RMN ISLAND: YOU CAN STILL JOIN, MMKAY
Posts
Why does almost nothing go the way I want it to? ;_; (That cheeky Trihan, everything goes right for him!)
First, I'll inspect the sky to see if any giant demonic moons are slowly getting closer to this Manus place. Then I'll... um... huh... let's forget sneaking in for now, instead I'll ask the guards about the criminal/terrorist terrorizing Manus. If there IS a giant demonic moon or the guards say anything about a creepy mask, then ask Yodeel if we could go find another Clock Tower or find another way to fix this whole shadow problem.
First, I'll inspect the sky to see if any giant demonic moons are slowly getting closer to this Manus place. Then I'll... um... huh... let's forget sneaking in for now, instead I'll ask the guards about the criminal/terrorist terrorizing Manus. If there IS a giant demonic moon or the guards say anything about a creepy mask, then ask Yodeel if we could go find another Clock Tower or find another way to fix this whole shadow problem.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
Oh man, is this the rainbow bubblegum girl with the nose-ring who stole Nightowl's stuff? I like her, she's got spunk.
How did she leave the building? I investigate the exit she took.
How did she leave the building? I investigate the exit she took.
After retracting my wicked awesome claw, I twirl the Steroid Staff and Pretty Chill Staff around in either hand, so that the 'business end' is pointing down, and both staves are held behind my back, upside down.
"This castle is full of tricks, but then again," I pause briefly to use free fingers to put my sunglasses back on. "...So am I."
With a brief display of ice and manly fire against opposite walls of the hallway, I HEAD RIGHT and KICK SOME ASS!
"This castle is full of tricks, but then again," I pause briefly to use free fingers to put my sunglasses back on. "...So am I."
With a brief display of ice and manly fire against opposite walls of the hallway, I HEAD RIGHT and KICK SOME ASS!
Reginald delivers a peptalk to his subjects in an attempt to increase loyalty.
Grabblewarb is to hunt some marble.
Sutler can bang the hot chick again but only if he goes and finds some treasure while he's at it.
And Bimbo, I'd like you to build sufficient housing for all my Reginaldians.
Grabblewarb is to hunt some marble.
Sutler can bang the hot chick again but only if he goes and finds some treasure while he's at it.
And Bimbo, I'd like you to build sufficient housing for all my Reginaldians.
Round 10~!!!
Double digits, baby!
LockeZ
(2)
You rush to the door the bubblegum girl went out of! You attempt yanking it open, but it doesn't budge even a little bit. Not even a little bit of pulling is going to open this door. You figure this out after quite a while, though the bomb is still ticking away! Windows: Boarded Door: Unopenable Bomb: Very uncomfortably close to exploding! You can still hear rustling outside - is the pink haired girl listening in on you from the other side? She certainly isn't gone anyway. You kick the door and watch the door push open a little. You then hear:
"Ow, you jerk!"
Her voice sounds muffled as if her nose was hurt, which you're assuming it was. She pulls the door shut again. In response you try kicking it again, though this yields no results. Looks like she learned from her mistake. Still... how are you getting out of here?
::Status::
-Within the Abandoned Scientific Center in the Regicidal State of Ass-Spooning-
About to be splattered all over the walls!
A cowboy sausage god. Has an unshaven face and seemingly stern looking face.
Will probably taste good after being cooked by a bomb.
::Items::
Pact: Nightowl (+1 Recruiting when in same section or when location is unknown)
1x Cowboy Duds
1x Rainbow Rock (+1 Luck)
Mysterious Whistle (This could do...anything. Perhaps it's a lifeline if you die?)
Nightowl
(5) (6) (2)
The men guarding this place are probably 4x your size, and they have no weapons. Their size would probably determine any battle however. Regardless, Jennifer is quite eager to make new friends so she jovially approaches the two men. They both raise an eyebrow. "Does this place sell fish? It's my favorite."
"Hey mine too" they both say at the same time. They both immediately give each other a dirty look then smile widely at Jennifer.
"Doesn't this job suck? It's rainy out here..."
Jennifer is struggling making such coherent sentences, however, they buy it! Their eyes are permanently stuck as hearts and they're fighting machines (though not literally)! You suddenly remember the Sandler bot gesture: two buff men playing patty cake was all you needed! (That's a weird sentence...) You have them play patty cake by the Sandler bots and they go berserk! It's so strong that they're attacking you as well! The cashier flees the building, though if you clear it out of aggressive Sandler bots, you may be able to commandeer this place! Of course, there are always options~
Your brain must have farted a little because no such growth was happening. How sad...
::Status::
-Within the War Spittoon by The Divide, Regicidal State of Ass-Spooning-
Shown up by a gum-chewing girl forever more~<3
A spunky go-getter who can't operate pants!
All muddy...
Being aggressed by your own bots!
::Items::
Pact: LockeZ (+1 Stealth when in same section or when location is unknown)
Companion: Jennifer Aniston (+2 Recruiting)
Companion: Mudhound; the Bane of Clean Floors (+1 Movement, +1 Combat)
Companion: MARMITE WABBLEGARPS, THE BANE OF CANS and Can-opener Sponge Warrior (+1 Gathering)
Companion: SERGEANT BRAMBLE GARBABARPS the Missile Launcher Sponge Gladiator (+1 Combat)
Companions: Musclebound Patty Cake Twins (+1 Combat, -1 Movement)
Bidet Pipe (+1 Combat Roll)
Wildwes
(4) (6)
Phew, the moon isn't even visible in the bright sunlight that's characteristic of Honeprop! You wipe some sweat from your forehead and Yodeel shoots you a weird look when she realizes what you were thinking about. Regardless, she picks up on your next thought and inquires about said terrorist.
