LEON101'S PROFILE
leon101
0
Hi, and boy am I glad I found this site! I'm not really big on those new RPGs, especially the action ones, but I LOVE traditional ones, such as the Dragon Quest series. So those are what I look for the most. Other things about me, I'm a gamer, and it tends to show, I tend to not watch a whole lot of tv, but when I do, I enjoy mostly comedies like Family Guy. I haven't attempted to make any games with RPG Maker VX (I need to, I payed 60 dollars for it) but I'll try to real soon. Well, that's all really, sorry I can't think of much more. I pretty much work and play games. I guess it's good that I work at least.
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"The California Chainsaw Massacre" Part 1
post=201762
There's nothing wrong with borrowing resources from another non-profit game, as long as you are not implying they are your own and giving credit to those who customized them. So if you borrowed from Great Escape and credited the designer, then no problem.
But if you took those resources and didn't credit them, that is a problem.
Who cares? Well, I haven't been with this site terribly long (5 or 6 months at most), but I've been a part of a lot of other communities and the general consensus is, when it comes to stealing resources without offering credit... everybody cares. People take the community of these sites, the designers, the work that goes into maintaining these sites, and the effort required for people to spend their hard-earned time to provide decent freeware titles very seriously. And if you don't care, well, there are plenty of other sites you can go to.
Also, the attitude of "I don't care" will only make people bash your game and not provide any insight, if they even bother downloading your game at all. Positive feedback? Feedback is feedback, regardless if positive or negative. It's not suppose to be biased or closed-minded. It's supposed to be able to offer helpful criticism (albeit, sometimes the criticism can be harsh), and tell you what you did right and what you need to fix. Unfortunately, there are times that the feedback is all negative, and that can't be helped. But telling somebody you don't care implies that you really don't want to be here, and I have to wonder why bother posting your game to begin with?
Finally, I can't speak for the mods, but from reading other forums, if you did rip the resources off another game and didn't give credit, that's a sure-fire way to get yourself banned. And whether or not you are claiming credit for resources you did not design is a moot point if you are not providing proper credit to everybody else. If you rip from another game, put them into your game and do not credit those resources, it's the same thing as implying you made them yourselves, regardless if you are claiming credit or not.
That's fascinating and all, but I still want to play this.
Five Strategies for Better Game-Making
I think what people may find boring in dialog is really a matter of opinion. I enjoyed reading that bit of Gazel Ministry dialog, you used as an example.
Kentonia
w
7 years. That's why I'll never finish making an epic RPG by myself, couldn't stay motivated enough. I'll be lucky to get one done with 4 hours gameplay.
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"The California Chainsaw Massacre" Part 1
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Maps like these make more sense in traditional RPGs. Because think about, in the first FF for instance, it gave you a sense that you could explore, but in reality it was linear, and there would be stupid things blocking a path, like a broken bridge at the start that the king will have repaired so you can cross, aka, do this objective and you can press on. By having other obstacles like mountains and what not blocking the path instead of broken bridges and the like, it takes away the annoyance of, "Hey look! A free open world! But you can't explore there until that bridge is fixed. Oh, sorry, that cave has collapsed, but do this task and MAYBE it will just be fixed up, and ready to explore."
"The California Chainsaw Massacre" Part 1
I like horror games. Especially when they involve a chainsaw, my favorite murder weapon. That's why I voted for that psycho killer, Helmut, to be in the next episode of 'Scream in the Dark'.
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A baseball glove COULD be used as a weapon. Wrap barb wire around it, and place it on hand. Now hit people in the face with it! > : D