Description


RPG Maker 2003 is back and out of retirement! Degica by order of KADOKAWA GAMES/Enterbrain and with the cooperation of Cherry and Archeia_Nessiah has released an official English version of RPG Maker 2003. To celebrate we're having a Golden Week of RPG Maker 2003 and everybody's invited! Veterans, dust off your copy of RM2k3 and reach into the depths of forgotten memories and show you still have your skills. Newbies to RM2k3, try out a new RPG Maker engine, experience one of the tools that brought RPG Maker to fame in the English communities, and show those oldbies up with your spunk and RPG dev skills!



Your quest is to make a game in RPG Maker 2003 in a week and a weekend! Form a party or take it solo in any version of RPG Maker 2003 and tell your story. Our judges - Liberty, GRS and unity - will decide which game is the best and who will become the Heros of A Golden Week of RPG Maker 2003!



RPG Maker 2003 aka RM2k3 is a modified version of RPG Maker 2000 aka RM2k released in 2002 only in Japan. RM2k itself was released in 2000 also only in Japan but was translated into English by Don Miguel. RM2k's ease of use, quality included graphic and audio assets, and number of features for creating RPGs made it an instant hit and a community around RM2k formed.

When RM2k3 came out a few years later it was quickly translated to English by RPGAdvocate and it became a community favorite for its side view battle system and ATB turn system similar to the one used by the SNES Final Fantasy games. Many classic and revered games like Hero's Realm, Alter A.I.L.A Genesis, Leo & Leah: A Love Story, and Phantom Legacy were made using RM2k3. Over time users moved on, some from constraints of the engine and others a desire to use the newer and more robust RPG Makers, and RM2k3's usage has waned. Some enterprising hackers like Cherry worked on hacking the RM2k3 executable itself to make it more extensible called DynRPG. Others like WolfCoder have been working on their own RPG Maker inspired by RM2k and RM2k3. Others yet have also made their own player for RM2k and RM2k3 games called Easy RPG. RM2k3 may have been hurting but it certainly wasn't out and there was still a lot of interest in using it.

In April 2015 an official translation of RPG Maker 2003 was finally released, and celebrating that is what this event is all about. To differentiate the new official RPG Maker 2003 is called RPG Maker 2003 on RMN's engines list with new icons. The fan translated version of RPG Maker 2003 is called RPG Tsukuru 2003 with the classic icons.



Here are the official rules of the event:

  • Your game must be made in RPG Maker 2003, the trial for RPG Maker 2003, or RPG Tsukuru 2003 (the fan translation of RM2k3). No other engine will be accepted.

  • Your game must be complete. This may be a celebration of an old favorite tool but we won't accept the trend of never finishing a game for this event!

  • Your game must be submitted by the end of of May 10th. Check the time the event ends on the right and make sure your timezone in your account settings is correct.

  • Your game can only use the RM2k3 RTP. What you get with the editor is what's allowed! The RPG Maker 2k RTP is not allowed except what's already part of the 2k3 RTP, such as sounds or music. This means no rips or other assets from other games, resource packs, or RTPs. You can download the 2k3 RTP here.

  • No DynRPG or similar patches are allowed.




Only the following non-RTP assets are allowed:
  • Splicing and rearranging existing RTP graphics. For example you can make a new tileset out of existing tilesets or create a faceset out of battler graphics.

  • A custom title screen for your game. Your title screen must use an RTP title screen as a base and recognizable as such.

No other edits or custom assets are allowed.



To submit your game to the contest:
  • Create a new gameprofile (by going to Submissions > Submit Game). The game must go through RMN's standard game approval process. (Get your gameprofile submitted early so that you aren't at the mercy of the whims of the Submission Manager!)

  • After the gameprofile is approved, upload the game to the Downloads section of your gameprofile.

  • Come back to this event and submit the download for judging! There is a Submit button in the upper right of the event page.





We have five achievements participants can earn:
  • Friend of 2k3: Everybody who participates during Golden Week earns this. No game submission needed! Take part in the discussion, give feedback, and cheer others on! Just like a good NPC!

  • Player of 2k3: Everybody who plays a game created for this event and reviews it (either through an official review or Let's Play video) is dubbed a Player of 2k3. This award will be available until the end of May 2015.

  • Party Member of 2k3: All teams that submit a game that abides by the above rules earn this achievement. These devs were not content to repeat their one line ad infinitum and found their way to the Hero's side to fight evil!

  • Villain of 2k3: What's a quest without a villain? The team whose game is judged to be second only to the Hero's own will earn this achievement. Foiled again!

  • Hero of 2k3: Only the best game will earn this achievement! Whichever team's game is judged to be the best will become the Hero of A Golden Week of RPG Maker 2003!



We have additional prizes beyond the above achievements. The Hero and Villain teams both get one game gifted to them on Steam. All teams that submitted a game get a ticket in a raffle to win an official copy of RPG Maker 2003 on Steam!

Only one game or copy of RM2k3 awarded per prize; the winning team is responsible for receiving and distributing their prize. The Hero team gets dibs on the Steam game award over the Villain team.



