ANEPICRTPMAPPER'S PROFILE
I'm a very amateur game developer who likes to makes SNES era type RPGs with RPG Maker 2003. I also have a degree in the Games Art & Design College. I've also inherited a bit of programming skills from my dad and uncle.
I've been a big fan of RPGs since I played Final Fantasy 4 of SNES. Despite it's simplicity, it's what got me into RPG Maker. My first RPG Maker game would of had to been kentonia made by kentona. He is also the author of Heroes Realm, which I drew inspiration and ideas from for A Twist of Fate.
One of my favorite things to do while not using RM2K3 is playing Professor Layton!
I hope you can enjoy my games, because there would be no point in submitting them!
I've been a big fan of RPGs since I played Final Fantasy 4 of SNES. Despite it's simplicity, it's what got me into RPG Maker. My first RPG Maker game would of had to been kentonia made by kentona. He is also the author of Heroes Realm, which I drew inspiration and ideas from for A Twist of Fate.
One of my favorite things to do while not using RM2K3 is playing Professor Layton!
I hope you can enjoy my games, because there would be no point in submitting them!
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Final Fantasy Blackmoon Prophecy
Is this game going to be overly difficult where we have to grind our asses off until we hit level 99, get the best spells/equipment in the game, have loads of HP/MP restoring items and loads of buffs to get through the final boss? Or is it possible to beat it 85+?
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Blackmoon Prophecy needs a pixel artist!
Dammit...............
But FIVE Fiends?
It better not be a cliched amalgamation of the other 4 fiends that uses the abilities of the other fiends. (Refer to FFIV DS's Geryon to get that)
But that would be some hard awesome challenge.
But FIVE Fiends?
It better not be a cliched amalgamation of the other 4 fiends that uses the abilities of the other fiends. (Refer to FFIV DS's Geryon to get that)
But that would be some hard awesome challenge.
Blackmoon Prophecy needs a pixel artist!
If you don't already have them, then I have some questions because I may be able to make something awesome. Note that all the questions might be spoilers.
Do you have 4 Elemental Fiends in your game? (Lich, Marilith, Kraken, Tiamat, Milon, Cagnazzo, Valvalis, Rubicante)
Is the final boss Malacore?
Is the final fight like FFIV, FFV, or FFVI?
Where does the final battle take place?
What is Malacore trying to do at the final fight?
As I said before, all these questions are heavy on spoilers so if you don't feel comfortable answering them, then that's OK. But if you do want to answer them, but doesn't want to give out major spoilers, you can just PM me your answer.
Do you have 4 Elemental Fiends in your game? (Lich, Marilith, Kraken, Tiamat, Milon, Cagnazzo, Valvalis, Rubicante)
Is the final boss Malacore?
Is the final fight like FFIV, FFV, or FFVI?
Where does the final battle take place?
What is Malacore trying to do at the final fight?
As I said before, all these questions are heavy on spoilers so if you don't feel comfortable answering them, then that's OK. But if you do want to answer them, but doesn't want to give out major spoilers, you can just PM me your answer.
Porcupine Princess
Releasing the prequel after the sequel? Well it's really a wonder how much more this game could be cliched, because the production is as crazy as official game production.
But after the full version get's released, there better be some changes to Princess Princess so I can tell what's a sequel and whats a prequel.
But after the full version get's released, there better be some changes to Princess Princess so I can tell what's a sequel and whats a prequel.
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Some Dude is his cover huh? Well I don't wish to spoil, but that's hardly an adequate disguise for ... I mean the tenth character.
~edited as per request by staff~
~edited as per request by staff~
RPG Maker VX Ace - Nugget Crash Course
Can we submit a demo? Because this is the perfect opportunity to showcase the VXA version of A Twist of Fate.
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RPG Maker VX Ace - Nugget Crash Course
author=GreatRedSpiritauthor=anepicrtpmapperNo password is needed. What are you using to extract the archive?
Is there any reason we need a password to extract the files?
Liberty: Remember only the Japanese version has the 10 map/switch/character/etc limit. The English version is fully functional including saving and loading projects. The only restriction is the trial has a 30 day limit but the contest is less than that.
Well the first time I tried to extract it with WO (Windows Opener) and it said it was an invalid archive so then I tried Free Opener and it said I needed a password. But that was the one on the top of the page.













