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[RMVX ACE] HUD Trouble Help
I'm making a HUD based on the player's decisions. If the player fails after 5 wrong decisions, it's a game over. Unfortunately, even though the HUD activates after I called the common event, when I do the wrong decisions, the HUD doesn't decrease. What's happening?
This is the common event
And this is when I try to call the script. The HUD appears, but it doesn't dicrease.
This is the common event
And this is when I try to call the script. The HUD appears, but it doesn't dicrease.
[RMVX ACE] Timed Choice for VX Ace?
Is there any way to make a timed choice selection with VX Ace? Either with event or script. I know there's already a script for this, but it's in MV only.
CSS Trouble
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