Summer, with fields of wheat and grain blowing in the gentle breeze. Warmth that sinks into the skin making days long and lazy, perfect for swimming and indulging in frozen treats.

Autumn, full of gusty breezes and warm afternoons. Turning paths to gold as leaves fall like a riotously coloured shower, leaving the trees bare of their foliage, stark against the sky.

Winter, with frozen evenings spent huddled around an open flame, telling tales of the past and future to loved ones, a decorated tree listening in from the corner, it's tiny lights twinkling between leaves of green.

Spring, bursting with new life as the long sleep ends and nature returns ten-fold to rejoice with explosions of colour as all kinds of new plants turn their faces up to catch the sweet drops of fresh rain.

The four seasons are wonderful times full of amazing moments and this event focuses on them. There will be a total of six of these events over the course of the next few years. Each of the first four events will have you focus on a different complete game based on a season you didn't do before, allowing you to collect all four of the seasonal badges. The fifth will be a game where you will use all four seasons in a game. The sixth will be a second-chance event where you can finish off games from the previous events in order to get the badges you missed out on during that time. Keep an eye out for these events if you want to nab every badge!

Your aim this time - to make a game that uses one of these seasons as the main inspiration. They can be represented in different ways - surviving the frozen wilds, a story set in autumn following the death of a character, a visual novel with spring colours as the palette... the use is up to you, as long as it's easy to tell which season has been referenced. And no, just having the name of a season in the title doesn't count!

- You have one month in which to make the game.
- You may use any engine.
- You may use any resources you've used in the past, however, the game itself needs to be made within the month period. That is; if you made custom resources for a game in the past you may use those, however, you can't just take an old game and finish it off for the event.
- The games must have an accepted game page. The game page must be accepted before Friday the 11th of January.
- Event begins on Saturday the 15th of December and ends at Midnight, Sunday the 13th of January.
- Create a game based on a season. You must only use one season!
- You may not use a season that you have used in a previous Seasons of RMN event!

Each person who took part will receive a badge worth 10 MS.
Each person who completed a game will receive a badge worth 75 MS, themed around the season they drew inspiration from.

To reiterate - the season you choose doesn't have to be the season the game is set in but it needs to be a large component of the game, and easily recognisable as such.

Logo: Dorling Kindersley Limited.
Logo Text:


  • 12/15/2018 12:00 AM
  • 01/14/2019 12:00 AM
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Teams Members Entry
All Events Should Be Properly Seasoned
Team Peaches and Honey
I was going to make my secret santa a game but now,,,,
This might end up legit...
Autumn tales! <3
0.5 zetaform
Let it snow, let it snow, let it snoooow
Pretty Spring
RMN Event Season 2 Episode 6 Return of the Lost Liberty
Secret Spy
Seasons are the Spice of Life - cue Shokugeki no Soma ED 1
How do I seasons of?
I don't know what I'm going to make but sure.
Ooh! I might do something.
'Tis the Season
I have no time but I will do this anyway
Springtime for Hitler and Germany
Summer nostalgia
fall i guess
Team Autumsauce
Saving Christmas
Team Frost
Winter as always
The Season of Death
Tean Winter Survival
sounds fun. most likely won't finish anything
Spring !!!


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Congrats everyone who joined!! ^_^ Now I may try and play the submissions as well!! :D (Have downloaded most of them already) XD :D ^_^
Congrats to everyone who succeeded! I look forward to playing the projects.
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