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Content creation (technical)

author=Garage
author=dewelar
This was post-pruning, but I did have around 20 on the list, having added Midori and Merika fairly recently.
Wait? You have Merika on your phone list? Are you sure? She's not a dateable char in WingGirl itself, and I have not released her own storyline yet.


I was just assuming I had -- after checking my save file, I see that I do not. Sorry.

Anyway, while looking, I counted 18 characters on the phone list, with numbers listed for 13. That doesn't really seem like all that many, so probably not the cause of the error.

Content creation (technical)

author=Garage
author=Marrend
A Nil::nilClass error usually means that an object is being defined incorrectly. However, I cannot figure out why that error is being produced. Seira's story-file has no PHONE stories. So, whatever phone conversations players would have with her should default to generic events. Which would lead be to believe that the error is somehow within the code, itself?

*confused*
As I understood it, he was playing with "all them" girls enabled. Perhaps so many that the phone list could not really handle them? I.E. there might be a bug (like a buffer overflow) which will only be triggered if there are more then ... dunno 40 girls in the phone list.

This was post-pruning, but I did have around 20 on the list, having added Midori and Merika fairly recently. Still, I only had actual numbers for perhaps 2/3 of them, but I was still adding phone #s periodically throughout the game (e.g., I think I only got Keika's at around day 110). Not sure if that helps.

author=Garage
author=dewelar
Fair enough. However, my recollection of this is
that I went to the gym with her three times, and got the exact same story all three times. That was quite discouraging.

Ah - let me guess:
You had a pretty high level in ATHLETICS before you even started training her, right? In that case you'll get multiple "she was no match for me" results before she catches up with you.

Maybe I'll rework this.

Yeah, I was probably
already at least 40+ ATH by the time I even got her phone number
.

author=Garage
By the way: you should take her to the beach too. Or the greenhouse. Especially if she's already @LOVE

Noted :D .

Content creation (technical)

author=Garage
author=dewelar
does every "date" with Mayumi have to be a sparring session? It was a bit annoying after the first couple times, and since it was pretty much the only contact I had with her for several "weeks" their story kind of got lost in the shuffle for a long while.
You can take her to normal dates. Especially to the Karaoke, especially AFTER scoring her ending. The sparring is only ment to go on until you trained her.


Fair enough. However, my recollection of this is
that I went to the gym with her three times, and got the exact same story all three times. That was quite discouraging.


author=Garage
author=dewelar
Anyway, I will do at least one more playthrough with the Winggirl characters to catch spelling errors before moving on.
This is very nice of you.


No worries. Sometimes I do get the urge to live up to my title as a developer on this game ;) .

Content creation (technical)

Well, I just had my playthrough crash on day 134. It was actually Seira that caused the crash, as a phone call to her resulted in some sort of nilClass error. I...do not really wish to revisit that content, as it had pretty much no redeeming qualities. I suppose that type of character might float some people's boats, but I found her utterly unenjoyable -- although admittedly I've avoided 21 Ways for similar reasons, she actually didn't bother me beyond the rather paltry amount of content in her file. I did finally meet Midori somewhere in the 110's, by which time I hadn't even seen Rika in about three "months" other than via phone calls -- I don't even think she generated any random events during that time.

I saw the Himeko beach scene mentioned above at around day 120, and then the first part of the story that followed. While I had pretty much predicted the nature of the twist, it's what happens after the reveal that's the really good part. Very nice. I went ahead and looked at the code, and I admit that the
twelve-years-later Himeko pseudo-ending
doesn't sit well with me, just as the commentary in the file indicates it doesn't seem to sit well with Garage. I don't think the story would lose anything if it was removed. A couple quibbles I do have with the twins are (1) the length of some of the scenes seems oddly short, especially the ones involving
the science club
, and (2)
does every "date" with Mayumi have to be a sparring session? It was a bit annoying after the first couple times, and since it was pretty much the only contact I had with her for several "weeks" their story kind of got lost in the shuffle for a long while.


Anyway, I will do at least one more playthrough with the Winggirl characters to catch spelling errors before moving on.

Content creation (artistic)

author=Garage
author=dewelar
author=Garage
Yes. But should a Japanese kid notice the relationship or not? Like with an European/American kid reading something about "Day Of The Moon". In most European languages (that I know) there's a small step to take from there to "Monday", but it's not really hard to get. Even less so if you learnt it in school (a few years back maybe).
I'd say it's pretty excusable the first time through, under the circumstances. However, I do question the idea of not putting the pieces together as the additional ones appear periodically.
In short: if ... say ... Himeko tells him something like "hey stupid, that's a weekday" ... that would not be out of line, would it?


Nope.

Content creation (artistic)

author=Garage
Yes. But should a Japanese kid notice the relationship or not? Like with an European/American kid reading something about "Day Of The Moon". In most European languages (that I know) there's a small step to take from there to "Monday", but it's not really hard to get. Even less so if you learnt it in school (a few years back maybe).


I'd say it's pretty excusable the first time through, under the circumstances. However, I do question the idea of not putting the pieces together as the additional ones appear periodically.

