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Everlong

I've discovered a bug where dual wielding characters second slot weapons are duplicated. The weapon in the dual wielders second slot is duplicated into the first slot and the first slot weapon is put back into the inventory. I believe the cause is the battle arena breaking/removing your weapons and equipment. The save in my locker has Glen with 2 Masamunes and Justin with 2 Crystals.

Everlong

I think I found a way to consistently recreate this semi-recent dynbattle choices crash. You can download the relevant save from my locker. My party is Glen, Meredith, Justin, and Vixen in that order. As soon as you load the save don't move and immediately open the red monster chest.
An octopus will attack and then one of the skeletons, then the Minock will swallow someone. This method requires Glen to be the one swallowed, so close and reload if he isn't swallowed.
After Glen is swallowed do these actions in order. Vixen uses Arctica, Meredith uses Castigation on Minock, Justin uses Elemental Cross(Minock should be the only enemy left), Meredith uses Castigation, Vixen uses Chocobo, Justin Attacks, and Meredith uses Restore. The game should then crash with Access Violation in module "DynBattle Choices.dll" in with address 6CD46112 and offset 00000004 of type read occured.

Broken Reality - Version 14

author=Lord_Rutsah
author=whacker
1) It might be intentional, but at the beginning when selecting your backstory via the fortuneteller you can pick as many as you want.

2) I can't craft cook any food, because I get an error every time I move to the cooking tab in the crafting menu.
Error: Vlue's Recipes Line 785 Zero Division Occured Divided by Zero

3) There are two shops in the town of beginnings that sell invisible items that you can buy up to 99 of for free.

4) Could there be a memory leak of some kind in this game. When I first boot the game up it runs great, but the longer I play the slower the game gets until it inevitably crashes.

5) I'm unsure, but I think if you use a teleport crystal and select no when it asks you if you want to teleport the crystal is still used up.


1)Yep, it's intentional.
2)Damn this script is giving me a lot of trouble. I'll need to do some serious research on it one of these days.
3)Can you tell me which ones?
4)Not a memory leak, just a lot of effects stacking up in some areas, due to the gazillion scripts I have filled it with.
5)You get the teleport crystals back if you select no (basically using the crystal removes it from your inventory, then if you select "no" you get one crystal of the same kind back).
-The vendor in the palace plaze
-The top right vendor in the square around the noose in the northern part of the city
-The rightmost vendor in the bottom left stall/booth near the noose in the northern part of the city
1) Found another Error: Vlue's Recipes Line 785 Zero Division Occured Divided by Zero caused by the advanced potions recipe making crafting completely impossible.

Broken Reality - Version 14

1) It might be intentional, but at the beginning when selecting your backstory via the fortuneteller you can pick as many as you want.

2) I can't craft cook any food, because I get an error every time I move to the cooking tab in the crafting menu.
Error: Vlue's Recipes Line 785 Zero Division Occured Divided by Zero

3) There are two shops in the town of beginnings that sell invisible items that you can buy up to 99 of for free.

4) Could there be a memory leak of some kind in this game. When I first boot the game up it runs great, but the longer I play the slower the game gets until it inevitably crashes.

5) I'm unsure, but I think if you use a teleport crystal and select no when it asks you if you want to teleport the crystal is still used up.


Lakria Legends

I've completed the game with all quests done, all achievements, and all S ranks at just under 45 hours. I'd have to say this game is easily one of the best games I've played on this site and stands proudly with any classic rpg, fan-made or otherwise. No game is without it's faults though and I had a list of more bugs I had found and general suggestions, but matski a post or two up literally stole my thunder and listed the rest of the bugs and covered all my suggestions, so defer to his/her wisdom.

Lakria Legends

1) In the Alfard city tinkering shop making a vanish powder spray makes a death bomb or at least says it does.

2) On the world map how do you get to the landmass between the lyia village island and the fairy island?

3) Night mentioned something about his family, closure, and finding grimtoll even though it's probably gone. Can you find it, if so where?(Probably related to the above)

4) About that fou lou whats his name spirit from the void chamber teleport room. He said we'd meet again, but where?

Lakria Legends

1) It's impossible to enter the haven in lyia village even after the old man moves.

2) In the flame dragon of ambition area the hole you shrink to enter has a chest,
but it's already opened.

3) What is the purpose of the wandering soul dropped by soul cage in the void
chamber. The description hints giving it to a lost soul, but where is it?

4) Where do you find pure water for the liquor quest?

Lakria Legends

Regarding 8-9 I didn't. I was just giving a possibility as to why I didn't get an S rank. I searched the whole tower numerous times and am fairly sure I got everything, but there is always the chance I overlooked something. If I did then I have no clue as to what. I don't know if their is any wiggle room for achieving an S rank or if you have to get everything, but in the mirage temple I got an S rank and later returned and found a max elixir in the chest on the hawk path, so their is or the mirage temple needs an extra chest count on the results screen.

Lakria Legends

1) Ren and Peace both have an attack called Steel Whirlwind. Very redundant.

2) Some of the watcher dialogue before you battle them is cut off on the right side of the screen. Most noticeable with the water frog guy, but also present on the others. Don't really remember which ones.

3) I see no reason why a player can't throw 400 more gold into the mermaid spot and change their gift, so they can experiment with their options and become familiar with them before being forced to make the second permanent choice at the Tower of Eden. Scratch this if in the end you get all the gifts.

4) It would be nice if their was an accessory/s one could get fairly early that
reduces the experience one gains to zero, so as to not feel like ones
overleveling or making the game too easy by hunting for gold or monster drops
or just for a challenge run of sorts.

5) When I tried the teleport in the void chamber that leads to the lone chest where all the crows are the game crashed with the file 15075_1116143456_run cannot be opened. I couldn't recreate this.

6) It seems like it's impossible to get an S rank in the Tower of Eden. Possible reasons below.

7) Right from the entrance of the tower in the room with a magic circle and a switch activated from dropping a rock from above is an area which looks like you can go down on the right side of the room. Maybe your supposed to be able too or maybe it's weird mapping.

8) The ranking results screen for the Tower of Eden is messed up. The items found count is completely blank.

9) I'm trash and have missed an item, but this is impossible as I do not simply miss items, especially when I've scoured the whole tower religiously.

Straw Poll Regarding World Map Performance

My laptop specs

AMD Phenom II N620 Dual Core Processor 2.8GHz(x64)
GPU: ATI Mobility Radeon HD 4200 Series
Ram: 8G (with 7.74 usable)
64-Bit Windows 7 Operating System

No other programs are running while I play and everything is up to date(RTP, java, flash, visual studio, etc), yet the map is very laggy. I initially was getting a black screen and what was effectively a frozen unplayable game and the map fix you released seemed to help a small amount, but not enough. Then I started sleuthing and went into my power options and changed the system cooling policy within the processor power management section from passive to active and this made the game playable. Playable, but not ideal. The world map is still a slow, laggy affair that seems to be running at around 50% what it should be, but at least it doesn't black screen anymore. Oh and sometimes the minimap will disappear and the key item won't bring it back, so I have no world map. Hopefully some of this might help.