"So. Buddy. What's up with this terrorist guy? Like, any specifics or what? I mean, we should know what he looks like at least so we can contact the authorities if we see him."
The guard seems to think a while (an expression that doesn't seem to have crossed his face too often in his life) and seems to finally decide on something.
"Alright, it couldn't hurt to tell you. The terrorist is actually a woman. She's in Cleveland actually - we even know the exact tent she's in! However, we have no jurisdiction in that section of the island so we can't get her. The real reason you can't come in is that the attack was an icky sticky bubblegum bomb, and we're not sure how many more there are around the city."
"Hey, Bob, no telling the passerby our secrets!" Suddenly an even more musclebound guard comes out and he is SCARY. Yodeel doesn't even flinch though, and bribes them both to not arrest you or anything. They both wink and get in the guard house, though they'r still watching you if you try to get in the city.
Yodeel turns to you.
"Alright Wes, we need to get that lady and we've a free pass into the city! There's, uh, one problem though. I'm not sure which desert city he was talking about! He could've been on about the Urmac, Dahlariah, or the Lesser Relish City!"
You'll just have to guess if you're going to try finding her.
::Status::
-Outside Manus in Honeprop-
Being hunted by your shadow...
Unable to talk
::Items::
-$10-
Generic Sword (+1 Combat)
Generic Bow x5 Arrows (+1 Combat when used)
Adventurer's Clothes (+1 Competition)
Companion: Rock Suit Norman (+1 Combat/Defending Rolls, -1 Movement Rolls)
Companion: Yodeel the PIMP ( +1 Persuasion, +1 Competition, -1 Recruiting)
Companion: Hump-Mat the Flying Shag Carpet (Allows for free movement between sections of the island, +1 Movement)
Solarlune
(3) (6)
"Hey, uh, witch. Where are we?"
"We're in the The Lynyrd Skynyrd Swamp bud, dangerous creatures lurk in the mud,
So take care to watch your step, I'll be right here to give you pep!"
"Huh? But I walked through the mud to get here! Well...I guess it doesn't matter. Right now I'm curious as to what spells you can cast!"
"I regard you high I think you're cool, but don't push your luck you'd be a fool!
What I'm trying to say my dear, is that my spells are a secret for you not to hear."
Feeling unsatisfied with her answer, (and with good reason) you sigh and shake your head. Deciding prying information from her currently is too much work, you go ahead and investigate the tree houses. There are winding staircases built into the hollowed out trunks with ornate carvings on the stairs themselves as you go up. You try to ask the witch if she knows anything, and after an epic of a poem, you conclude she has no freakin' idea. At the top are four bark houses all complete with a large hole in the top of them. The wooden bridge up here is in a square shape with the houses able to be entered from each corner of the square walk way. You can hear singing again, though instead of that creepy as crap singing from earlier, you hear a much more jovial tune. You investigate the nearest house, brushing the curtain that acts as a door out of the way. The second you enter you feel somebody throw themselves onto you, and you fall off out of the trees! On top of you is a darker skinned individual with a rockin' mohawk and a tomahawk which is seriously too close to your face! He's wearing pretty modern clothes despite that though. His t-shirt is a green one with a yellow smiley face on it, and he is also in some cargo jeans. You calmly make these observations as you can see your bewitching friend sending a helpful fireball his way from her current position - hovering up in the trees still. It connects and he's sent flying into even deeper mud. Wait...mud?! You realize the two of you are in the mud at the exact time what you're afraid of happens. You're both quickly enveloped by the mud! It finds it's way in your mouth, ears, everywhere... When you finally pass through, you find yourself in a very short tunnel of mud, the walls and ground are falling and the floor is rising. You're not exactly sure where you are, though you assume you're underneath the swamp. You can still hear the witch though, even though muffled. You call out to her and hear:
"Oh, there you are, I thought my heart was hit by a car!"
Suddenly the mud around you expands and contorts until you're in a giant mud sphere. You can't see anything beyond the muddy walls, though within the walls you see many a monster and that scary tomahawk dude who is now coming right for you!
You hear the witch through the spherical walls.
"Dearie, could you make those enemies go bye? I'm afraid if I try you'll die!"
::Status::
-Skynyrd Swamp in Meadow of Morons-
Bleeding Knuckles (Feel tough! -1 Combat, +1 Defending, + 1 Recruiting; Lasts 3 turns)
Quite a muddy spectacle!
