WOLFCODER'S PROFILE

Author of LandTraveller, an animal-ear themed constructive action RPG on Steam.
LandTraveller
A top-down constructive action RPG.

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RPG 20XX Engine

Hey, I don't know if this has been addressed or not, but would it be possible to add a command that can determine who is currently leading the party? Like, returning the leader's heroID into a variable when called.


I think I added something like that already.

Also, a built in caterpillar system would be nice :)


Was waiting for you to suggest this. I wonder what a caterpillar of 128 party members would be like...

RPG 20XX Engine

Can you link me the game?

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Critics tore this game a new one, but I'm more interested in what it does in my engine if it has lots of content. I'm not concerned whether or not it's a good game so much as it might be a good test case.


EDIT: Well it's an installer. This is a no go.

RPG 20XX Engine

Dropping support for .LSD only means you can't use old game saves. Not supporting the .LSD format will not harm compatibility in any way. There may, in the distant future, exist a tool to convert saves in case of a really, really long game, but it's something after this engine is completed.

It does not effect your ability to use this engine with existing RPG Maker 2003 games. You'll have to begin a new game save and it's kind of safer that way too.

RPG 20XX Engine

Already drafted, but if you want it to be in the menus, OK. You can have real-world-time in your games though.

RPG 20XX Engine

That's something to be done to the editor.

RPG 20XX Engine

Yeah sure, but the problem here is that I'm not even going to think about such a thing until the engine is finished as it was originally intended to be. Creepin' features.

RPG 20XX Engine

Scripting is a pretty low priority here, but there would be a compiler just like WeaponBirth. It would compile into byte code from a language I invent.

Inventing a language and compiler doesn't exactly sound like something I could do in a quick time frame, so it would go at the end of the development cycle.

RPG 20XX Engine

ATB first, and then turn based. And then possibly other battle systems. There will be an option to set what battle system you want and to even change battle systems in the middle of a game. No one seems to like scripting so for now I'll just write all the extra battle systems myself for you.

RPG 20XX Engine

You were born on March 20th?