COKIDOKI'S PROFILE
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jeanbio2.png
author=Melkino
Not really, I just edit the portraits that other people made. Sometimes I draw in extra details here and there, though.
Hmmm, wow :) that's cool. very cool :>
jeanbio2.png
Galtesa_Alcheda_Site.png
BoRXielba_Battle2.png
Cokidoki Team Recruitment
author=Marrend
Did I say my plate was full? Yeah, I did. Sorry, I should probably back out! I probably was never a consideration for this team to begin with, though.
Aw :( maybe you can support us? :)
author=Adon237
Umm, I am in. I am decent with photoshop, I can supply you with resources you might be needing, and I can aide in parallax mapping. I can also add details to maps. I can really do anything, look at Stonsearch.
Also, I can CSS your game page.
I already gave you a pm dude :)
Cokidoki Team Recruitment
author=ShortStar
Shot and logo look great. I'm still in. Write out the story and outline all areas you will need.
Yes, you're in dude :3 I'm still in the process of editing. :3 and thanks by the way :)
Changing a characters graphic during long event
For example. The name of your sprite is Yomi. If your sprite is a single sprite, you should put a $ before the name of the sprite, like this: $Yomi. But if you have more than one character for your spritesheet, no need to put $
Changing a characters graphic during long event
author=Yomirizer
I tried that. But it selects every character in a 3x3 square around him. Like when selecting a charsheet for one of the actors.
You should name the graphic for that character as "$graphicname" try to put $ before the filename which uses single character sprite.
Changing a characters graphic during long event
author=Yomirizer
I have a long auto run event where during it one of the characters gets turned to stone.
How do I do this?
For RPG Maker VX Ace.
Hmmm, define movement route, then select the event name that you wish to change then select change graphic and then choose the stoned character graphic that you want to use.