::Items::
Companion: The Witch, no need to know her name! (Can cast magic, +1 Luck} {Seperated!}
Witch's Broom (Allows you to travel sections of the island freely!) {Seperated!}
Plumber's Clothes (+1 Competence)
Bone Sword (+1 Combat Roll, +1 Persuasion)
Chocolate Floor Chunk (+1 Defending, -1 Movement)
Cookies~<3 x6 (Good if you need energy)
Dudes
(4)
The monsters to the right are stunned by the fantasia of light, smoke, and cold your magical staffs are bellowing. Seeing your opening, you rush into the swarm of enemies coolly ice them over then doing a cool backflip, you burn them all to nothing but ashes while in midair. As you land, the magical floor of the castle dissolves the monster corpse and ash. You run at the monster generator before another little beastie can appear and smash the sand ball attached to it. You're beginning to feel really good about these staffs! But...you hear the laugh again, this time more forced and much closer. She sounds like she's becoming frustrated. Well, good! You look around again and realize that the ground of the next floor isn't above you, though there's an open door up there and a giant spider webs on either side of it. You don't think you'll be able to reach that room if you go up the stairs. With your Ever Blue Claw, you could conceivably climb to the door from here. Of course, there's also still business on this floor like the room in this hallway, or the many rooms in the hall with the stairs leading up to the third floor. Your inner connection with your bud is telling you you're close - he's probably somewhere on the third floor!
::Status:
-On the other side of Deep Deep Chasm in Cleveland. Maria's Ice Castle-
A never soft dude.
Very comfortable temperature wise
On a roll!
Missing a friend, but he's near!
::Items::
Companion: Jeffrey the Talking Sword {Missing!}
Attractive Aviator Suit (+1 Persuasion Roll)
Gentleman's Top hat (+1 Recruiting)
Pretty Chill Staff (Allows you to use ice and cold water magic, Also good for ice statues coincidentally.)
Steroid Staff (Allows you to use the magic of flames and smoke through channeling your masculinity)
Ever Blue Claw (+1 Combat, +1 Climbing)
x1 Very Large Sandy Mat
x1 Sword Sharpener (One use, adds +1 Combat to swords)
Reginald
(3) (4) (5) (6)
You clear your throat and step up to your regal podium. You didn't have much of a speech planned so you wing it the best that you can.
"We the people of Reginaldia must stand together in this time of poverty, we must extend our hands to each other and say 'Are you going to give me a handshake or what, peasant? We must show that we're not afraid to risk our lives for our great and glorious leader, Reginald. We must shine his shoes and construct his kingdom. But most of all, we must persevere in all courses of buttkissing aimed at myself or my many ministers. Their titles as follows:
War Minister Grabblewarb
Transit Minister DrunkerRoot
Treasurer and Records Minister Sutler
and Construction Consultant Bimbo "
You watch the crowd's faces to see their reactions to your decree. There are a few people who look happy, though a majority look unimpressed. There are always other ways to raise morale!
Grabblewarb borrowed the turnip house to go obtain some marble. They land on the spiky shoals, and take a look around. But, no marble is immediately visible. Since the shoals are partially submerged in water, Grabblewarb absorbs the water and becomes super large! From his new vantage point, he sees something shining to the north and a very deep hole to the west. There's a large volcano to the south which gives Grabblewarb a sense of dread - is it going to erupt soon? Regardless, to the east are more shoals and eventually the ocean.
With the few citizens that you've managed to rally, Bimbo manages to make some decent brick buildings! She even decided to pave main street for you! It's a lovely golden color that has a swirl of red brick in the middle. The sidewalk is majestic as well, as she has colored one tile to look just like you. However, there's no electricity or water in your kingdom and the citizens that you didn't manage to convince in your rally are complaining. There are more people opposed to your rule than for it.
Sutler came back with treasure this time! He found a magical golden lamp! He was very careful not to break it, and has added it to your inventory. If you want a recounting of his adventure, you need not look farther than in Sutler's Records.
::Items::
Companion: GRABBLEWARB the Yellow Hunter Sponge (+1 Combat Roll, +1 Cleaning Roll)
Companion: DrunkerRoot Leg Red Turnip House (+1 Movement, +1 Defense Roll, Can fly to other sections quickly.)
Companion: Sutler (-1 Combat Roll, +1 Healing. Randomly gives you stuff if he's doing nothing.)
Companion: Bimbo Gravekeeper (Can build, delegate, and manage graveyard) {Scouting}
Clean Regal Clothing (+2 Recruiting)
Radish Scepter w/ Sutler's Scepter Warmer (+1 Combat Roll to allies, +1 Competence to allies: Renders you unable to fight but keeps you safe as long as your allies are alive.)
2x Mutilated Monkeys (Sponges love 'em)
Magical Lamp (Who knows what will happen when you rub this? +1 Speech, +1 Persuasion)
Block of Marble
::Status::
In his very own kingdom of Reginaldia
The King of Reginaldia Kingdom!
Kingdom Population: 55 (21 like you, 34 dislike you)
Sutler's Records:
::Robot Swag::
::Radical Excreters::
Double digits, baby!
LockeZ
(2)
You rush to the door the bubblegum girl went out of! You attempt yanking it open, but it doesn't budge even a little bit. Not even a little bit of pulling is going to open this door. You figure this out after quite a while, though the bomb is still ticking away! Windows: Boarded Door: Unopenable Bomb: Very uncomfortably close to exploding! You can still hear rustling outside - is the pink haired girl listening in on you from the other side? She certainly isn't gone anyway. You kick the door and watch the door push open a little. You then hear:
"Ow, you jerk!"
Her voice sounds muffled as if her nose was hurt, which you're assuming it was. She pulls the door shut again. In response you try kicking it again, though this yields no results. Looks like she learned from her mistake. Still... how are you getting out of here?
