STATUS

Man, I can't believe I never found this site for making SFX before...

Posts

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For Chiptune/ATARI style sound effects:
http://www.superflashbros.net/as3sfxr/

More of the 8-bit/16-bit NES/SNES style:
http://www.bfxr.net/

(hey I am no expert, it's just what it sounds like for me)
The problem with sfxr/bfxr is that whenever I play a game that uses sfx from it I KNOW where it's from instantly (you too will carry this curse). Despite them being randomly adjustable all of them usually sound the same within their own categories. Some of the noises aren't even that good compared to the effects actual games had.




I'm not an expert either but usually it's better to manually make the noise through music programs where you take sine waves and mod them through plugins or w/e. Way more complicated but it's like comparing RTP to Custom Graphics. bfxr is cheap timewise though.
Like with SunVox or something? The only other music editors I know are Mario Paint Composer, LMMS and FL Studio.
I've used sfxr before, but I never heard of this new one. It's got some nice new features, like mixing multiple sounds and the new waveforms. "Pink"? What does that even mean?

haha I was messing around with the knobs and somehow turned a short blip into this xD



I imagine...a ghost slipping on a banana peal.
Yeah, I have used sfxr before, but this bfxr one was completely off my radar until today (thus this status post). (I mean, I used sfxr for Solar Platypus)
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