TIMESPIRALED'S PROFILE

Osagai
A Zeldalike Deckbuilder. Collect cards, explore dungeons, battle monsters!

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Osagai

author=Corfaisus
This is the first I've heard of this (that I know of), but it's already cancelled. Why?

I might pick it back up again in the future, but I'm trying to finish my other project first. Probably should leave it on hiatus, vs cancelled, but I won't be working on it for quite some time.

Osagai

author=kentona
ok this looks cool. subbed!


Woah forgot to answer to this! Thanks so much for checking us out!

Passage of The Hollow Moon

author=dnel57
First game I've played where a chararacter's stat can decrease upon leveling up?????

https://www.mediafire.com/view/5rien1yiqt138bn/level_up_stat_down.png/file

https://www.mediafire.com/view/32lzv1nynrm9fff/Level_up.png/file

These are just a couple. There have been more.


It seems to be a bug since the stats don't actually decrease. I've checked.

Osagai

author=kumada
Huh. GBC Zelda + Slay the Spire. This looks really cool and I'm subscribing.


Yeah, pretty much :)
The original design dates back to 2017 where it was much more akin to a true CCG (like MTG) but the Deckbuilding style really fit an RPG more, thus the switch.

Will have more in the coming days! Thanks for subbing!

Osagai

author=deceius
I love the aesthetics! Simplicity is really such a beauty.
The way the battle system works is interesting. I'm looking forward to it!


Thank you! I've always wanted to make a game with this aesthetic so I'm glad people are liking it!

I'm looking forward to showcasing the combat system soon!

Osagai

author=Cap_H
I enjoy the look of this project. I think it would look more consistent if you kept the HUD during battles too.


Not even sure the HUD's going to make it into the game. Battles unfortunately don't let me easily add the HUD, but I'm definitely game to try.

Passage of The Hollow Moon

author=Firefly84
This game will be remake in MV soon and then I will write a guide.


Soon might still take some time. There's a lot to do. Also chances are it will need to be redone in ACE and not MV. ACE does not like the old tileset one bit, but I'll keep hammering at it!
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