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KAINWORKS'S PROFILE

Indie game developer and amateur graphic artist working mainly on RPG Maker.
Heroic Tale VALUE!+
A collection featuring the first two games plus an exclusive new scenario.

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Version 1.0.1 (Small Fix)

You gotta make those people at the "Temple" work for their earnings, right, lol?

Version 1.0.1 (Small Fix)

Yes, it was! WEEKS of testing and I screwed up the first thing on screen! No wonder it seemed intentional. I hesitated a lot... but I think it's way too convenient and not like leveling up it's that hard, I think... Anyway, enjoy the perks of being an early bird! lol

A Year-End Progress Report!

Oh, thank you so, so much Rouhana! ^^ That's really kind of you and I feel really honored! I totally mean it. I'll be working harder from now on!!

Also, good luck releasing EXCALIBURIAN!! on Steam! I'm happy seeing all the well-deserved love your game is getting!

A Year-End Progress Report!

Ahhh, thank you, so so much! I've been having several breaks for several reasons, but it's going forward, which is what matters! lol

I'm roughly halfway through it... so I definitely need that extra energy to finishing putting things together.
And obviously, I can't wait for you to see it!

FULL VERSION - Available Now!

author=JosephSeraph
i WAS not exPECting this to be completed so soon like this out of the blue, I was kinda waiting for another demo first

which is to say this is a VERY pleasant surprise. I'm looking forward to this <3 <3

You're right at that! Initially, I though about releasing it in parts, but due to several issues (mostly due to the engine) I decided to refocus on certain things from the beginning to end instead of handling many aspects at once, lol

The "open exploration" nature of the project didn't help either, and I was so against at making the players replay the game every single time a new part would came out or change... (because RPG Maker 95 has its own agenda even on this, as I had to learn the hard way, lol)

Obviously, a big THANK YOU for cheering on this!! ^^ Needless to say, all that support helped bringing this to life! (As cheesy as it sounds!) :D

FULL VERSION - Available Now!

author=Cap_H
WHOA IT'S OUT! You have my respect, kain. Immediately adding this to my list of notable 2020 games.


Trust me, I'm more surprised than you that I managed to finish it, haha!
Thanks a lot Cap, as always!! ^^

FULL VERSION - Available Now!

author=AtiyaTheSeeker
Hey, that's fantastic news. Congrats on completing the game. I've never been able to find RM95 so I have no idea how awkward it is to use; I'm glad you finished it in spite of that.

Thank you, Atiya! ^^ Even though I own the CD version of the program (because I'm nuts for these things), I used the "non-officially-translated" version and I'm positive to say I'll easily spend the next 20 years WITHOUT touching it again. It was that fun. :D

Version 1.2.1 is up!

author=Cap_H
No worries, I'll just move my save to the new version.

Five uses, then. No wonder I'm out of Butchers all the time.

As there's no grinding per se, resource/demon managing took priority and 5 seemed not too low or too high considering the drop rates. It is also not stated, but the same sand used to summon a demon can be used to heal that particular demon, hence the stric limit. You will notice, regardless, that it gets noticeable more manageable after getting certain demons. That If I don't completely ruin the experience with more bugs. T__T Thanks, really, for your patience.

Version 1.2.1 is up!

author=Cap_H
I tried your other game on that laptop and it lags too. I think it just might have difficulties to run parallel processes or pictures in general. Or maybe it's the compiler you use, which messes it up. It runs vx games smoothly otherwise.
But I read piano's review and my issue is identical. The lag goes up, when your health goes down.
But I think I learned the game enough to avoid most of it.
I encountered another bug, tho. The boss in the dungeon with butchers defeated me the first time i encountered it and now I can't interact with it or encounter it (I got the mirror meanwhile as well). The event is possibly broken.

And one gameplay question. When do I lose sands? Is it a particular number of uses or is there another condition as well?

From what I could gather, the official versions of both programs lag way more than the unofficial ones. I remember my previous laptop ran RPG Maker VX/Ace and XP all without issues but lagged the hell out on Rm2k/Rm2k3 Steam versions. On my testings, performance was the same with and without the compiler. T_T

From what I know from those who played "Heroic Tale", they didn't seem to have problems either with the game, I believe, so again, I have no clue.

I'm sorry I can't be of any help.

Now, the other bug you mention that's completely my fault!! I'm fixing and uploading right now.

All enemies "sands" have 5 uses, besides those from two particular enemies, which are unlimited (one of them being the boss from the bug, actually).

I'm truly sorry for not identifying that bug earlier.

EDIT: Update 1.2.1 is up. Thanks a lot Cap_H!!

Version 1.2.1 is up!

author=Cap_H
Playing the updated version on an older laptop (1gb ram) right now and it starts lagging every time I lose health or stamina.

I'm really sorry for that. Neither the old nor the new version lagged on my laptop (it's like 6 years old or more, although beffier than 1gb ram). Just yesterday I found out about the oldest version having issues on Windows 10. Which was funny because both laptops are identical, literally, just different OS. Last time I tested after redoning everything and updating it was working just fine, so I'm again clueless, as I'm guessing you can run other (official) Rm2k3 games without problems, right?
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