tyrants."
"The Tree of Liberty must be refreshed from time to time with the blood of patriots and tyrants."
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Apologies for the shoddy video editing (artifacts and awkward cropping). Just learning the software, hopefully video quality will improve with time.
EDIT: Unborked, at least for me. Thanks Wheelman Zero for pointing out it was borked.
EDIT: Unborked, at least for me. Thanks Wheelman Zero for pointing out it was borked.
"I am not a sane man"
Don't read the books if you ever get the opportunity. They drive you insane.
Well, the FICTION is great and you should read it but if you ever come across an actual copy of the Necronomicon or Des Vermiis Mysteriis...put it down and walk away.
Well, the FICTION is great and you should read it but if you ever come across an actual copy of the Necronomicon or Des Vermiis Mysteriis...put it down and walk away.
"I am not a sane man"
Thanks for the LP! I only watched the first video (so far?)
tl;dr warning
On my speakers at least, the games's volume is turned down way too low. I can't hear much of the music or any of "the rats in the walls" or anything. It essentially ruins the fright factor of the game as the music and ambient noises contribute so much to the ambience, and the sound design is the essential basis of the scares in the game, large and small. So having your volume turned down to almost-inaudible doesn't just give you the impression the game isn't frightening, it also gives the entire LP audience the impression that the game isn't frightening. I realized at 38:00 minutes that you were dealing with some pretty serious mostly unrelated technical issues, too.
This is why even AAA games with seven figure and up budgets resort to pleading with the player to play them alone in the dark with headphones if possible.
This isn't about my game specifically, it's endemic to the medium (LP) and the genre (horror). LPs are not kind to horror games, from here at the lowest level to of indie development the highest profile AAA games and especially everything in between. (Imagine if one's first experiece of Silent Hill consisted of watching some guy play it, nit pick it, make fun of and/or bitch about its failings (and Silent Hill isn't a perfect game by any means)--you wouldn't exactly be primed to play it and be open to it scaring you.)
You've been casually frank with your comments about my game, so I'll be equally casually frank in my comments on your video. Understand it's all in a spirt of jocularity, rather than defensiveness:
This is a game I put together in just two weeks. I'm proud of it, but I'm certainly not precious about it.
In general I enjoy your Calvin voice (Charles was also occasionally entertaining when he briefly slid into a decent Sean Connery impression).
1st Video @12:22: Candles, dipshit! : P
1st Video @16:30: Yay, there ya go!
1st Video @16:58: I appreciate that you appreciate my leeway. I wish I'd given more of it (namely I think I let you leave three lights unlit, I wish I'd made it six). Along the same lines I wish I had not so much removed the Stamina system so much as set max Stamina to 400 instead of 250.
1st Video @33:56: Good guess!! Close but no cigar. It's the second most well known Cthulhu Mythos tome, De Vermiis Mysteriis. But of course you know that by now.
1st Video @AmazonGag: lol
1st Video @37:40: well actually, whatever their incomprehensibly alien minds 'want' would utterly destroy your sanity if you were even capable of understanding it, which you aren't. so it's not as simple as "brains". that's kind of the point (of Lovecraftian horror, a genre perpetuated by hundreds of talented writers in various formats and media).
Favorite Quote: "Maybe if I go to sleep the scary noises will go away."
Thanks for the LP!
tl;dr warning
On my speakers at least, the games's volume is turned down way too low. I can't hear much of the music or any of "the rats in the walls" or anything. It essentially ruins the fright factor of the game as the music and ambient noises contribute so much to the ambience, and the sound design is the essential basis of the scares in the game, large and small. So having your volume turned down to almost-inaudible doesn't just give you the impression the game isn't frightening, it also gives the entire LP audience the impression that the game isn't frightening. I realized at 38:00 minutes that you were dealing with some pretty serious mostly unrelated technical issues, too.
This is why even AAA games with seven figure and up budgets resort to pleading with the player to play them alone in the dark with headphones if possible.
This isn't about my game specifically, it's endemic to the medium (LP) and the genre (horror). LPs are not kind to horror games, from here at the lowest level to of indie development the highest profile AAA games and especially everything in between. (Imagine if one's first experiece of Silent Hill consisted of watching some guy play it, nit pick it, make fun of and/or bitch about its failings (and Silent Hill isn't a perfect game by any means)--you wouldn't exactly be primed to play it and be open to it scaring you.)
You've been casually frank with your comments about my game, so I'll be equally casually frank in my comments on your video. Understand it's all in a spirt of jocularity, rather than defensiveness:
This is a game I put together in just two weeks. I'm proud of it, but I'm certainly not precious about it.
In general I enjoy your Calvin voice (Charles was also occasionally entertaining when he briefly slid into a decent Sean Connery impression).
1st Video @12:22: Candles, dipshit! : P
1st Video @16:30: Yay, there ya go!
1st Video @16:58: I appreciate that you appreciate my leeway. I wish I'd given more of it (namely I think I let you leave three lights unlit, I wish I'd made it six). Along the same lines I wish I had not so much removed the Stamina system so much as set max Stamina to 400 instead of 250.
1st Video @33:56: Good guess!! Close but no cigar. It's the second most well known Cthulhu Mythos tome, De Vermiis Mysteriis. But of course you know that by now.
1st Video @AmazonGag: lol
1st Video @37:40: well actually, whatever their incomprehensibly alien minds 'want' would utterly destroy your sanity if you were even capable of understanding it, which you aren't. so it's not as simple as "brains". that's kind of the point (of Lovecraftian horror, a genre perpetuated by hundreds of talented writers in various formats and media).
Favorite Quote: "Maybe if I go to sleep the scary noises will go away."
Thanks for the LP!
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