NICKAD'S PROFILE
nickad
261
I like to smell people :).
I have an absurd fashion of littering my game creations with unnecessary light-maps and overlays.
I am fond of RPGs and first-person shooters, and have an astounding joy for horror games.
I have an absurd fashion of littering my game creations with unnecessary light-maps and overlays.
I am fond of RPGs and first-person shooters, and have an astounding joy for horror games.
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What would you do?
RPG Maker 2003 patch 108
RPG Maker 2003 patch 108
ELmdmap.PNG
1ABeach_Area_01.png
I'd also add to this by suggesting that you break the monotony by adding more jagged cliff-faces (or rounded ones) to the cliffs at the top of the screenshot. They just don't seem as natural as they could be.
Also, perhaps you could add some more flora/plants :P? The ground just seems a little bare (especially on the tops of the cliffs).
Also, perhaps you could add some more flora/plants :P? The ground just seems a little bare (especially on the tops of the cliffs).
Submission Theme
What are you working on now?
post=132618
Oh, and where is the Screen Shot thread? Someone should start one ASAP! :-)
I'm afraid that is not possible. Take a look at the other two threads and you'll find your answer as to why :(.
Facemaker?
Good on you :). Better than those horrid Facemaker facesets. Gives me the shivers thinking about them.
What are you working on now?
Mapping Techniques (Yes I read the other forum from start to finish)
Actually, I think your new one is a definite improvement from your previous one. Though, I would try and perhaps cut a few of those trees down, or at least add some flowers/other vegetation around to create some more variety (as, in your previous map, there was a larger selection of flora). As it is at the moment, it feels a little cramped, and the player doesn't really have much room to navigate in.













