MARIO'S PROFILE
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Motivation and Support
I know I must come off as a total snob for saying some of these things, though I feel obligated to say them.
To be fair, this needs saying: The users that are online are usually mature, respectful, and able to handle criticism. However there are just too few people on the forums.
As far as I see, the main reason for devoting hours of dedication to the creation of a game is for personal expression. This is not a bad thing, but not enough when you're in high school or college and times are tough you begin to forget the dedication or interest you started the project off with. I'm not one to talk about the rpg makers, but I am one to talk for someone who has given up on so many personal projects with other programs.
Popular games get downloaded thousands of times, but only a handful of them will write reviews or post comments. Thus, we should encourage reviews and comments. I know enough to know creators love feedback, though I'm stumped on how to encourage it.
I want to say money. putting up ads around the site will help site maintenance, and allowing+encouraging users to use Google ads in their blogs will enrich the motivation of users all the while drawing in a larger audience creating more games.
To be fair, this needs saying: The users that are online are usually mature, respectful, and able to handle criticism. However there are just too few people on the forums.
As far as I see, the main reason for devoting hours of dedication to the creation of a game is for personal expression. This is not a bad thing, but not enough when you're in high school or college and times are tough you begin to forget the dedication or interest you started the project off with. I'm not one to talk about the rpg makers, but I am one to talk for someone who has given up on so many personal projects with other programs.
Popular games get downloaded thousands of times, but only a handful of them will write reviews or post comments. Thus, we should encourage reviews and comments. I know enough to know creators love feedback, though I'm stumped on how to encourage it.
I want to say money. putting up ads around the site will help site maintenance, and allowing+encouraging users to use Google ads in their blogs will enrich the motivation of users all the while drawing in a larger audience creating more games.
The American Dream
There's no question the ethos of the united states is "The American Dream". It's not mentioned much more, because the lack of faith people give it.
My history teacher told me it was "To be your own master"
Wikipedia said "To live in a land of prosperity"
Out of curiosity, what do you think the American Dream is?
My history teacher told me it was "To be your own master"
Wikipedia said "To live in a land of prosperity"
Out of curiosity, what do you think the American Dream is?
Deleted
If you have never been to America, What do you think of it?
This is not about what you factually know about America, it's about what you THINK.
The question being poised is what people think at first, or for those who never traveled, and probably never researched at first, not what is fact. When people think of France, the image of the Eiffle tower immediately comes to mind, why? Because that's what is seen in the media, movies a lot. The same with Wine.
If you were to ask what people's impression of America, the fact is its widely different depending on age, older generation, younger generation, depends on one's life experiences, and ones exposure to media etc etc.
So tell me, not specifically where you stand, but where you're about.
Here's a template for what I'm looking for
I'm a child/ teen/ adult
I don't like the US/ I like the US/ I don't like it, but don't hate it
Reason: (your reasons here)
Personally, I live in the United States and am curious as to what stereotypes are thought of us. I personally feel that most cultures and countries will dislike the US, so any negative feedback is understandable. Also, if someone gives his/her opinion, don't argue with it.
The question being poised is what people think at first, or for those who never traveled, and probably never researched at first, not what is fact. When people think of France, the image of the Eiffle tower immediately comes to mind, why? Because that's what is seen in the media, movies a lot. The same with Wine.
If you were to ask what people's impression of America, the fact is its widely different depending on age, older generation, younger generation, depends on one's life experiences, and ones exposure to media etc etc.
So tell me, not specifically where you stand, but where you're about.
Here's a template for what I'm looking for
I'm a child/ teen/ adult
I don't like the US/ I like the US/ I don't like it, but don't hate it
Reason: (your reasons here)
Personally, I live in the United States and am curious as to what stereotypes are thought of us. I personally feel that most cultures and countries will dislike the US, so any negative feedback is understandable. Also, if someone gives his/her opinion, don't argue with it.
Iscribble (Very very NSFW)
My drawing of Sheik, from the Zelda series.
I was a bit nervous about this. I thought I did well though.
A starry background... I like the way this one turned out.
Isn't it pretty?
I was a bit nervous about this. I thought I did well though.
A starry background... I like the way this one turned out.
Isn't it pretty?
Fallout 3
Ah... Fallout 3...
It's such a great game. Let me discuss pros and cons, I won't even involve spoilers.
Pros
-Awesome new battle system
-Ammo weighs nothing
-A canine friend is more interactive and can help with finding things
-Even more overall activity
-Oblivion styled gameplay
-More designs in the wastes
-Encounters and locations are scattered Everywhere.
-Old characters (from previous Fallout games meet up with you.)
-Perks gained after each level
-Game starts from the moment you're born
-Much more interactivity with children
-The Mesmer
-The President
Cons
-Less randomized encounters.In Fallout 2: on a random encounter, I met up with a group of knights led by King Arthur looking for a Holy Grail. They did not give me anything, and had nothing on their corpses when I killed them. They were simply put in the game for humor. There really is nothing like that in Fallout 3.
-No Child Killing. I'm gonna get a lot of, "You need to see a psychiatrist if you wanna kill children" posts against me, but, whatever. I killed a shop owner to get into his inventory, and a child caught me. I couldn't kill the kid so he ratted me out to the sheriff. Also, not to mention something that could possibly happen in Megaton that kills kids anyway.
-Discovering things is much, much harder. All you had to do in fallout 1 and 2 to get from one place to another was click where you wanted to go. walking on foot is very slow to compare.
-Took out the slaver tattoo concept. Not really a big deal, but there are slavers.
-Story progresses too easily. Same problem Oblivion had, the main quest was just too short. Previous Fallout games took much, much longer.
I think I've nailed pretty much everything. :)
It's such a great game. Let me discuss pros and cons, I won't even involve spoilers.
Pros
-Awesome new battle system
-Ammo weighs nothing
-A canine friend is more interactive and can help with finding things
-Even more overall activity
-Oblivion styled gameplay
-More designs in the wastes
-Encounters and locations are scattered Everywhere.
-Old characters (from previous Fallout games meet up with you.)
-Perks gained after each level
-Game starts from the moment you're born
-Much more interactivity with children
-The Mesmer
-The President
Cons
-Less randomized encounters.In Fallout 2: on a random encounter, I met up with a group of knights led by King Arthur looking for a Holy Grail. They did not give me anything, and had nothing on their corpses when I killed them. They were simply put in the game for humor. There really is nothing like that in Fallout 3.
-No Child Killing. I'm gonna get a lot of, "You need to see a psychiatrist if you wanna kill children" posts against me, but, whatever. I killed a shop owner to get into his inventory, and a child caught me. I couldn't kill the kid so he ratted me out to the sheriff. Also, not to mention something that could possibly happen in Megaton that kills kids anyway.
-Discovering things is much, much harder. All you had to do in fallout 1 and 2 to get from one place to another was click where you wanted to go. walking on foot is very slow to compare.
-Took out the slaver tattoo concept. Not really a big deal, but there are slavers.
-Story progresses too easily. Same problem Oblivion had, the main quest was just too short. Previous Fallout games took much, much longer.
I think I've nailed pretty much everything. :)
What music was used in this trailer?
It's the day the earth stood still trailer, and I love the music used. Anybody know who composed it?
http://www.youtube.com/watch?v=IPFX7Ip4dgE
http://www.youtube.com/watch?v=IPFX7Ip4dgE