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The Screenshot Topic Returns

author=dethmetal
I'm gonna be using the RTP monsters for this project because I think they're gorgeous and actually a little underused

^^^
Agreed.



Testing alternative ways to show building interiors... waddya think? Oh, the interior textures are only temp.

New_Faces.png

I like the font. Keep it.

The Screenshot Topic Returns

I always liked the look of those chipsets but figured they were overused. I decided to use them as a template and work from there. I've finished about 75% of the texturing on this chipset so far.

The Screenshot Topic Returns

I think having 1 in the center would be more realistic, other than that I don't see any other problems with the map. I mean, why have 2 lookouts on a ship with the exact same view? :)

Anyways, here's another screenshot of my chipset I'm designing. I think I'm happy with the trees now, what do you think?

The Screenshot Topic Returns

Why is there 2 masts? Seems like a waste of resources IMO

The Screenshot Topic Returns

Oh, I wanted opinions on the tiles themselves. (specifically the trees) The map was slapped together in 5 minutes to test some of the chips out. I have yet to finish designing windows, and other assorted details.

The Screenshot Topic Returns

How do the trees fit in now?

The Screenshot Topic Returns

@Miracle: Looks very nice, all seems to go together fine.

I have been experimenting with custom chipsets. I suck at making trees. How do these look?

The Screenshot Topic Returns

A different EXE perhaps? I know cherry released some tool that allows picture events to continue even with a text box showing.

Phantom Legacy (Part 1)

Speaking of hex editing, where exactly did you find where to change the Active to Wait by default? Trying to do the same but with a different RPG_RT version.
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