There are many resources available for learning RM2k3 and tips and tricks on using it. You can check the RPG Tsukuru 2003 engine page for a collection of tutorials and articles users have written over the years. Some articles that are recommended reading are:



If you're looking for more specific advice feel free to ask questions on the event page or post a new topic on the Help Me! forums. We have many RM2k3 veterans here that would be happy to help.



Details

Achievements

Registration

You must be logged in to sign up for A Golden Week of RPG Maker 2003.

Teams Members Entry
Gimme dat shiz ;p
KING OF VAPORWARE RETURNS
Why the hell not?
McBacon's right eye
RTP Luv
J-Team (I'll try and get something finished in 10 days.)
Longtime procrastinator trying to finish a full mini-game in a week! :D
Cernus
r m 2 k 3 b o y z
No Self Switches I'm Going to Cry
My body is ready
A very silly entry
Zombies ate my videogames
LOVE or MONEY?!
Co-op block pushing!
GoldenGuard GO!GO!GO!
the old dog squad
Good morning, you have amnesia!
jk i'm using 2k3
Babby's first RMN event
Loyalty Pays Off
CHALLENGE ACCEPTED!
Not In The Slightest
*Smash announcer* BABBY!
Count me in!... Now. How do you use this thing.
Strong Opinions on ATB
aight lets do this
Project Starcrossed
It's time to shine (light flickers)
Because Pizza
hi i ned 9 more teamates join plz
I dont have time but I'm doing this anyway
Pom Gets 2k3
Team Review Something
Gam mak tyme!
I've got too much going on right now but whatever
Why do I keep signing up for these?
YOGURT
Butterball Babe
'Cuz Nostalgia, That's Why!
A New Game of Thrones

Posts

Cap_H
DIGITAL IDENTITY CRISIS
6625
I'm so out of time. I haven't finished Monday yet.
I work on scene in the cafeteria for two days already.
I'm making it in super tiny pieces as weather went crazy here and it's really nice right now (and tropical temperature).
And when I'm writing that I'm out of time I mean it literally. I will be having some serious amount of work for next three days. I may release something with terrible angrish and no gameplay whatsoever.
author=thesacredlobo
@Kentona - I don't think a complex RPG is the route to go for this contest. There just isn't enough time to plan out an epic length RPG. Simultaneously I'm curious to see how badly you could mangle the story of Avatar - The Last Airbender if you only had a week to build the game.

Or are you planning on basing your game around one of the past avatars? Or would your game be built around original characters, but centered in the world of The Last Airbender.
I have never watched Avatar the last airbender so who knows?

E:
it really upsets me that the RTP doesn't have both hills and mountains. I thought this was a Dragon Quest game making engine???
iddalai
RPG Maker 2k/2k3 for life, baby!!
1194
So... real life got in the way, like it usually has a way of doing so... (is that even english...?)

At this time I'm not sure if I'll finish the game by the deadline, I'll still finish the game afterwards if that happens though! ;)

Oh man, so many interesting games! Nice going guys! :D

I also took the liberty (no pun intended! :P )to gather all game pages created thus far in this post, y'know, in case anyone wants to check them out and doesn't feel like digging through the other posts:

Her Dreams of Fire
Starcrossed
The Irrelevant Side Quest
On Wednesdays
Labyrinth in the Sea
Tsukuru 9 ~The Golden Week Project~
Sellsword
Ghost Visit
Lost Land: Renard
Dragon's Tooth
Dule
Jack's Magic Beans
Starship TsukuruNova 20003
Bachelors' Deal


Hope I didn't miss anyone... >_>

Edit:
author=Kentona
it really upsets me that the RTP doesn't have both hills and mountains. I thought this was a Dragon Quest game making engine???

How true!!

Edit2: added one more game, actually, I think the link in the post was dead so I didn't add it before :/

Edit3: moar games!
Edit4: less games! :p not long before this comment gets buried too.
Zeigfried_McBacon
Play stupid games, win stupid prizes.
3820
author=iddalai
So... real life got in the way, like it usually has a way of doing so... (is that even english...?)

At this time I'm not sure if I'll finish the game by the deadline, I'll still finish the game afterwards if that happens though! ;)

Oh man, so many interesting games! Nice going guys! :D

I also took the liberty (no pun intended! :P )to gather all game pages created thus far in this post, y'know, in case anyone wants to check them out and doesn't feel like digging through the other posts:

Her Dreams of Fire
Starcrossed
A 'Runners War
The Irrelevant Side Quest
On Wednesdays
Labyrinth in the Sea
Tsukuru 9 ~The Golden Week Project~
Sellsword
Ghost Visit
Lost Land: Renard
Dragon's Tooth
Dule


Hope I didn't miss anyone... >_>

Edit:
author=Kentona
it really upsets me that the RTP doesn't have both hills and mountains. I thought this was a Dragon Quest game making engine???

How true!!

