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Greenlight for a game I'm helping make: Adaeus

Yes. Can I have some makerscore for doing so?

Whatchu Workin' On? Tell us!

After years of doing nothing, I'm actually working on something! Let's see what kind of game I can make in the 20XX engine.

Just a random thought. Does anyone else feel sleepy almost all the time no mater how much sleep you get?

author=Kylaila
and if it persists, go see the doc.

Why would a person go to a doctor when they can get advice on a game maker forum xD

author=Dyhalto
Start working out. The first week or two you'll feel more exhausted like it's backfiring on you, but your general energy store will pick up shortly after.

It also helps to dump any guilty pleasures you have, food-wise. Mine used to be potato chips and manga.

This is my answer. When I was working a physically demanding job, my overall energy rose. But now that I sit on my butt all day, and more after work, I find myself tired even after a full nights sleep.

It doesn't help that I keep waking up, then sleeping more for short periods of time, instead of one continuous sleep. I read somewhere that it's best to sleep in intervals of 30 minutes. So for example 2h30 minutes is better than 2h15 minutes.

[RMVX ACE] Releasing Your Game, EXE vs ZIP

For the record, I sometimes won't play a game if it's an exe. I shouldn't have to do a full install just to play a game that can work fine standalone. I don't want something I'm going to play for a short period of time shitting up my computer and registry.

So, good choice.

Jittery when hungry?

author=Feldschlacht IV
As a side note, I think it's pretty funny that the OP was pretty much "Nah it's cool dudes, it's not even that serious".

He doesn't believe you when you say he's dying. And you know why? Cause you ain't his doctor ;P 1800-NOTYODR

The Case of the Man Who was Decapitated

'We'll send someone over there as soon as possible, that will be around... 7am, all right?''

Well which is it? ASAP or by appointment? xD

Greenlight for a game I'm helping make: Adaeus

I was kidding, but I can tell it's "inspired by".

I'd be more interested in it zooming out while I play.

I feel like I'm in Hungry Hungry Hippo the video game...

It might go a little something like this:



or this:

[RMMV] Unable to Disable Parallel Event?

author=HappyDannyLovely
Oh! I forgot to say this!
I'm trying to do what was explained in this short video:
https://www.youtube.com/watch?v=e9YwDmyBd0c
I even read some of the channel's comments. My stupid brain still couldn't figure it out. :P

First of all, I'd be hesitant to do lighting effects like that. The upper corner of the screen was almost pure yellow and she said it looks ok. Sorry, but no it doesn't. Many people dislike overlays like that, so I'd be careful. And that tutorial is garbage for beginners. She says "simply do this" and proceeds to do about 20 actions in the span of .5 seconds.

Also, I'm too old and tired to spend much time helping you. Sorry, bud. Perhaps if you were around 6 years ago. I would suggest that you take baby steps and learn the engine yourself before you get too complex. Read tutorials. I wrote a simple one that might help. https://www.rpgmaker.net/tutorials/842/

Experiment. Make an event and see what happens. Then tweak it slightly and see what happens. One tip for testing events, put a sound effect or message in there. If you have an event that isn't running the entire code, put in messages 1, 2, 3... throughout the event. Then as you play the game, you will see 1, 2...but no 3. So then you know that the event code is going as far as 2 and you can pin point your problem. When you start using multiple parallel events and pages, you start to run into interruptions like that.

Greenlight for a game I'm helping make: Adaeus

Nice use of rips, that sword slash from SotN xD

Is the camera always that zoomed in? It seems like it would be annoying to not see very far in any direction. If the levels are small to make up for that, it would lower my enjoyment of the game.