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Prom Dreams: A High School Love Story
As someone who is making a horror video game themselves, I want to know the methods you used when writing out the plotlines and paths of your story-driven game. Like how you detailed your plot, side quests, dialogue, character development, etc.
I'm aware that the horror game I'm making would come out differently than yours. But some tips are always helpful. I'm curious if you can use one of the paths in the game as an example? That's up to you. If not, I'll stick to tips and tutorials that have helped you.
I'm aware that the horror game I'm making would come out differently than yours. But some tips are always helpful. I'm curious if you can use one of the paths in the game as an example? That's up to you. If not, I'll stick to tips and tutorials that have helped you.
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