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BOB_ESC'S PROFILE

Class: Sword Kid
Equipment: Loose tie, amulet of life saving
Habits: Eating, sleeping, being laconic
Notes: Will make chipset for fish
SaGa 4: Masters of the D...
A spiritual successor to the Final Fantasy Legend gameboy RPGs

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card_based_magic.png

author=Demicrusaius
The battles were tough! But the card system worked pretty well after I finally understood it.

Haha, yeah. It helps if you've played Final Fantasy Tactics Advance and Touhou Immaterial and Missing Power. Or any touhou game.
author=Anaryu
I didn't think something this could be done in such a limiting editor, but I was impressed when I actually played it!

Endless hard work. I did more all-nighters for this than I have for any sort of school.

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Our beta testers managed it in a lot less...I'm not sure what you're doing wrong. Try cycling around when you do it instead of just flailing around at the switches.

dragons_catacombs_puzzle.png

The party-splitting was lots of fun to make, let me tell you. I'm glad it was fun to solve as well!

annoying_maze.png

And at every fork there is an event. A different event. I hope you had fun in there.

card_based_magic.png

Wait what? I just finished the cards this morning.

mage_convoy.png

Well, since you say so...Maybe we'll keep it.

mage_convoy.png

Yeah, I've always been a little wary of that blue, so we'll see what that ends up being.

Prisonlevel3.png

You can add some code on the teleport in to set the body events on top of the blood events easily enough.

fiery.png

Fire > Water, that's why

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I am a huge fan of that poster.