UBON'S PROFILE
ubon
66
sleep don't pacify us until
daybreak sky lights up the grid we live in
dizzy when we talk so fast
fields of numbers streamin' past
daybreak sky lights up the grid we live in
dizzy when we talk so fast
fields of numbers streamin' past
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my name is mawk and I'm here to talk
Official Artwork (Scraps & Previews)
PSA: If you happen to review any game i make and have posted, I request that you be as brutally honest as possible. Thank you.
tell me more about your incredibly faithful video game clone
rpgmaker.net needs your help (again)!
rpgmaker.net needs your help (again)!
also services like kickstarter take a percentage of the funding so, like, why would you even suggest it unless you're looking at a goal of ten thousand dollars and expecting backers from all corners of the internet
p.s. I wasn't kidding about the
awk thing, I will pay in actual doubloons to make this happen
p.s. I wasn't kidding about the
rpgmaker.net needs your help (again)!
hey kickmaintainer please pay my rent this month xoxo mawk
e: if you pay me enough I will shout your name while chasing ducks hahaha i am so goddamned wacky
e: if you pay me enough I will shout your name while chasing ducks hahaha i am so goddamned wacky
rpgmaker.net needs your help (again)!
kickstarter is explicitly for launching projects and providing that initial investment. if you don't have a product that you are going to use the funding to create, you aren't allowed to fund through Kickstarter.
indiegogo is more lax with its policies, but tends to be less lucrative. I doubt a campaign with as little flash to it as trying to pay server costs for an amateur game development website would drum up a very enthusiastic response, at any rate.
I don't think either of these would be a credible source of funding. if you want to have reward tiers, suggest some and let the staff work it out themselves. we don't have the scope that necessitates a service like kickstarter, unless you're expecting people who don't even post on this forum to get excited and contribute.
indiegogo is more lax with its policies, but tends to be less lucrative. I doubt a campaign with as little flash to it as trying to pay server costs for an amateur game development website would drum up a very enthusiastic response, at any rate.
I don't think either of these would be a credible source of funding. if you want to have reward tiers, suggest some and let the staff work it out themselves. we don't have the scope that necessitates a service like kickstarter, unless you're expecting people who don't even post on this forum to get excited and contribute.













