ASHEN_HEAVEN'S PROFILE
Lurker and occasional poster. If you want a beta-tester who's going to focus on the non-technical side (like dialogue, plot, character, etc), just give me a PM. 8D
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Star Stealing Prince
Playing this game right now, and just finished Chapter 4 (that Chimera fight had me on my toes -- I'm still mystified how I managed to get through it!). I'm sure you've heard this many times before, but your game is amazing. Beautiful visuals, interesting plot, and the music is simply astounding for adding to the mood. I'm really eager to finish this game! :D
Just a quick question though: after the Chimera fight, I tried leaving the Guardian Shrine. The thing is, once I got outside the door the screen blacked out D: The menu's still working, but I can't see anything :( Is this a bug? D: (I'm still pretty well-stocked, but yeah, it niggles me a bit XD)
Just a quick question though: after the Chimera fight, I tried leaving the Guardian Shrine. The thing is, once I got outside the door the screen blacked out D: The menu's still working, but I can't see anything :( Is this a bug? D: (I'm still pretty well-stocked, but yeah, it niggles me a bit XD)
Vacant Sky Awakening: Paradox Prince
Oh -- wow. Never thought you'll really make a game out of it *__* Now I feel honored *A*
Going by that, I sense a lot of tragic things. I mean, going by his bio, he looks like a pretty nice guy (at first).
Also, characters in logos = important. :3 Hmmm...
Going by that, I sense a lot of tragic things. I mean, going by his bio, he looks like a pretty nice guy (at first).
Also, characters in logos = important. :3 Hmmm...
Vacant Sky Awakening: Paradox Prince
Yeesss a prequel~! :D Subscribed! :)
Totally subscribing for the story, not because Dakura's a bishounen to rival the best of them, oh noooo --
So are we playing villain protagonists this time around? Or are there crazy twists in the story? :D
So are we playing villain protagonists this time around? Or are there crazy twists in the story? :D
Vacant Sky Vol. 1: Contention
Alright, initial thoughts, sighted little critters and whatnot :3 I haven't finished the beta though, since I stopped after encountering a frustrating bug (described below) D:
*It's interesting that the 'slow' portion of the story (namely Auria's life in East Naven) is relegated to a flashback. It's a little strange that the tutorials (like the part where Zaqris tells you about Reactions) come after you've fought several battles.
*The passability issues can be distracting at times D:
*What's up with the Simon thing in East Naven? I did try to go to his house before I went to the train station, but I couldn't enter D:
*I (accidentally) skipped the cutscene following Rayonne's awakening. The sound effect of crackling fire can still be heard when I'm in East Naven
*The reward for the finished "Kasch's Lament" Journal entry shows 'broadsword', but I'm pretty sure that I received armor instead.
*Aw, every time I see pre-crazy Kasch, I feel a little bad. He was a decent guy before all of the hardships. :(
*Just a random musing: I noticed that when Ejaro was outside the Hall of Legends, the sparkly lights went out. Symbolic much? :3
*Aw, Seri and Auria are closer than before. You can really feel the friendship in their dialogue. Same goes for Rayonne.
*Then again, Rayonne's incompetence and naivety becomes more highlighted this time around. I mean...at least in the first game, he's first seen fighting bad guys (and it's a Blackguard too!). this time around, he was victimized (off-screen, to boot) by bandits.
*Zaqris' apparent jerkassery goes up a notch. XD
*Why is Ray's hair stark red in the journal? I understand that the colors are a little off for the journal sprites, but...wow.
*Ray's sprite is stuck on the bridge to Ciel when you take control of the party after the introductory Ciel cutscene (the bug did disappear after some time).
*Ooh, no more hopeless boss battle in Ciel.
*Argh, my biggest beef D: The Auria's Slash II animation appears to be bugged. I performed the action, the sprite jumped and...it didn't come back down. At one point, it began flickering 0__0 On both counts, the game just...stopped D: It's particularly irritating when you're in area without any save points. For the record, this happened after Ciel (in the area with many bandits) and...ugh. I wouldn't mind avoiding battles because I don't have supplies/in low health/speed run, but because I'm wary of a sprite bug...? :(
I'll try to finish it in a bit, and I hope the Slash II bug doesn't strike again XD Overall, it's still the game that turned me into a fan of the series. Keep it up! :D
*It's interesting that the 'slow' portion of the story (namely Auria's life in East Naven) is relegated to a flashback. It's a little strange that the tutorials (like the part where Zaqris tells you about Reactions) come after you've fought several battles.