::Status::
-Within the Abandoned Scientific Center in the Regicidal State of Ass-Spooning-
About to be splattered all over the walls!
A cowboy sausage god. Has an unshaven face and seemingly stern looking face.
Will probably taste good after being cooked by a bomb.
::Items::
Pact: Nightowl (+1 Recruiting when in same section or when location is unknown)
1x Cowboy Duds
1x Rainbow Rock (+1 Luck)
Mysterious Whistle (This could do...anything. Perhaps it's a lifeline if you die?)
Nightowl
(5) (6) (2)
The men guarding this place are probably 4x your size, and they have no weapons. Their size would probably determine any battle however. Regardless, Jennifer is quite eager to make new friends so she jovially approaches the two men. They both raise an eyebrow. "Does this place sell fish? It's my favorite."
"Hey mine too" they both say at the same time. They both immediately give each other a dirty look then smile widely at Jennifer.
"Doesn't this job suck? It's rainy out here..."
Jennifer is struggling making such coherent sentences, however, they buy it! Their eyes are permanently stuck as hearts and they're fighting machines (though not literally)! You suddenly remember the Sandler bot gesture: two buff men playing patty cake was all you needed! (That's a weird sentence...) You have them play patty cake by the Sandler bots and they go berserk! It's so strong that they're attacking you as well! The cashier flees the building, though if you clear it out of aggressive Sandler bots, you may be able to commandeer this place! Of course, there are always options~
Your brain must have farted a little because no such growth was happening. How sad...
::Status::
-Within the War Spittoon by The Divide, Regicidal State of Ass-Spooning-
Shown up by a gum-chewing girl forever more~<3
A spunky go-getter who can't operate pants!
All muddy...
Being aggressed by your own bots!
::Items::
Pact: LockeZ (+1 Stealth when in same section or when location is unknown)
Companion: Jennifer Aniston (+2 Recruiting)
Companion: Mudhound; the Bane of Clean Floors (+1 Movement, +1 Combat)
Companion: MARMITE WABBLEGARPS, THE BANE OF CANS and Can-opener Sponge Warrior (+1 Gathering)
Companion: SERGEANT BRAMBLE GARBABARPS the Missile Launcher Sponge Gladiator (+1 Combat)
Companions: Musclebound Patty Cake Twins (+1 Combat, -1 Movement)
Bidet Pipe (+1 Combat Roll)
Wildwes
(4) (6)
Phew, the moon isn't even visible in the bright sunlight that's characteristic of Honeprop! You wipe some sweat from your forehead and Yodeel shoots you a weird look when she realizes what you were thinking about. Regardless, she picks up on your next thought and inquires about said terrorist.
"So. Buddy. What's up with this terrorist guy? Like, any specifics or what? I mean, we should know what he looks like at least so we can contact the authorities if we see him."
The guard seems to think a while (an expression that doesn't seem to have crossed his face too often in his life) and seems to finally decide on something.
"Alright, it couldn't hurt to tell you. The terrorist is actually a woman. She's in Cleveland actually - we even know the exact tent she's in! However, we have no jurisdiction in that section of the island so we can't get her. The real reason you can't come in is that the attack was an icky sticky bubblegum bomb, and we're not sure how many more there are around the city."
"Hey, Bob, no telling the passerby our secrets!" Suddenly an even more musclebound guard comes out and he is SCARY. Yodeel doesn't even flinch though, and bribes them both to not arrest you or anything. They both wink and get in the guard house, though they'r still watching you if you try to get in the city.
Yodeel turns to you.
"Alright Wes, we need to get that lady and we've a free pass into the city! There's, uh, one problem though. I'm not sure which desert city he was talking about! He could've been on about the Urmac, Dahlariah, or the Lesser Relish City!"
You'll just have to guess if you're going to try finding her.
::Status::
-Outside Manus in Honeprop-
Being hunted by your shadow...
Unable to talk
::Items::
-$10-
Generic Sword (+1 Combat)
Generic Bow x5 Arrows (+1 Combat when used)
Adventurer's Clothes (+1 Competition)
Companion: Rock Suit Norman (+1 Combat/Defending Rolls, -1 Movement Rolls)
Companion: Yodeel the PIMP ( +1 Persuasion, +1 Competition, -1 Recruiting)
Companion: Hump-Mat the Flying Shag Carpet (Allows for free movement between sections of the island, +1 Movement)
Solarlune
(3) (6)
"Hey, uh, witch. Where are we?"
"We're in the The Lynyrd Skynyrd Swamp bud, dangerous creatures lurk in the mud,
So take care to watch your step, I'll be right here to give you pep!"
"Huh? But I walked through the mud to get here! Well...I guess it doesn't matter. Right now I'm curious as to what spells you can cast!"
"I regard you high I think you're cool, but don't push your luck you'd be a fool!
What I'm trying to say my dear, is that my spells are a secret for you not to hear."