Content creation (technical)

author=Garage
Well, if it's the first time, clean mode can't be off. So the playing person should have had at least some interaction with Miki and maybe Keika before he meets Himeko.

Should have, but not necessarily. In this case, at most I'd seen the first Miki story and no Keika. This, I suppose, is the danger of having a fair of custom characters active: I get a lot of story events up front to the point that even on day 51, I haven't had the chance to get several phone numbers (including Sayumi, who's currently sitting on Heartache 11/12 with no way for me to talk to her.

Incidentally, on my first attempt yesterday, I ran with all the custom content from the one-stop download activated. I didn't even see Miki until about day 14 and hadn't even had the chance to ask for anyone's sign, much less their number. At that point I quit and started pruning.

Plus: if it's the very first time ... they really should play through the intro where the relationship between Miki and Kazuhiko is one of the main themes. Especially her being competetive. Somebody who never played through this has no right to complain about missed cues. ;)

Even if all that's true, I hadn't played the game in months, and probably haven't watched the intro in a couple years. I don't expect it to be suddenly relevant again :D .

If you ever play through WingGirl ... there's an important scene at the beach with Himeko. You should ask her about Miki then. She does not detail exactly what happened between them but I think she gives you an idea.

*nods* I'm running said playthrough now, and am on day 52. I'm looking forward to seeing what her deal with Miki is.

As for Rika (not my project): I really liked her too. Alas, this content has never been finished as is seems. And
it seems getting Rika instead of Midori is supposed to be the bad ending ...

Heh, and I haven't even seen
Midori
...

Edit:better?
ID = 0
Nice to meet you, Himeko!
...
So - how come you know me?
ID = 77
LIKE
Let's say your stupid bet with that loudmouthed Miki earned you quite some popularity ...
She is from the same year as me - so I run into her regularly.
...
Maybe you should know that she's talking to her classmates and friends about your competition, warning them about your intentions.
YEAR KNOWN
ID = 0
That ...
(This is just not fair! Miki is telling her side of the story to every girl, so they <b>all</b> will be biased.)
ID = 77
FRIENDLY
I don't like that she's is trying to get an unfair advantage ...
So I figured you deserved at least some warning about it.
...

Yeah, that's better, I think. Looking at the code for the scene again, my concern was with the use of the phrase "dirty tricks". I don't think I'd consider what Miki does "dirty" -- that would be what Keika's doing.

Anyway, I'm enjoying the story so far. At some point I will run with clean mode on, I suppose (I don't really like doing it, TBH). I've been seeing a fair number of spelling/grammar errors, but I haven't been noting them this time through, since it takes away from the experience :).

Content creation (technical)

Hmmm...I think I might see where this is going. In a situation like this, there's a fine line between what the player knows, and what "Kazuhiko" knows. At this point, while Kazuhiko knows his own history with Miki, you can't assume that the person playing Kazuhiko does -- this might be the person's first playthrough, or they might not have played in a while and not remember Miki's tendencies, or they might have even made the mistake of never reading the prologue. I think what's needed is a little more exposition to show why Kazuhiko is making this leap of logic. I'm still not sure it works to place this before any hints that Miki is doing anything devious, but this would at least allow it to make a little more sense in context.

This playthrough also marks my first encounter with Natsume Rika. Boy, howdy, does she need work! Interesting and unique story, but someone needs to be introduced to these little things called capital letters and punctuation...

Content creation (technical)

Okay, so I'm finally getting around to playing with some of the (relatively) recent content, and one thing popped up right off the bat as an issue with Winggirl. In my very first encounter with her, she's talking about Miki using devious motives to win the bet. The problem is that, in this playthrough, the player hasn't heard about the shenanigans with Keika yet. Either this story should be set to happen after the player finds out about that, or there should be some kind of branch where, if the player hasn't found out, he asks Winggirl what she means, and she gives him some kind of ominous hint that something fishy is going on.

Content creation (artistic)

author=Garage
author=Marrend
I'm not 100% certain about that hyphen, either. Personally, I'd use a comma there. However, that might be an irrelevant nitpick on my part.
Sigh. And I thought I could dance around my comma-placing problems by just throwing dashes everywhere. ;)

By the way: it's somehow justified (in my opinion) to use a - instead of a , here since he adds the "right?" half a moment later because he feels that she is not immediately reacting.


If that's the case, the hesitation should probably be part of the internal monologue, and the "right?" part should be on a new screen.

Short version - if my (miss)usage of that dreaded punctuation stuff are the worst mistakes I'm making I would be more or less OK with it ;)


*laughs* Fair enough.

Speaking of errors ... my English is not anywhere near perfect.


That's probably true of us all. I was (briefly) an English major in university, and I know I make mistakes more often than I'd like.

What are the correct terms used by kids talking to each other about "school stuff" anyways?

In the above scene Kazuhiko asks "What's your current topic?", and he might say "Sorry. That's not my strongest subject either." after failing a mind test.

Does that sound strange - for kids talking about school - or is it OK?


Instead of "What's your current topic?" I'd probably go with "What's your class covering right now?" but the other part's fine.