*The passability issues can be distracting at times D:
*What's up with the Simon thing in East Naven? I did try to go to his house before I went to the train station, but I couldn't enter D:
*I (accidentally) skipped the cutscene following Rayonne's awakening. The sound effect of crackling fire can still be heard when I'm in East Naven
*The reward for the finished "Kasch's Lament" Journal entry shows 'broadsword', but I'm pretty sure that I received armor instead.
*Aw, every time I see pre-crazy Kasch, I feel a little bad. He was a decent guy before all of the hardships. :(
*Just a random musing: I noticed that when Ejaro was outside the Hall of Legends, the sparkly lights went out. Symbolic much? :3
*Aw, Seri and Auria are closer than before. You can really feel the friendship in their dialogue. Same goes for Rayonne.
*Then again, Rayonne's incompetence and naivety becomes more highlighted this time around. I mean...at least in the first game, he's first seen fighting bad guys (and it's a Blackguard too!). this time around, he was victimized (off-screen, to boot) by bandits.
*Zaqris' apparent jerkassery goes up a notch. XD
*Why is Ray's hair stark red in the journal? I understand that the colors are a little off for the journal sprites, but...wow.
*Ray's sprite is stuck on the bridge to Ciel when you take control of the party after the introductory Ciel cutscene (the bug did disappear after some time).
*Ooh, no more hopeless boss battle in Ciel.
*Argh, my biggest beef D: The Auria's Slash II animation appears to be bugged. I performed the action, the sprite jumped and...it didn't come back down. At one point, it began flickering 0__0 On both counts, the game just...stopped D: It's particularly irritating when you're in area without any save points. For the record, this happened after Ciel (in the area with many bandits) and...ugh. I wouldn't mind avoiding battles because I don't have supplies/in low health/speed run, but because I'm wary of a sprite bug...? :(
I'll try to finish it in a bit, and I hope the Slash II bug doesn't strike again XD Overall, it's still the game that turned me into a fan of the series. Keep it up! :D
Vacant Sky Vol. 1: Contention
Holy smokes, the Act 1 beta 8D Will download it shortly! :3 For the meantime, I have to finish reading the Ars Harmonia chapters.
Forever's End
author=Mr.Nemo
alt+enter?
...Wow, with all the shenanigans I did, including right-clicking the game on the taskbar, the most basic thing never entered my mind. XDD What is noob moment. 8D
Thanks for the reminder! XD
author=NicoB
Yeah, just press F4 while playing. It will switch to windowed. Look forward to hearing your comments!
Neat shortcut. 8D Actually, I've played the first five to ten minutes of the game (stopping after the ship ride from the castle since the lag was getting to me). Lag aside, I'm liking it.
Forever's End
Re-DLing the updated version! (I must say that...yeah, the lag really made my eyebrow twitch) Will gush/comment upon finishing the game. :D
Just a quick question though. Is there a way to play in Window mode?
Just a quick question though. Is there a way to play in Window mode?
Persona:Reverse
Legionwood: Tale Of The Two Swords
Hello! I've been playing Legionwood for weeks now (squeezing playing time in-between studies and other things) and I've gotta say, I didn't expect it to entertain me greatly. I was expecting a short game. Now I've been playing for about...I think 15 hours and I'm still in Chapter 3 XD. The AP system is very, veeery good - and thank you for making it possible to redistribute points XD I like the challenging battles since it makes strategizing all the more fun. And oh, I like the character portraits as well. :D
So far what I've seen with the plot -- it's very intriguing, which is actually one of my top motivations to finish the game. My only peeve is the dialogue with its misspellings. Admittedly it's very nitpicky of me, but things like can get distracting sometimes. :P Overall, you have a winner here. Keep it up! :)
So far what I've seen with the plot -- it's very intriguing, which is actually one of my top motivations to finish the game. My only peeve is the dialogue with its misspellings. Admittedly it's very nitpicky of me, but things like can get distracting sometimes. :P Overall, you have a winner here. Keep it up! :)