Feeling unsatisfied with her answer, (and with good reason) you sigh and shake your head. Deciding prying information from her currently is too much work, you go ahead and investigate the tree houses. There are winding staircases built into the hollowed out trunks with ornate carvings on the stairs themselves as you go up. You try to ask the witch if she knows anything, and after an epic of a poem, you conclude she has no freakin' idea. At the top are four bark houses all complete with a large hole in the top of them. The wooden bridge up here is in a square shape with the houses able to be entered from each corner of the square walk way. You can hear singing again, though instead of that creepy as crap singing from earlier, you hear a much more jovial tune. You investigate the nearest house, brushing the curtain that acts as a door out of the way. The second you enter you feel somebody throw themselves onto you, and you fall off out of the trees! On top of you is a darker skinned individual with a rockin' mohawk and a tomahawk which is seriously too close to your face! He's wearing pretty modern clothes despite that though. His t-shirt is a green one with a yellow smiley face on it, and he is also in some cargo jeans. You calmly make these observations as you can see your bewitching friend sending a helpful fireball his way from her current position - hovering up in the trees still. It connects and he's sent flying into even deeper mud. Wait...mud?! You realize the two of you are in the mud at the exact time what you're afraid of happens. You're both quickly enveloped by the mud! It finds it's way in your mouth, ears, everywhere... When you finally pass through, you find yourself in a very short tunnel of mud, the walls and ground are falling and the floor is rising. You're not exactly sure where you are, though you assume you're underneath the swamp. You can still hear the witch though, even though muffled. You call out to her and hear:
"Oh, there you are, I thought my heart was hit by a car!"
Suddenly the mud around you expands and contorts until you're in a giant mud sphere. You can't see anything beyond the muddy walls, though within the walls you see many a monster and that scary tomahawk dude who is now coming right for you!
You hear the witch through the spherical walls.
"Dearie, could you make those enemies go bye? I'm afraid if I try you'll die!"
::Status::
-Skynyrd Swamp in Meadow of Morons-
Bleeding Knuckles (Feel tough! -1 Combat, +1 Defending, + 1 Recruiting; Lasts 3 turns)
Quite a muddy spectacle!
::Items::
Companion: The Witch, no need to know her name! (Can cast magic, +1 Luck} {Seperated!}
Witch's Broom (Allows you to travel sections of the island freely!) {Seperated!}
Plumber's Clothes (+1 Competence)
Bone Sword (+1 Combat Roll, +1 Persuasion)
Chocolate Floor Chunk (+1 Defending, -1 Movement)
Cookies~<3 x6 (Good if you need energy)
Dudes
(4)
The monsters to the right are stunned by the fantasia of light, smoke, and cold your magical staffs are bellowing. Seeing your opening, you rush into the swarm of enemies coolly ice them over then doing a cool backflip, you burn them all to nothing but ashes while in midair. As you land, the magical floor of the castle dissolves the monster corpse and ash. You run at the monster generator before another little beastie can appear and smash the sand ball attached to it. You're beginning to feel really good about these staffs! But...you hear the laugh again, this time more forced and much closer. She sounds like she's becoming frustrated. Well, good! You look around again and realize that the ground of the next floor isn't above you, though there's an open door up there and a giant spider webs on either side of it. You don't think you'll be able to reach that room if you go up the stairs. With your Ever Blue Claw, you could conceivably climb to the door from here. Of course, there's also still business on this floor like the room in this hallway, or the many rooms in the hall with the stairs leading up to the third floor. Your inner connection with your bud is telling you you're close - he's probably somewhere on the third floor!
::Status:
-On the other side of Deep Deep Chasm in Cleveland. Maria's Ice Castle-
A never soft dude.
Very comfortable temperature wise
On a roll!
Missing a friend, but he's near!
::Items::
Companion: Jeffrey the Talking Sword {Missing!}
Attractive Aviator Suit (+1 Persuasion Roll)
Gentleman's Top hat (+1 Recruiting)
Pretty Chill Staff (Allows you to use ice and cold water magic, Also good for ice statues coincidentally.)
Steroid Staff (Allows you to use the magic of flames and smoke through channeling your masculinity)
Ever Blue Claw (+1 Combat, +1 Climbing)
x1 Very Large Sandy Mat
x1 Sword Sharpener (One use, adds +1 Combat to swords)
Reginald
(3) (4) (5) (6)
You clear your throat and step up to your regal podium. You didn't have much of a speech planned so you wing it the best that you can.
"We the people of Reginaldia must stand together in this time of poverty, we must extend our hands to each other and say 'Are you going to give me a handshake or what, peasant? We must show that we're not afraid to risk our lives for our great and glorious leader, Reginald. We must shine his shoes and construct his kingdom. But most of all, we must persevere in all courses of buttkissing aimed at myself or my many ministers. Their titles as follows:
War Minister Grabblewarb
Transit Minister DrunkerRoot
Treasurer and Records Minister Sutler
and Construction Consultant Bimbo "
You watch the crowd's faces to see their reactions to your decree. There are a few people who look happy, though a majority look unimpressed. There are always other ways to raise morale!
Grabblewarb borrowed the turnip house to go obtain some marble. They land on the spiky shoals, and take a look around. But, no marble is immediately visible. Since the shoals are partially submerged in water, Grabblewarb absorbs the water and becomes super large! From his new vantage point, he sees something shining to the north and a very deep hole to the west. There's a large volcano to the south which gives Grabblewarb a sense of dread - is it going to erupt soon? Regardless, to the east are more shoals and eventually the ocean.
With the few citizens that you've managed to rally, Bimbo manages to make some decent brick buildings! She even decided to pave main street for you! It's a lovely golden color that has a swirl of red brick in the middle. The sidewalk is majestic as well, as she has colored one tile to look just like you. However, there's no electricity or water in your kingdom and the citizens that you didn't manage to convince in your rally are complaining. There are more people opposed to your rule than for it.