You forgot Jack's Magic beans. (not surprised though)

http://rpgmaker.net/games/7683/
unity
You're magical to me.
12540
author=iddalai
Hope I didn't miss anyone... >_>


There's also my gamepage, Starship TsukuruNova 20003.
I will make a gameprofile soon so you can add my game too
author=kentona
so after two nights in a row being unable to work on this, and with Sunday being Mother's Day, the likelyhood of me getting anything out the door in time has dropped to nearly nil.

You could make a simple Escape-the-room game. Just a one room house, some spooky props, and a couple puzzles shouldn't take too long to make.
Zeigfried_McBacon
Play stupid games, win stupid prizes.
3820
Well, just posted the fallback version. shouldn't be the final version I release for this event, but its still something in case something happens to me.
author=iddalai
Hope I didn't miss anyone... >_>


The Bachelors' Deal game page is up as well :)
author=Healy
author=kentona
so after two nights in a row being unable to work on this, and with Sunday being Mother's Day, the likelyhood of me getting anything out the door in time has dropped to nearly nil.
You could make a simple Escape-the-room game. Just a one room house, some spooky props, and a couple puzzles shouldn't take too long to make.

We'll see...
I've submitted my gamepage. Yammit, I'm gonna get this one done! I've committed!

Not gonna be like the last ones where I ham out x_x I've already finished finals on Tuesday!
Guys, guys, guys... just do what I did - shit something small out!

Also, you might want to remove War Runners from that list since it's no longer for this event (even though it was made for it, it won't be finished in time).
author=kentona
I have never watched Avatar the last airbender so who knows?


@Kentona - That's pretty sad actually. Then again I've only seen bits and pieces of the various seasons so I'm not in a position to talk.

author=Liberty
Guys, guys, guys... just do what I did - shit something small out!


@Liberty - Yeah, a week or so isn't really enough time to plan out a big project so everyone should be focusing on something small and easy to throw together.

author=Zeigfried_McBacon
Well, just posted the fallback version. shouldn't be the final version I release for this event, but its still something in case something happens to me.


@Zeigfried_McBacon - I just got a Let's Play recorded for that version of the game. And, it's definitely in need of a lot of polish.
Zeigfried_McBacon
Play stupid games, win stupid prizes.
3820
author=thesacredlobo
@Zeigfried_McBacon - I just got a Let's Play recorded for that version of the game. And, it's definitely in need of a lot of polish.

I know its kinda bad, so I'm not gonna hold any harsh, scathing criticism against you. Anything you have to point out that I can muster in the next couple of days will be appreciated though! If anything, telling me if I should expand upon it or leave it to make something better would help plenty!
author=Zeigfried_McBacon
I know its kinda bad


Kind of bad is probably an understatement for that game in its current state.

author=Zeigfried_McBacon
I have released a fallback version that is playable from start to end


Despite this claim on your gamepage the game is currently unbeatable as far as I can tell. I managed to luck out and beat the final boss, but this is because the game got bugged in some weird way that I haven't been able to repeat which left the final boss with massively reduced health. Of course, the main reason the final boss is nigh on impossible to beat is because none of the playable characters can utilize magic while in combat. It also doesn't help that the item shop doesn't appear to be functional either so there is no way to purchase and use healing items. It also doesn't appear that the inn is functional either so there is no way to recover health on Jill or Mika after your main character runs out of MP from using his healing skills outside of combat.

Another issue I noticed is that certain parts of the bandit cave are inaccessible. Normally, I probably would have missed such an issue, but there are enemies in that section that are clearly visible.

Another issue I've noticed is that Roy's healing ability costs 0 MP to use. Though, considering you can only utilize it outside of combat in this current build that may have been intentional.
Zeigfried_McBacon
Play stupid games, win stupid prizes.
3820
author=thesacredlobo
author=Zeigfried_McBacon
I know its kinda bad
Kind of bad is probably an understatement for that game in its current state.



Did some nerfing, got the item shop up, and added an inn I didnt think would be needed. More to come fix wise.
Finally resubmitted my gamepage! Didn't realize the images each had to be from separate maps. Doesn't help that my first two look very similar, but they are actually different.

2 Player Block Puzzle

Also, I figured out how to make the second player pull levers in addition to just pushing blocks!

The only trouble I'm having now is getting the 2nd player to reliably trigger battles. It works, but sometimes the enemy touches Player 2 and doesn't start the battle. I'm using variables to track the locations of the player 2 event and the enemy event and if they are equal, the battle starts. But both events move and the processing isn't fast enough to get it every time I guess.
OH man! I think I may be cutting it a little close. I'm just about ready to start my final dungeon. Hopefully it won't take me too long to finish that! Gonna have to make some cuts to get this finished by the dead line! X_X;
So even though I am 84% likely not to submit anything, here is my gameprofile for this event:

Secret of Manarama
Quick question about play control, do you guys value ability to walk continuously when holding down a key with a chance that a single press walks two spaces or do you value not accidentally going two spaces but having to press a direction key for every step you take?

Or maybe an option to switch between the two?

Edit: So it was easy enough to put in an option to select either mode and to switch between them at will, so I did that.