FOG EFFECTS IN BATTLE?

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So my artist just finished up a nice night time village background for me. Thing is, there's going to be a sequence in my demo where the village is being burned down and I'd like that to come across in battle. Is there any way to use a fog effect (or something) in battle to create a fiery/smoky haze over the background?

Here's the background for kicks!
If you're using XP/VX/Ace you can put a fog graphic to appear over the background/enemy sprites and give it a wave effect with some scripting or so. I don't think you can do any of that in 2k(3).
Ah yes, should have specified that I'm using XP.
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