Sutler came back with treasure this time! He found a magical golden lamp! He was very careful not to break it, and has added it to your inventory. If you want a recounting of his adventure, you need not look farther than in Sutler's Records.
::Items::
Companion: GRABBLEWARB the Yellow Hunter Sponge (+1 Combat Roll, +1 Cleaning Roll)
Companion: DrunkerRoot Leg Red Turnip House (+1 Movement, +1 Defense Roll, Can fly to other sections quickly.)
Companion: Sutler (-1 Combat Roll, +1 Healing. Randomly gives you stuff if he's doing nothing.)
Companion: Bimbo Gravekeeper (Can build, delegate, and manage graveyard) {Scouting}
Clean Regal Clothing (+2 Recruiting)
Radish Scepter w/ Sutler's Scepter Warmer (+1 Combat Roll to allies, +1 Competence to allies: Renders you unable to fight but keeps you safe as long as your allies are alive.)
2x Mutilated Monkeys (Sponges love 'em)
Magical Lamp (Who knows what will happen when you rub this? +1 Speech, +1 Persuasion)
Block of Marble
::Status::
In his very own kingdom of Reginaldia
The King of Reginaldia Kingdom!
Kingdom Population: 55 (21 like you, 34 dislike you)
Sutler's Records:
::Robot Swag::
After you sent me to find some treasure, I set off in high spirits. I decided the residential area in front of the castle would be a good place to look for some. All of the villagers were nice, especially that inn keeper lady. She had a very pretty daughter. By pretty, I mean spark inducing pretty, you know? Sometimes I think whoever designed me to express lust was an idiot, then I remember that he had the foresight to make me incredibly handsome. And unable to bear children. Which is great since having mini-me's running around is probably counter to what you want, ya know? Admit it- I'm your least fav companion. I get it, I do. You just wish you could be robotfriend with the innkeeper's daughter. Oh, gee, this report kind of took on stream of thought mode. Anyway, we had a fun time "talking" (I'm so SWAG, YO) and then she agreed to help me find treasure. We left the inn and thought grave digging would be easy but one of the new bimbo residents shooed us away. Lust (that's the innkeeper's daughter's nickname for this report, isn't it cute?) said she would be glad to help me anytime. I thought she wanted to "talk" again, but nah. Her and her boobs totally wanted to go treasure hunting again. So, I'm gonna call that good for my first report, I think this one kind of sucked since I left out IMPORTANT details.
::Radical Excreters::
After you set me up for another adventure, I was stoked! I immediately walked down the newly cobbled street to the inn which now looked a little out of place with all of the brick buildings. My lovely lust greeted me with a "talk", of course, after we sneaked into her mother's room. In the middle of the talk, her mother began knocking on the door! Unsure of what to do, we both put on whatever clothes we could and escaped through the window. We found ourselves in a pile of hunter sponges! Since I'm cool with Grabbledawg, I knew the perfect way to negate any negative feelings they may harbor toward us for being on their turf. I yelled "THUG LIFE!" and punched the nearest sponge. They all immediately pointed guns at us, but then after a few minutes the head sponge, Paco, began laughing heavily. The rest followed suit nervously, but at the height of the laughter Paco yelled "Shaddup!" And that was that - they were all silenced. Paco offered to let me join his gang, though I figured me in street gangs wouldn't be cool with you, so I declined. I think they called themselves "Radical Excreters"...
When Lust and I walked around the house to the entrance, my sexy lady spotted something: a lamp! It was on a nearby rafter that was left up by a lazy bimbo. We chest bumped (it's just what we do, you wouldn't understand) and I helped her up there since there were no ladders nearby and she was lighter than me. Quickly grabbing it and handing it to me, Lusty-poo jumped back down not so gracefully on her bottom. Yup, that's about all I have to report!
When Lust and I walked around the house to the entrance, my sexy lady spotted something: a lamp! It was on a nearby rafter that was left up by a lazy bimbo. We chest bumped (it's just what we do, you wouldn't understand) and I helped her up there since there were no ladders nearby and she was lighter than me. Quickly grabbing it and handing it to me, Lusty-poo jumped back down not so gracefully on her bottom. Yup, that's about all I have to report!
I can't just leave my buddy in that wench's diabolical hands!
Dash towards the staircase leading to the third floor!
"Here I come!!!!!" I shout for all to hear.
Dash towards the staircase leading to the third floor!
"Here I come!!!!!" I shout for all to hear.
These monsters will eat cookies and chocolate! If that doesn't work, there's always the sword.
Yay, 10 rounds!
Yay, 10 rounds!
Reginald understands that sometimes a gentleman has to do unsavoury things for the greater good. A gentleman who does not understand this is NOT A TERRIBLY GOOD GENTLEMAN AT ALL.
Construction Consultant Bimbo: dig reservoirs to the nearest source of water to provide for the Reginaldians, procure a source of electricity.
Reginald: Help with the digging. Yeah, you heard me. I'm helping with the digging.
Treasurer Sutler: Yeah, you too. This is a team effort.
War Minister Grabblewarb: You sucked up a bunch of water; deposit it somewhere for later retrieval so we have more for the people.
