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[RMMV] Animation problem's

Okay, I know it's small sprite but it's for a reason. so I'm trying to make it so if the character want's to change mask's this animation will play.

but I've tried to put the sprite sheet in and it read's it incorrectly. I've tried using ! $ to change sizes and such. but it always turns out like this


here is the sprite sheet

so i tried to make it so i would read as a character sheet so i did the way you would do a character

but i end up with the engine not reading it correctly but it read's this just fine

Can anyone help?

Dolly_the_sad_death_image_2.PNG

author=LockeZ
You did not make this. Shinichiro Hamasaka and Tetsuya Nomura made this, along with the rest of the people in this list.

That's fine for a personal hobby project but not for something you're planning to sell.

sorry, really need to explain. our artists are working on tilesets and we are using Crono trigger as a place holder, for now, sorry to upset you we do not plan to make the game with Crono trigger tilesets. the game is still in beta and we needed to cut some ends. the new tilesets should be arriving soon. I hope you continue to follow the development of dolly.

Dolly A sad death

author=palmrpg
Interesting

demo when?

soon very soon

Dolly_the_sad_death_image_3.PNG

author=Frogge
That's an adorable sprite for your character <3

(The hands look great too)


Thank you hope you support the game

[RMMV] How to use battler sprites


Like these guys. how do I use them or how do I put them into a battle

Let's work on your game descriptions!

Hello, I don't know where the grammar errors are in this description. is it because it's too cryptic, or what is it?

A doll wonders alone, about a garden, a house, and a workshop. To find why he was made. Why he's here. For down and down the rabbit hole. further and further down for Dolly. asking questions, but getting not even a step further to his goal. what a sad fate, for a precious doll. Find clues, beat mindful challenges that change with every slam of a door. Run from monsters or hide from them, It's up to you. Most importantly, find out who Dolly is. for your sake and his. but whatever you do. find me. find out who we were. Help us, find love once again

-Adam

[RM2K3] [RM2K] Placing event randomly

Ok, one more thing. sorry, I should have said this earlier. But. I'm using multiple events, sometimes they overlap one another. Is that fixable or not.

[RM2K3] [RM2K] Placing event randomly

Thanks so much, LordBlueRouge. It works and I'm happy. so thank you again

[RM2K3] [RM2K] Placing event randomly

author=LordBlueRouge
OK,I'm quickly throwing something together in rpgmaker for ya, and I'll come back with the instruction. But just to clarify one last time:

You want an item to randomly appear in the rectangle of the room...



The reason why I ask is because. the rectangle is 60 spaces, including the 5 spaces at the top that's, 65 spaces the item could appear in total.

Let me know whether you want it to be 60 or 65 places and I'll follow through with the quick tutorial.

mius the wall's and the bench so

[RM2K3] [RM2K] Placing event randomly

author=LordBlueRouge
I'd like to help out this. So just to clarify, please tell me where you want the item to spawn randomly.




The rectangle.
But Zachary, I will try it out and see what happens. Then come back with the results.
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