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  • 09/21/2016 08:30 PM
  • 10/05/2016 08:30 PM
  • 10/08/2016 08:30 PM
  • Feldschlacht IV

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Posts

author=Irog
Adding !important flags didn't change anything.
Removing the !important on #content color made the color of the developer name, engine name and gender turn to green and turn "Save", "Quote", "Hide", "Report" back to default.

That's weird, I injected what I posted above into the CSS of your gameprofile (how my browser renders it, not any admin shit or anything like that) and that got it to work fine.

Checking your gameprofile I see the developer/engine/genre link as green and the user action links as yellow right now. This is with the !important removed from the #contents a but with the !important in my horrific selectors above. Is this what you're seeing too?

e: Added quote
Developer, engine and genre are green but the user actions have the default gray in white box.
What browser are you using? I tried it in my super decrepit Opera v12, Chome, and Vivaldi and the user actions are yellow in the default white box. Make sure you hard refresh too (or refresh this page, this is the link to your gameprofile's css.)
How do you make this had refresh ? (I make standard refresh)

Actually, I just need to turn back the text color of the tags box to default.
Ctrl+F5 is the usual hard refresh button which takes about half the time. To get rid of the set color for the user action links just get rid of
div.user_actions a {
    color: yellow;
}
The selector with the .user_actions class in it (or at least the color attribute since that's what sets the font color)
This reverts the tags text color
.game_tag_list a {
  color: #485460 !important;
}
Red_Nova
Sir Redd of Novus: He who made Prayer of the Faithless that one time, and that was pretty dang rad! :D
9192
Before summary rewrite: Okay, I'm gonna remove the text wall by cutting out the excess lore info to avoid confusing newcomers and elaborating more on the attention-grabbing twists in the gameplay section. The end result should be a short and sweet summary.

After summary rewrite: motherf
It should be good to fix this page's code box colors. Either make its text black again or semitransparent/darker. I mean, all those CSS snips are kind of illegible.

.code {
    background: #f8f8f8; /* Or something */
    color: #000; /* Or something */
}
Melkino
solos collectors on purpose
2021
How do you put a twitter embedded timeline on a gamepage again? I removed the widget while cleaning mine up, but now I'm having trouble putting it back. The generator gave me this html: (minus the stray bbcode that the code box added)
<a class="twitter-timeline" data-theme="dark" data-link-color="#FAB81E" href="[url]https://twitter.com/invocation_[/url]">Tweets by invocation_</a> 
<script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script>

but I keep getting the error "invalid twitter embed code" when I paste it and save changes.
This is what the embed code for one of my games looks like (again, minus that stray bbcode lol):
<a class="twitter-timeline" href="[url]https://twitter.com/z_orochii[/url]" data-widget-id="584771488559079424"> </a>

Just remove the script part. And I believe it should be ready to go.
Red_Nova
Sir Redd of Novus: He who made Prayer of the Faithless that one time, and that was pretty dang rad! :D
9192
I used the Widget Configuration under the Settings menu to generate my timeline. It generates two lines of code, but only the first line is needed.
Melkino
solos collectors on purpose
2021
Oh, it turned out that I was on the wrong page entirely, and doing it in the settings menu worked. I forgot that page existed, haha. Thank you both!
author=orochii
It should be good to fix this page's code box colors. Either make its text black again or semitransparent/darker. I mean, all those CSS snips are kind of illegible.

.code {
    background: #f8f8f8; /* Or something */
    color: #000; /* Or something */
}


Is there a way to do something similar to the color of the text and background of the "post reply" box?
Marrend
Guardian of the Description Thread
21806
The Element Inspector reads "textarea#id_body.markItUpEditor" in regards to the reply-box. I'm not exactly sure how that translates to what you would input into a CSS block!
This does the trick.
/* Modifications to the post box (?) */
div.frame {
	background: black;
}
div.input textarea {
	background: black;
	color: white;
}
author=orochii
This does the trick.
/* Modifications to the post box (?) */
div.frame {
	background: black;
}
div.input textarea {
	background: black;
	color: white;
}


It works great. Tanks!
Mirak
Stand back. Artist at work. I paint with enthusiasm if not with talent.
9300
Does... Does this gamepage shake??
https://rpgmaker.net/games/4076/
Yes. Yes it does. My head hurts.

EDIT: By watching it I leeched the animation thing and now my background scrolls :^D, hope it is not too annoying tough.
I spent way more time on my gamepage than I expected. I hope it is worth it; like attract players and get feedback on the game.
Okay, I'm done with my page. At the last minute but... yeah.
(It's not one of the best...)