Transit Minister DrunkerRoot: You presumably can't help with construction work so just watch out for danger or something.
Assuming the above all go smoothly, if I'm permitted a 6th action I will hold an open day for all Reginaldians so they can give me feedback on what would make them happier.
Construction Consultant Bimbo: dig reservoirs to the nearest source of water to provide for the Reginaldians, procure a source of electricity.
Reginald: Help with the digging. Yeah, you heard me. I'm helping with the digging.
Treasurer Sutler: Yeah, you too. This is a team effort.
War Minister Grabblewarb: You sucked up a bunch of water; deposit it somewhere for later retrieval so we have more for the people.
Transit Minister DrunkerRoot: You presumably can't help with construction work so just watch out for danger or something.
Assuming the above all go smoothly, if I'm permitted a 6th action I will hold an open day for all Reginaldians so they can give me feedback on what would make them happier.
Ugh... fetch quests...
I guess... I'll go to the Lesser Relish City in search of the terrorist. I really hope this doesn't somehow manage to backfire...
I guess... I'll go to the Lesser Relish City in search of the terrorist. I really hope this doesn't somehow manage to backfire...
"Alright, listen up, we're going to need this place, as it's going to be the root of our soon-to-be fast food empire. Don't break ANYTHING except the robots and anything else that might be attacking."
SERGEANT BRAMBLE GARBABARPS:Go back to the pile of sponges and throw a drill sergeant tirade. Wake up those snot-nosed recruits, it smells like NAPALM and it's time to FIGHT! Also, avoid using your missile launcher if its explosion is too big and might potentially harm the building.
MUDHOUND, BANE OF CLEAN FLOORS: Escort the two sponges to the pile of sponges and then track the runaway cashier.
MARMITE WABBLEGARPS, THE BANE OF CANS: Cover Sgt. Bramble Garbabarps as he throws a tirade. After he's done with it, join the battle and start destroying Sandlerbots by cutting their heads off with your can opener of doom. Climb on their backs! They'll surely get confused.
MUSCLEBOUND PATTY CAKE TWINS: Protect Jennifer and destroy those stupid Popeye-munchin' robots with your preferred way of obliterating things. Slowly move into the building and conquer it. You can grab any bludgeons and use them or throw Sandlerbots around, just avoid causing damage to the building. Also, capture the owner (Unless the cashier was the owner.)
JENNIFER ANISTON: Cover behind the MUSCLEBOUND PATTY CAKE TWINS.
ME: Assist the PATTY CAKE TWINS.
SERGEANT BRAMBLE GARBABARPS:Go back to the pile of sponges and throw a drill sergeant tirade. Wake up those snot-nosed recruits, it smells like NAPALM and it's time to FIGHT! Also, avoid using your missile launcher if its explosion is too big and might potentially harm the building.
MUDHOUND, BANE OF CLEAN FLOORS: Escort the two sponges to the pile of sponges and then track the runaway cashier.
MARMITE WABBLEGARPS, THE BANE OF CANS: Cover Sgt. Bramble Garbabarps as he throws a tirade. After he's done with it, join the battle and start destroying Sandlerbots by cutting their heads off with your can opener of doom. Climb on their backs! They'll surely get confused.
MUSCLEBOUND PATTY CAKE TWINS: Protect Jennifer and destroy those stupid Popeye-munchin' robots with your preferred way of obliterating things. Slowly move into the building and conquer it. You can grab any bludgeons and use them or throw Sandlerbots around, just avoid causing damage to the building. Also, capture the owner (Unless the cashier was the owner.)
JENNIFER ANISTON: Cover behind the MUSCLEBOUND PATTY CAKE TWINS.
ME: Assist the PATTY CAKE TWINS.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
Hmm. So a dialogue is possible. And I have a bonus to recruiting.
I attempt to join forces with the sugarpunk girl by offering to pledge my fealty to her in exchange for her sparing my life.
I attempt to join forces with the sugarpunk girl by offering to pledge my fealty to her in exchange for her sparing my life.
Round 11
LockeZ
(3)
"Hey, girl!"
You yell through the door at the pink haired girl. Then, you put your ear up to the door and listen. Initially, she doesn't respond, but something inside of you makes her eventually question:
"Whaddya want?"
Here's your chance.
"Say, do you need...a partner?"
You expect more of a wait, but the answer is short and curt.
"No!"
Oh, geez...
"Servant?"
Instead of words, she kicks the door as hard as she can. Since your ear was on the wood, she gets you real good, wood chunks even splinter into your ear!
"Payback's a bitch, huh?"
The ticking is really loud now, and your usually cool demeanor is gone. You beginning (almost) begging!
"I-I'll be your slave if I have to, just let me out!"
You hear something of a giggle and the door opens for you. Quickly, you push your way out the room and close the door behind you. You find yourself in a hallway with red-tinted wood floors. The walls are dirty and white, though one section of the hallway wall looks unusually white and clean. There are around 3 rooms up here and a staircase leading to the floor below, with another next to it leading to the floor above. You notice an abundance of ajar windows without curtains. And, of course, leering at you devilishly while smiling in the same demeanor is the girl with pink hair. As you were examining your surroundings the sound of her snapping her gum repeatedly could be heard. You sigh and wait for her to speak as you're a slave now - bow down to that glorious nose ring! Masterfully twirling and attaching it with one fluid movement, she binds both of your arms together with some strange looking handcuffs! You'd rather not know where she learned that.
