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Zephyr Dreams VX
So far the new screen shots are way better than when I played your game. I guess this update answers my last post. lol
Battles.png
All My NPCs
That was really harsh Skaruts. The Rtp is Blocky, however if you don't like them you could make/use different ones. Also his visuals for the most part look great. I think it is pretty silly to post on someones game page just to complain about the Vx Rtp. As far as a good game made in rpg maker vx. Mage Duel and Everything turns Gray by Max are great. Also Demon Tower by craze is awesome. It is not the program that makes a great game it is the game creator.
GlaciaCity2.jpg
Firian Forest.png
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Saveslot4_ss.png
Beta Testing Master Blog
Beta Testing Master Blog
The alignment was the only thing in the game that was not implemented well. Other than the lack of a town portal scroll. Their is seemingly no benefit to being good, or neutral. I kept on wishing that Severus had a mana potion for sale because I had to become evil just to get the potions I needed. I thought that it was a little too punishing for being good.
Beta Testing Master Blog
Alright I have finished the game with the Animangus Class. Party Included Lars, Chow-Yun, and the Grizzly Bear.
I will now list all the bugs I found and or have not discussed earlier.
You can continuously get the Treasure Hunters, Treasure Hunting Training for free. This makes the a oobs completely worthless add on to the player. After a few training sessions I had all the important skills higher that you would even need them. Making it so you have to pay for said training or making it so you can only do it once would be better.
All of the Animangus skills that he learns for the shape shifters don't work. For example the dragon skill icebreath shows up in the normal Animangus's skill selection but he can't use it. And when you shift to dragon mode it is not selectable at all. This is the same for Werewolf and BeBear.
In the Caverns I think the phasing was turned on making it so my character was able to walk on everything. I looked in the editor and could not find where this happened. To fix it for me in my game I made a new event to turn it off. And made it parallel process in Town.
Also their really does need to be a Town Portal scroll or something. It broke what was most of the time a ridiculously fun experience. I will defiantly play the game another time with a different class if that is implemented.
Also any chance for a sequel? In Rpg Maker VX Perhaps?
I will now list all the bugs I found and or have not discussed earlier.
You can continuously get the Treasure Hunters, Treasure Hunting Training for free. This makes the a oobs completely worthless add on to the player. After a few training sessions I had all the important skills higher that you would even need them. Making it so you have to pay for said training or making it so you can only do it once would be better.
All of the Animangus skills that he learns for the shape shifters don't work. For example the dragon skill icebreath shows up in the normal Animangus's skill selection but he can't use it. And when you shift to dragon mode it is not selectable at all. This is the same for Werewolf and BeBear.
In the Caverns I think the phasing was turned on making it so my character was able to walk on everything. I looked in the editor and could not find where this happened. To fix it for me in my game I made a new event to turn it off. And made it parallel process in Town.
Also their really does need to be a Town Portal scroll or something. It broke what was most of the time a ridiculously fun experience. I will defiantly play the game another time with a different class if that is implemented.
Also any chance for a sequel? In Rpg Maker VX Perhaps?













