NUMFANKLEWHAT'S PROFILE
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Ciel Fledge: A Daughter ...
Raise your adopted daughter in 10 years as the fate of mankind hangs in the balance in this raising simulation game.
Raise your adopted daughter in 10 years as the fate of mankind hangs in the balance in this raising simulation game.
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An Important Announcement
author=kentona
oh cool. That's good news. Congrats, and I wish you the best of luck! I'll keep an eye out on the Switch store for ya!
Thank you very much!
Ciel Fledge: A Daughter Raising Simulator
author=EgyLynx
... Silence?
Nothing?
: (
We are preparing to release the game at around Q3 2019, sorry for lack of update :D
Please visit our discord server if you want to get in touch with the development more closely: https://discord.gg/studionamaapa
[Devlog] Endgame
author=Dragnfly
I can't really say that I've "followed" this, since it's more like "stumbled on, got intrigued and subbed". But it's great that you stuck with it and that you're hammering away at the last bit. It looks pretty damn cool.
Thank you!
Ciel Fledge: A Daughter Raising Simulator
author=EgyLynx
Edit:
Well... you can use my name at thanks... if you wanna... i don“t care...
Good luck... and waiting help to next...
If you are referring to the band name... It's actually just a joke in the devlog and screenshots, so don't take it seriously. We will always credit everyone that contribute to the development, so don't worry and thanks!
[Devlog] Streamlining The Game
author=AkarithePeanut
Great! Even though I liked this game, I indeed though it was tedious with the complex interface, I think this is a step forward.
Glad that you liked the game! And yeah, the complex interface is one thing we kinda overlooked when designing the game, not considering the steep learning curve. The streamlining is our way to make the game accessible to more people.
Ciel Fledge: A Daughter Raising Simulator
author=kumada
Is this...is this by the Nusakana people?
I had an eye on this because the graphics looked solid and the concept sounded cool, but Nusakana was an indie gem. I'm really looking forward to the release.
Yes it is! This is our 2nd game.
Ciel Fledge KS Campaign: Funded!
author=kentona
Congratulations! That is quite an accomplishment.
author=unity
Wow! Well done!
author=Liberty
Hey, congrats!
author=SgtMettool
I keep reading this as Ciel Fudge
But dang, super happy that the campaign was a success! You go!
Thank you so much everyone!! ^^
Ciel Fledge: A Daughter Raising Simulator
author=Suus
This is quite a cool game, and I look forward to it's completion. I do have some suggestions (and a couple questions) that I hope will further the games' development.
While I realise that this may have to do with the game not being finished, I feel there should be more events (i.e. cutscenes) for some occasions. Like, when the new year turns over, the anniversary of picking up Ciel, I think there should be some kind of event here. Maybe also for some other characters birthday, though that is a lot of events to do, so I'd understand if that isn't feasible.
Again, I know this is possibly due to the game being in early stages, but the battles seem really easy right now. I assume that you don't want to them to be too difficult anyway, since it's more of a casual-ish simulation game, and that it would get harder as the years go on.
Thanks for playing the game! Various events surrounding the calendar holidays and NPC's birthday is actually planned and will be in the game! But as you sa,y the game is still in early stages, our effort in development are now focused in finishing chapter 3 and the main story of the game, so flavor event and side-story is currently in the backlog now.
author=Suus
I'm not sure if the parent's stats actually mean anything? Are they just there for show, do they have a greater purpose, or is this something to be done in future builds?
For now, the parent's stats doesn't mean anything except for flavor text. But, parent traits you chose in the beginning of the game do affect Ciel's growth. We are still considering to do something with the stats in the future, though.
author=Suus
I haven't seen anything happen due to raising friendship levels with other characters. Is that still in the works, or am I missing something?
You are not missing anything, it is again, due to the game still in its early stages. Some of the planned features when you raise friendship levels are more event, ending flags, and their technique in battle (the face pop-up you can click to "summon" them) will get stronger.
author=Suus
Discipline seems like a stat that you don't even have to consider, and I've always had it at 100. It seems really easy to keep it there just with the rests and activties.
For now it is, due to the game still needs balancing.
author=Suus
The normal theme that plays when you're at home (HomeTheme.ogg file), when the trumpet(organ???) at 1:43 starts playing, it sounds a bit discordant and grating, though maybe that's just me.
Sorry for that, it's due to most of the music theme are still in rough stage...
author=Suus
For the nurse occupation for the parent, it says 2x rest effects, but it doesn't seem to effect stress and mood regen. I'm guessing it only effects stamina, but then that's a bit misleading.
This may be because of a bug, we will check on this asap. Thanks for the report!
author=Suus
Speaking of occupations, first time players aren't really going to know what the different origins and occupations mean for them since they wouldn't know about things like exploring or what skills are and such.
Yeah, this is one of our concern too, most player may seem lost at the beginning... We will think for a better workaround for this.
author=Suus
I also think that down the line, having some specific events based on your origin and occupation would be good and increase replay value.
So, yeah. Hope this helps you out.
Agreed! This is something we had in mind but doesn't have the time to implement yet since it's not on our priority list.
Thanks again, this feedbacks are really a tremendous help for us! ^^
Ciel Fledge: A Daughter Raising Simulator
author=EgyLynx
Question is but, if you are wanna be it it be pm.
Anyway, just hope that you up ... But it not been promised even be near, but
I ... Well maybe you know... Hurry up us :(. Just make at speeds you can make it great...
Good luck!
Thank you @EgyLynx!
While we want to release the game as soon as possible, rushing the development might end up ruining the game so please be patient =D
If you want to follow the development more closely, you can always follow us on twitter or tumblr, there is also a facebook page if you want to.
https://twitter.com/studionamaapa
http://cielfledge.tumblr.com/
https://www.facebook.com/cielfledge/













