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Final Fantasy Blackmoon Prophecy II
Final Fantasy Blackmoon Prophecy II
author=UPRC
I think that this game is going to take 50 hours to beat, minimum.
I'll try really hard not to be that guy that you know is gonna be like 'woooo played it non stop and beat it in 4 days' ;D
Final Fantasy Blackmoon Prophecy II
Yeah I wouldn't pay them any mind UPRC. I've been watching this game develop since you first put the page up. The way you pump out updates and progress reports, screen shots, music samples, and demos is extremely impressive. I've always felt like you were flying through development on this game.
If people feel like its taking you too long, its probably because they don't realize the scope of all of the pieces you have coming together here. As far as deadlines for game devs go, I've always felt it was more of a tool to increase productivity by setting a hard to achieve goal than an actual release date.
Do what you do at the rate you need to do it - for someone who isn't profiting off of this the amount of hours it seems you've put into it over four years is borderline insanity ;D
If people feel like its taking you too long, its probably because they don't realize the scope of all of the pieces you have coming together here. As far as deadlines for game devs go, I've always felt it was more of a tool to increase productivity by setting a hard to achieve goal than an actual release date.
Do what you do at the rate you need to do it - for someone who isn't profiting off of this the amount of hours it seems you've put into it over four years is borderline insanity ;D
Class of 2017
Beholder_HR.jpg
Beholder_HR.jpg
hrdx_old_deserttown.png
HRDX_battlemockup.png
Not to nitpick the sprites all look great, and I like the direction you're going with the real images as a background, but it seems a little out of sync with the sprites. Sort of as if they were in front of a green screen, they don't seem to connect with the imagery













