ULEVO'S PROFILE

Game developers, love classic and oldschool games

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Cozy Places

author=Frogge
Playing through the entries that have been submitted so far, here's my feedback for them!

Ulevo's "Checkar Building"
Yet another really good entry! The mapping and visuals look great. The sound design creates a nice atmosphere, and the lack of people gives it kind of a creepy-comforting Yume Nikki-ish vibe for me. You can keep opening the safe to get more and more money but I'm guessing that was probably intentional.


Winter's Night is taking a while to download on my crappy internet and I've really gotta be off to sleep, so I'll get to it tomorrow with anything else that ends up getting submitted. Nicely done so far, everyone, some great results came out of this and I hope the event provided some good practice for you all!

Yes, any player only needs to get the money from the safe, and then go back to the first floor to use the telephone to save the game, even if the task is completed and the game is cleared. :)

author=Irog
pianotm - Cozy Places kMztJrt
Very cozy rooms with a lot of RMN characters to interact with. It runs great in EasyRPG but the Catte and Doggo sprites are missing. I was able to walk on water if I don't take the boat. Some transition successions between the rooms are geometrically incorrect. The bowling is really cool and the music is relaxing too.


Ulevo - Checkar Building
Instant EarthBound vibes! Your building looks clean and well organized. Each room has a distinct purpose or theme. The whole place is easy to navigate. It runs great in EasyRPG. I hear sounds effects but no music. Pressing Esc allows free saves ;-)
It can actually be counted as a sub-project of my game S.T.F.T..

Cozy Places

author=aquatorrent
EDIT: just looked at the other entries, but it seems that Ulevo's entry got an error "Cannot open file Vehicles" and there is a collision error on lavender's game on the video console cabinet's second floor and the table in the kitchen's first floor. other than that, i liked the maps.
author=Scourge
I downloaded Checkar Building and the Egyptian Castle to start and uh Checkar building is missing that vehicles file so

I enjoyed Egyptian Castle! The "protagonist" had much more of a personality, which was fun. The Egyptian feel was nice as well, including the atmosphere from the music. I wish I'd been able to interact with a few more items, but it was fun to explore.
author=Starmage
You're welcome and im glad the bug was fixed. ^_^

Now for the remaining entries:

Ulevo's Checkar Building:
I can't seem to play it, it gives an error vehicle not found or something.:(


The game just lacks an RTP file that comes with RPG Maker, I thought you can run it normally, so I didn't modify it. But don't worry, now that I've re-uploaded the fix, it should work fine for you guys.

MUSO: DEMO

The game screen at a 45-degree angle is still the most memorable, I may try this game.

Cozy Places

It seems that this game event does not require much development time, 7 days should be enough. Fortunately, it does not need to produce much content.

[RMMV] Should I Make My Game Commertial?

The most important aspect of commercial games is publicity, followed by content. If a good game does not have good publicity or word of mouth, no matter how good it is, no one will want to play it or even buy it. My personal opinion. From the perspective of game developers, gimmicks are very important. Not only should you develop what you like, but also what you are good at. This is very important. After all, it is a commercial game, and you must need it Pay a little bit of cost, especially the time cost. So if you want someone to play the game you made, it is very important to grasp the content and direction of the game, as well as game promotion. As for the content of art, you can leave it to other people to make it , A development team that is good at making tilesets, sprites and characters will do. Secondly, from the perspective of players, the type of your game determines your player base and how many consumers are willing to buy it and play the game content.

The Legend of Gaymak: Queer Awakening

The event seems to have been extended for another 5 days, which is good news. But it seems that it still cannot be completed, after all, my two games have not been completed in the last event. (The time of these two recent events seems a bit tight, I don’t know why)

SWEET SIXTEEN

The event time is too short, it seems that it is too late to make...

Initial Legend

author=Firefly84
Very Alpha currently.
The story is ok, even if I didn't understand the king.

What you have to change:
The old screen effect or lense effect is tiresome for the eyes, especially as each dialogue box etc has additionally the same effect.
There was no option to save.
I had thought that you can perhaps do the first dungeon, but you can only visit the town to the east which wasn't even mentioned in the castle.
I have already said about the old screen effect, you can press F5 to adjust it back to the normal screen, as for the save option and the eastern town of the game, I just haven’t had time to complete it, the dungeon part will definitely be added to the game, there are pre and post of the game, so you don't need to worry, after all, the game is modeled after the FF games.