SUZURICHO'S PROFILE
suzuricho
283
I'm a mother of two little girls that wants to learn to make decent RPGs married to Asalieri.
What else is there to say? xD
What else is there to say? xD
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If I had a whole lot of options for the tiles, I think it would be a lot better. I'll look around to see if I can make something better.
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Ambassador to Earth
comment=27666
Hmmhmm.... Looks great, actually! The maps could do with improvements, though...
Anyways, subscribed.
The maps are actually very hard for me to make. I admit that. But thank you!
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comment=27550
That roof tile reminds me of a bomberman game.
Now that you mention it... you're right.
The roof tile is actually RTP, so it's not my fault, is it?
Naming Conventions - Characters, Spells, and More
post=134272post=134252Lance is one of the most phallic names possible. Lance to me is invariably the name of a douchebag high school quarterback. Whenever there is an enemy Knight named Lance in FFT (it is always a Knight) and he is doing douchebaggy things like hitting my female Priest while she is charging a spell and killing her, I think...that is something a fucking Lance would do.
When I was in highschool and a grade A professional Japanophile, I used to make all my character's names into Japanese names. Now that I've outgrown that phase of my life, I've started using more ordinary sounding names. Why? I dunno so people don't call me a Weeaboo, I suppose.
I like the name Lance. I always have. I always wanna have a guy named Lance. I mean, think about it. He's named after a type of spear, and spears are cool. Yeah, I made him the mage in my newest project because it also sounds like a pompous guy's name at the same time. o___O;; I'm getting ahead of myself here.
I also like to use names that are from other languages sometimes, like Dimitri! Dimitri sounds like a smart guy's name.
I suppose I should get some weirder names, though. The Prince of an alien planet shouldn't be named Seth. *dies* It's just when I try to come up with interesting sounding names that are weird and out of the ordinary, they kinda... suck.
I REFUSE to use name generators. If I didn't come up with it, then it doesn't feel like I've named them properly.
Fucking Lance.
I really like the name Pha(e)n(e) (the e can go in either place, or both, but not neither; i.e. Phaen or Phane or Phaene are all acceptable; the last one is prefererred). I have managed to only use it in one RM game...although I often named my Mage Duel guy that. I have used it...often...in other media.
Funny, Asa said the same thing. That Lance sounds like a douche name. I made my Lance a gentle, quiet guy. Maybe he can change your minds? *wishful thinking* He said that Lance sounds like the name of some kid with a cocktail in his hands with rich parents is watching a group of kids in a canoe and saying "I HAVE A YACHT! " and treating them like pee-ons. *sad* Well that's paraphrased, sort of. He made the comment a long time ago when I told him that a character's name was Lance.
The other names that I tend to use, other than Ran, obviously, are Dimitri, Matt, Anton, Stella, and Anita... especially Dimitri and Anton.
Party Size
I like the concept of having enough party members to fill your battle roster, and no more than that. What I do like having a lot of is options for what your characters can do, but I'd rather the cast be small and fleshed out than huge with characters that you don't get attached to.
Case in point? For me, Final Fantasy XII. The main characters I used were Basch, Balthier, and Ashe. Why? They were the most relevant to the plot, that's why. And because Basch is a sexy beast. Vaan was just a tag along kid that was more annoying than anything. Penelo got captured. Yay. And Fran was just Balthier's partner who the game really could have gone without. All she added was that she was hot, if you're into the whole furry thing. Basch was Ashe's guardian, Ashe was trying to recover the rights to rule her country, and Balthier was helping them. The cast was too big, and it was only six characters. Half of them were pointless in being there.
I felt like all of the six character cast of Tales of the Abyss were justified in being a part of Luke's party, even if some of it felt forced at first, the story eventually opened up to all of the characters and the reason why they were doing what they were doing. Even though the cast was six, and you could only have four per battle party, it was interesting to use the other characters to see how yours battles would change, and by not using the main hero or his love interest would trigger alternate endings, too.
So, I think it's about how you want your plot to go. If you can manage a crapton of characters, then go right for it. I'm happy with my current project being akin to Dragon Quest 8. Four spots in a battle party means four characters. That way you get a lot of interaction with them and you can really get attached to them.
Case in point? For me, Final Fantasy XII. The main characters I used were Basch, Balthier, and Ashe. Why? They were the most relevant to the plot, that's why. And because Basch is a sexy beast. Vaan was just a tag along kid that was more annoying than anything. Penelo got captured. Yay. And Fran was just Balthier's partner who the game really could have gone without. All she added was that she was hot, if you're into the whole furry thing. Basch was Ashe's guardian, Ashe was trying to recover the rights to rule her country, and Balthier was helping them. The cast was too big, and it was only six characters. Half of them were pointless in being there.
I felt like all of the six character cast of Tales of the Abyss were justified in being a part of Luke's party, even if some of it felt forced at first, the story eventually opened up to all of the characters and the reason why they were doing what they were doing. Even though the cast was six, and you could only have four per battle party, it was interesting to use the other characters to see how yours battles would change, and by not using the main hero or his love interest would trigger alternate endings, too.
So, I think it's about how you want your plot to go. If you can manage a crapton of characters, then go right for it. I'm happy with my current project being akin to Dragon Quest 8. Four spots in a battle party means four characters. That way you get a lot of interaction with them and you can really get attached to them.
Suzu's back? o_O
Asa probably won't. He's got his own thing going on with youtube, still reviewing things and puttin' wannabes in their place, I imagine. I haven't seen him touch anything RM related since... Secrets of the Light? I tried to get him to play Dragon Fantasy II and Legendary Legend when I had them, but he didn't seem interested.
Babymaker.net? oO;; I've made enough babies, thank you, I'll have to just stick with mine.
Babymaker.net? oO;; I've made enough babies, thank you, I'll have to just stick with mine.
What are you working on now?
Some more test playing so I can see if I made the badguys too hard... I have a tendency to do that...
Naming Conventions - Characters, Spells, and More
When I was in highschool and a grade A professional Japanophile, I used to make all my character's names into Japanese names. Now that I've outgrown that phase of my life, I've started using more ordinary sounding names. Why? I dunno so people don't call me a Weeaboo, I suppose.
I like the name Lance. I always have. I always wanna have a guy named Lance. I mean, think about it. He's named after a type of spear, and spears are cool. Yeah, I made him the mage in my newest project because it also sounds like a pompous guy's name at the same time. o___O;; I'm getting ahead of myself here.
I also like to use names that are from other languages sometimes, like Dimitri! Dimitri sounds like a smart guy's name.
I suppose I should get some weirder names, though. The Prince of an alien planet shouldn't be named Seth. *dies* It's just when I try to come up with interesting sounding names that are weird and out of the ordinary, they kinda... suck.
I REFUSE to use name generators. If I didn't come up with it, then it doesn't feel like I've named them properly.
I like the name Lance. I always have. I always wanna have a guy named Lance. I mean, think about it. He's named after a type of spear, and spears are cool. Yeah, I made him the mage in my newest project because it also sounds like a pompous guy's name at the same time. o___O;; I'm getting ahead of myself here.
I also like to use names that are from other languages sometimes, like Dimitri! Dimitri sounds like a smart guy's name.
I suppose I should get some weirder names, though. The Prince of an alien planet shouldn't be named Seth. *dies* It's just when I try to come up with interesting sounding names that are weird and out of the ordinary, they kinda... suck.
I REFUSE to use name generators. If I didn't come up with it, then it doesn't feel like I've named them properly.













