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If you were to create a manga series...

author=yamata no orochi link=topic=274.msg3613#msg3613 date=1191120638
Holy crap. Somebody actually USED that idea?

Well, I'm not surprised. If the Japanese can invent shows about legendary cooking utensils, stock broker fights and alchemists living in a parallel Germany, than anything is probably fair game. Never heard of "Janco Foreign Handlers", though.
Um... cause I don't think it exists. The great gods of Google have hinted to me so.

Can you have in game cutscenes?

If you'd like to have some sort of cutscene without huge files being added to the game, you might add a still picture of the action instead and have the various characters chat with each other...and just change the picture as neccesary. This may sound cheap but it was really popular with anime-style games like Lunar a long time ago.
Though I'm not sure you can stretch an included PNG or whatever file type across the screen. And you'd most certainly have to draw them yourself. But those are the only two problems I can think of there.

Advanced Party Selection

Hey, I'm new here so I guess I'll just introduce myself a sec. My name is Val, and I work with RPG Maker 2k/2k3. My game is called the LMS Horror, I'm not going to go into the acronym at present. X.x; Long story. But the title is kind of ambiguous, and it isnt horror at all, its comedy.
Anyway, the game is coming smoothly so far. I know I'm posting for help here but I'm not an RM2k/3 n00b at all, I've been playing with it a year or so.
However, one thing really bothers me that I can't seem to figure out. I have a fairly large cast of characters, twelve to be exact. I've been trying to make a party select screen so you can use whoever you want. But as I'm sure you already figured out, that would look like;

<>Msg: Change Party?
<>[ShowChoice Yes/No
Yes Handler;
<>Msg: Add who?
[]
No Handler]


And it would have to branch off to EVERY possible party combination you could ever have about four times. I dont feel like doing the math, and I certainly dont have to type out much more of an example than that to know how tedious that would be. We're talking the MOST massive text branch I could possibly imagine having the patience to make.

Now, my question is this... I've seen other peoples games with really sexy looking party select screens. I want something like that, definately. Now, how do I make one?
Bear in mind I'm not a complete n00b to RMK but I dont build computers either. v.v Just something basic will tide me over for right now until I have the knowledge to do something better.
The only guidelines to keep in mind;
~It's RM2k3.
~I need it to be able to handle having between 1 and 4 members, not neccesarily a mandatory 4, and would like some error message if you try to make a zero person party so that I can avoid a lot of glitches...
~I'd also LIKE to have it so that there is no 'main' character that is mandatory, so you can have whoever you want in front. This I am willing to be flexible with if it's too complicated.
~Some of the design interfaces look really cool in these games. I can draw whatever is neccesary myself (this is why having a graphics artist make the whole game is freakin awesome) but I have no idea how to implement any sort of non-basic-text-menu design. Again, flexible, as long as the above work, I can deal with this part being caveman.

I really hope someone here can help me with this. Everyone else kind of laughs and goes away or points me to Dons now nonexistant site and THEN laughs.

Thanks in advance! And if I missed any important info, lemme know!

~Val