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PAST
Nearly a century has passed since present-day. Advances in technology during this time had been exponentially more rapid, weaponry included. When a third World War devastated the planet, only the few most highly-advanced facilities and their inhabitants survived. With the majority of the Earth's landscape barren and inhospitable, and only educated guesses at how many other enclaves of humanity continue to survive, there was no choice: life must go on, but within the boundaries of safety. Life for these last humans would now be completely confined, and they would have to rely on only the resources they were left with.

PRESENT
... 2099 ...
... What scientists hoped to be the golden age of technology, what they projected would be past the epiphanous point of a singularity ...
... is now widely accepted as the twilight of the era of man ...

The Library of Alexandria, easily one of the world's foremost scientific research facilities, is one such place. All residents must serve in any capacity the Library faculty requires of them; in exchange the Library supports its residents with its vast array of advanced technology.

You are a student in the Library of Alexandria. You know the problems of the outside world, but you can't remember living there. Your only concern is obeying the Library's directives. At the completion of your freshman year of education, you were given a battery of strange tests, and determined to have 'the potential.' You're being transferred into a new dormitory in a different sector of the Library, a sector you've never heard of before. What is the potential...? What is the purpose of this special academic center...? Why does the Library so frequently pass down orders with no rhyme or reason, and what use could you possibly be to them...?



OVERVIEW
Persona:Reverse is new breed and a fresh take on the SMT: Persona series of games. You play the role of a silent protagonist, "Rylan." You decide what to do with Rylan's time, whether that is going to classes like "Gym Class" (intensive weapons training), working on homework assignments, emailing your friends or venturing into dungeons. You might recognize the familiar format of time management vs. dungeon-crawling balance. For those of you who aren't familiar, you are a student; half of your time is spent passing time-phases and deciding on time management. The other half of your time - or one of the decisions involved in managing that time - is how much time to spend in the game's dungeon. There are also a great many changes from the typical systems - Social Links have been repurposed, completing blocks of the central dungeon is meaningful to other gameplay areas, and the overall playing style and balance is freshened.


Unlike Persona 3, which tasked you with running up 250+ floors of tower, and Persona 4, which presented a fixed progression of updated but similar dungeons, the dungeon system is nonlinear. You may access any of the Dungeon Floors that you have unlocked at any time. Enemies in each one will scale up in level, skill set and overall intelligence as the player grows stronger. You can mess around and train in different dungeons to get different types of treasure, or focus on one dungeon to learn its tricks and solve it!


(Shin Megami Tensei, Persona, and all related trademarks are the property of Atlus and/or their respective owners. Custom sprites are Disgaea-series edits, which is the property of NIS.)

Latest Blog

Another Calculated Hiatus

Hey guys! GAME UPDATE TIME

The game is still technically in production, but I changed the status to "Hiatus" because I am converting the game into VXAce. The amount of time I'm going to save on RGSS3's simplified scripting will be massive. Also, I want to shoot myself in the head for struggling with RGSS2 all these months, but I learned a LOT and accomplished a lot of self-scripted features, so I'm really looking forward to putting them back in twice as fast (and then making the rest of the game twice as fast, as well).

The only thing that is really going to hold me back on the project is graphics - editing the Disgaea sprites has been painstaking enough that I have a distaste for it now and have been avoiding it, and obviously you can see in the gameplay videos that the spriting is still very patchy. If anybody is willing to help out, I'd be forever grateful :>

Posts

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Pe:Re is finally here!
Subbed XD

CSS back up and running without the eye-scorching red text. I apologize for any seizures or blindness it may have caused~ XD
Versalia
must be all that rtp in your diet
1281
author=Miracle
Pe:Re is finally here!
Subbed XD

Subbed AND added as a dev so you can edit the gamepage and do my CSS dirty work for me

and also some UIs

guys Miracle is awesome
Subbed! I LOVE Persona, so this seems like it'd be up my alley!
Wow. Can you tell me how you have made (or give a direct link) to a script/system of clock/day-night/and currently number of day? I really need it in my game (or it is just a picture?)
Versalia
must be all that rtp in your diet
1281
author=Master_Miller
Wow. Can you tell me how you have made (or give a direct link) to a script/system of clock/day-night/and currently number of day? I really need it in my game (or it is just a picture?)


I used Eventing. No scripting required, just variables: Month, Date, Day, Time Phase, Moon Phase.

When Month == 1
show picture: January

When Month == 2
show picture: February

etc.
And an event that updates each of these variables as needed at the end of the day.
Versalia
must be all that rtp in your diet
1281
This CSS looked so much more readable on my crappy monitor at work, and ironically at home on my good monitor, it is obnoxious. THOUGHTS?

edit: CHOPPED
Craze
i bet she's a diva with a potion popping problem
13508
kill the red
InfectionFiles
the world ends in whatever my makerscore currently is
4353
The CSS looks great!
Good job Miracle! (i'm guessing it was you, and if not, yay Versalia!)

Love the header logo up there too, great stuff. <3
I am looking forward to some

ALL-OUT ATTACKS!!!
I'm gonna say I'm not sure how I feel about this just yet.

You both seem kinda wasted on a fan game. (not counting Miracle's game, because that's an RPG game of a non-rpg series, whereas this is an RPG fan-game of an RPG series.)

I know it'll be *good* in terms of quality but.. I'm on the fence :P
Versalia
must be all that rtp in your diet
1281
author=NewBlack
I'm gonna say I'm not sure how I feel about this just yet.

You both seem kinda wasted on a fan game. (not counting Miracle's game, because that's an RPG game of a non-rpg series, whereas this is an RPG fan-game of an RPG series.)

I know it'll be *good* in terms of quality but.. I'm on the fence :P


Miracle is just helping me with the CSS and some graphical work right now and isn't really a Lead. It is.... misleading! ZING.

But it's funny you say that. I was just writing up a blog post about "Why a 'Fangame?'" Keep a lookout.


AND YES, POW! WHAM! CLOUDSKULL
author=Versalia
author=Master_Miller
Wow. Can you tell me how you have made (or give a direct link) to a script/system of clock/day-night/and currently number of day? I really need it in my game (or it is just a picture?)
I used Eventing. No scripting required, just variables: Month, Date, Day, Time Phase, Moon Phase.

When Month == 1
show picture: January

When Month == 2
show picture: February

etc.
And an event that updates each of these variables as needed at the end of the day.


But I want to make it changing continously ;/
please god let there be social links...
author=Animetor
please god let there be social links...
Versalia
must be all that rtp in your diet
1281
There are also a great many changes from the typical systems - Social Links have been repurposed,


Basically, yes! Social links! Social links that do new, interesting things to your game! :D
author=Neok
I am looking forward to some

ALL-OUT ATTACKS!!!

Or, we can just refer it to what it actually is.

DOOG PIIIILLLLLEEE!!!!!!!
Oh, what are you going to do for music? If I can be any help with that, that'd be awesome.
Versalia
must be all that rtp in your diet
1281
author=Somaru
Oh, what are you going to do for music? If I can be any help with that, that'd be awesome.


I have actually been using Pandora radio! I set up a channel specifically for this game so that my feedback tailors the kind of music I'm looking for. I'm going to be using a lot of techno-electronica, but not dance or house flavors for the most part. I don't want it to sound like a rave - have faith in me that it's tasteful: an example is "That Girl" by Excision (easy enough to find on youtube :D).

If you want, I can send you over some other tracks I'm using, and see if you have any suggestions!
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