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Yellow Magic
Could I BE any more Chandler Bing from Friends (TM)?
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Being Yellow Magic
An average Joe finds inspiration for an RPG Maker game in the unlikeliest of places

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Let's Play: Iron Gaia - Part 4

author=Max McGee
RM2k3? This wasn't that advanced yet, this is vanilla RM2k.
I know - I keep on mixing them up throughout the LP (like a lot of things!), sorry.

Anyway I could totally have evented in a map. And probably should have.
Like a mini-map or something? That'd be a bitch with 2k/3, surely.

Energy Suckers: I think you won a battle of attrition and they ran out of MP. Best strategy in that fight is probably to spam Flux (you made almost no effort to keep your Energy up, I noticed) or using Twitch to confuse one (of course I can't remember if they were actually susceptible to confusion). Upgrade also adds substantial hitting power to Carter's weapons.
I THINK this was the battle in which I realised that I ran out of Energy restoration items. Not sure.

"That's REFMAP"

This was absolutely from my fucking Graphical Consistency LOL how does it work stage.
Happened to the best of us.

"I'm just gonna keep quiet until the cutscene ends if you don't mind"

No problem by me, I haven't seen this cutscene in 8 years!!!!
:D

Aether Nightwurm: You are correct, Flux is "Int" based and thus its damage is not increased by Upgrade. I hadn't even thought about that but I guess I coulda made that more clear, huh. It is so nuts that Carter is still barehanded at this point. You have traipsed past two or three weapons I think.
Were the weapons sold in shops? I probably just didn't see them, hah

"This is what I don't like about many games..."

Man...me either, nowadays! Xenosaga did this to me the other day (I had to play for like TWO HOURS before it would let me save) and I was like "seriously motherfucker?". I didn't even realize that I had Xenosaga'd motherfuckers in Iron Gaia.
Yeah, I quit Xenosaga pretty abruptly once I realised it didn't really care about the user experience.

EDIT: Actually wait, it was Xenogears that I tried. Same principle though, I bet.

Let's Play: Iron Gaia - Part 3

author=Max McGee
May I ask if you live in Ireland? The way you say the phrase "Where Angels Fear To Tread" specifically at least just sounds amazingly Gaelic. (I'm of Irish descent myself actually.)

LOL, I'm afraid not. Interestingly enough, after I saw this post, I actually asked one of my colleagues, who's from around Dublin himself, if I sounded Irish and he just laughed at me ;<

To carry on the Random Encounter discussion, I think that the reason that some games DO force random encounters is to make sure that you aren't underleveled when you hit bosses later on. I'm not sure I thought it through that for IG1 but that's a reason that's often bandied about by commercial games.

Ultimately it should be up to be the player if and when they want to battle, IMO. If they feel they're underleveled, they should go remedy that themselves. No need for micromanaging.

The way that the early levels of IG1 handle saving and the menu is a fairly authentic and non-artificial if certainly "questionable" way of ramping up the difficulty/tension by making it so you can only heal in battles. This makes you think about healing a lot more strategically. It's trying to keep you on your toes to keep you engaged, that was the idea anyway, but I can see how it might accidentally alienate some people.

It's a fair idea, I guess, but I'm not a fan myself. It's hard to think strategically this way when you don't really have any idea what to expect in upcoming battles.

Re: the Self Repair issue, it was a balancing feature because a full self heal for 5 Power felt very powerful. I think the failure rate is something like 5% or 10%. It is again just meant to keep you on your toes, and maybe you won't wait until Rover is almost dead to heal him. Nowadays I'd probably just have made it a weaker heal with no failure rate.

Either way, I feel it's a slap to the face of the player to have healing backfire in any way - consider a scenario where it's heal-or-die, and then that 5% or 10% chance kicks in. @_@ Better to have a weaker heal with no failure rate, yeah.

Fun side effect of the save "feature": I can like guarantee that everyone who has actually BEATEN Iron Gaia I will NEVER FORGET THE NUMBER 9001. I know I never will. It's like literally 12 years later and I still remember it.

One of these days I'm gonna walk up to an ATM and type in '9001' as my PIN.

Stasis is pronounced with a long "a" as in Stacy. In case you were still wondering.

There MAY be an American-English divide there, but I'm not sure.

"Screw This Guy, I'm Totally Not Jealous" hey you've got it better you're not on the Gaia.

Who wouldn't want to be on a giant ass space station....controlled by a raving lunatic AI...okay I see your point

EDIT: Random thought. Armand Carter was about 6 years older than me when I decided his age. He's six years younger than me now. So weird how life happens.

So this game's actually TWELVE years old? Dang.

Nanited Status: I honestly don't remember what it does. I think it was like poison plus fucked up your stats?

LOL, I have yet to determine what it does exactly.

The save points once you can save anywhere are just to remind people who are less compulsive about saving than you that "hmm maybe I should save now". Also as a "just in case you missed the menu download" type thing.

Haha, fair enough I guess...

Glad it didn't crash again this time.

Same!!

Let's Play: Iron Gaia - Part 2

author=Max McGee
Starting 3:30: it's not Sigmus it's Carter I'm sure you know that by now since you're 5 videos deep. Yes I used different facesets for the same characters to try and show different emotions and angles. But the different faces actually came from different characters so yeah...it was a mad strange and awkward choice.

Yeah, I get a lot of stuff mixed up during my LP videos - apologies! I can understand where you're coming from re: different emotions, and at the time, resources like facesets were limited, so it's understandable why you used that solution. Like I said in the video, though (I think? It's been a while lol), I'd have stuck with the one face graphic, personally.

The 'download your menu' thing was an interesting choice that likewise I now find myself scratching my head about. I'm pretty sure it was inspired by MGS2. Iron Gaia's save system is weird. You do get save anywhere once you unlock the menu. Until then you get these portable save terminals that act like combination ink-ribbons and typewriters from Resident Evil. It's fucking weird.

I'd understand why you wouldn't necessarily have Save Anywhere (although as I've said a lot, I plain don't agree with it), but yeah, this mechanic, whereby you could Save Anywhere after reaching a certain point in an area, was just confusing.

You pronounced opaque correctly.

Whoop!

Armand Carter's date of birth was IIRC 2186 so he's actually 194 years younger than you XD.

Bah, technicalities

Yes Jesus exists this is the real world just far in the future you probably know that by now too.

Yep. There's even an America and everything

Iron Gaia is really full of self-conscious self-referential lampshade hanging. It is odd.

I think it's fun and adds to the personality of the game.

STRAIGHT UP MARIO IS ONE OF THE THINGS YOU CAN GET OUT OF THAT STASIS CHAMBER ON NG+

NG+??? Interesting...

It would be fascinating to see you LP IGV after LPing this. While maybe 20-35% of the problems carry over, overall it's 300-500% better. The amount I learned about game design between '02 and '06 is nuts.

I might do - will see.

I actually agree with you about random encounters. In IGV all encounters are at least potentially avoidable. All my games since 2008 have had on-touch encounters too.

Goooood! :D

I have no idea why your proggie crashed at the end, I don't think that was Iron Gaia's fault though.

Probably not - I haven't experienced any other crashes of its type since. Naturally, as I'm running this game on Windows 8.1 on a MacBook Pro, I'm gonna run into a bunch of issues.
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