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WOLFCODER'S PROFILE

Author of LandTraveller, an animal-ear themed constructive action RPG on Steam.
LandTraveller
A top-down constructive action RPG.

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RPG 20XX Engine

I'm going to attempt to notify them directly, and then I'll nuke the original photo for you. They also misunderstood- this isn't a patch.

RPG 20XX Engine

It feels weird to have a site talk about me in a language I don't understand.

RPG 20XX Engine

I had planned on having mode 7 from the beginning, so it'll be in someday before all the other crazy extras I can think of.

RPG 20XX Engine

It's pretty easy to do seeing how it's drawing everything in 3D anyway to begin with. Well, getting it to look quite right will be the hard part.

RPG 20XX Engine

It's under one of the tabs, you can set the game over to a common event.

RPG 20XX Engine

(his?) standards for a good engine are basically almost nothing Enterbrain has produced. Other than that, this is not a simple question and it depends heavily on your game project.

You know what,

I'm not asking what engine to use to make games.
What engine doesn't suck in your opinion is what I am looking for making rpgs.

It's kind of hard pulling off this counter-every-point attitude if you create these really obvious contradictions. If you're not able to explain yourself clearly, double the effort you spend writing your post to make it clearer.

:-(I'd like demo with download since I want to test if it would run under wine (even tough you said that you don't support it)

Someone already tried this and I'm pretty it doesn't really work well in wine. You can see for yourself in any game- just compare with what the engine does in Windows with what it does in Linux/Mac.

Not sure whether you'd be able to do this in the engine or if it's the editor, but the ability to change game over screens in-game would be pretty nice.

You can re-route the gameover condition to a common event already in the game.

RPG 20XX Engine

Also I read some where that you think rm2k3/XP/VX all suck, so what engine would you recommend to make 2d rpgs?


You have to be more specific about what kind of RPG you want to make, because there's no general engine for making 2d rpgs that works quite right for everything.

RPG 20XX Engine

It's going to be gradual too, I don't think I'll do a set date. It'll just become more and more complete.

RPG 20XX Engine

Not really. There already have been lots of good alternative RPG/game creation kits out there, the only reason Enterbrain is still in business is popularity.

If anything, this engine will re-create demand for the 200X series of RPG Maker. I may be wrong, but I think Enterbrain can even modify this engine and re-release an updated version of RPG Maker 200X for profit without violation of the LPGL as long as the source code (for only this engine) is available. Course' they would have to purchase a ~$100 license for FMOD if they did.

Don't forget that if you wanted to make a commercially viable product with this engine, you would need to buy a license from Firelight Technologies as per the terms of using FMOD in your game. For hobby/non-profit fun games, FMOD is free for use. If there's enough serious developers out there, I'll find a different sound library and make a version with lesser sound quality but royalty-free.

RPG 20XX Engine

I tried finishing most of it back on the 20th. The download here gets updated much faster so stay tuned, it'll be soon.