"Alright, guy, we're headin' downstairs to the reactor!"
You try to go on, but she holds you back.
"It's really boring travelling alone, there's no one to mess with or collaborate. NOT that I NEED to collaborate, but I figured we should do what you want since I'm bored... Unless of course you wanna do what I do, then I 'd have to say you're one of the best slaves I've ever had!"
Moving forward, you realize the handcuffs are bound by some sort of retractable leash-esque device, so you have plenty of room to move around as does she.
"By the way, my name is June!" June gleefully tells you her name.
"Uh, you don't need to tell me yours, I'll just call you Carlos or Juan or something."
::Status::
-Within the Abandoned Scientific Center in the Regicidal State of Ass-Spooning-
Injured Ear! (-1 Competition; Needs medical attention to be fixed)
Bound for life!
A cowboy sausage god. Has an unshaven face and seemingly stern looking face.
With all this gum around, you probably taste minty fresh.
::Items::
Pact: Nightowl (+1 Recruiting when in same section or when location is unknown)
Companion: June the Pink-haired Gum Chewing Nose Ring Piercing Master~<3 (+2 Persuasion, +2 Stealth, +1 Luck)
June's Dual-Wield Guns (+2 combat to June)
1x Cowboy Duds
5x Minty Green Gum (Guarantees a good outcome if you chew this while doing something)
1x Rainbow Rock (+1 Luck)
Mysterious Whistle (This could do...anything. Perhaps it's a lifeline if you die?)
Nightowl
Mudhound (2)(5) Garbabarps (6) Wabblegarps (4) (5) PC Twins (1) (4) Nightowl (3) Jennifer (5)
Mudhound is a bit of a (mud)house dog so he's not used to dealing with sea creatures. One sniff and he knows he wants NO part of them. Basically, he shirks on his duties and you're left with Garbabarps and Wagglegarps to pick up the slack. However, Mudhound proves very useful in tracking down the woman who ran off! I suppose he's more used to women. Regardless, Mudhound darts outside! With the rain enhancing the slick surface of his body, he run even faster and smell things that are farther away. With a mighty sniff he can tell where the woman is as if he were a GPS for runaway annoying people. Quickly readjusting his legs, he zooms to the woman who had nearly run out into the nearby war zone! Mudhound viciously leaps onto the coward and grabs her by the neck, yanking her back to the War Spittoon.
Garbabarps is having an almost equally lucky time! Despite having to escort himself to the sponge piles he gets there quickly and rallies all of the young moldy-behind-the-ears recruits! Their youth and vigor surely showing, the piles seemingly congregate into a giant destructive mass that just THROTTLES the Sandler bots. As they move over their enemies they envelop the bots completely and move on to the next as if no effort is required. It's almost creepy how seemingly no evidence of the destroyed bot is left behind. Despite their seemingly effortless work, when the battle dies down, so do the sponges of the pile - literally. Another negative is there's this weird slime all over the floor...
Wabblegarps finds no difficulty in hardily drill holes through Sandler heads and simultaneously helping Garbabarps direct the almost limitlessly strong sponge pile. Wabblegarps is quite adept at twirling around the leg of his victims and swiftly sliming up to the heads via their backs. It's satisfying to see their confused faces before BAM can opener.
The Patty Cake Twins fail immensely at protecting Jennifer, they seem to almost forget that you order them to keep her safe! Jennifer even got clonked on the head by a particularly rude Sandler Bot. Their combat skills are excellent though as they chest bump each other with enemies between them - the bots don't know what hit them! You kind of feel like a third wheel so you just normally dispatch the enemies, you know, with a bidet pipe to the face.
Other than getting a horrible welt on her head from being not properly protected, Jennifer does for the Patty Cake twins what they failed to do for her. Grabbing a nearby frying pan, Jennifer knocks out each and everyone of the Sandler bots trying to get the Patty Cake Twins from behind. You're left with quite a slimy mess when you're done with every last bot. The manager is dragged back to you kicking and screaming.
::Status::
-Within the War Spittoon by The Divide, Regicidal State of Ass-Spooning-
Shown up by a gum-chewing girl forever more~<3
A spunky go-getter who can't operate pants!
All muddy...
Viciously destroyed the erroneous bots.
::Items::
Pact: LockeZ (+1 Stealth when in same section or when location is unknown)
Companion: Jennifer Aniston (+2 Recruiting, -1 Competence form welt)
Companion: Mudhound; the Bane of Clean Floors (+1 Movement, +1 Combat)
Companion: MARMITE WABBLEGARPS, THE BANE OF CANS and Can-opener Sponge Warrior (+1 Gathering)
Companion: SERGEANT BRAMBLE GARBABARPS the Missile Launcher Sponge Gladiator (+1 Combat)
Companions: Musclebound Patty Cake Twins (+1 Combat, -1 Movement)
Bidet Pipe (+1 Combat Roll)
27x Dead sponges (Barrel Monkeys love them!)
Wildwes
(4) (2)
Yodeel and yourself hop on the shag carpet and head for Lesser Relish City. It's in the middle of the Western part of the Cleveland Desert with a large city to the south of it. You assume that to be Greater Relish City. This time you had no flying problems and reached your destination with ease. Lesser Relish City doesn't look like a city, though you can see where the lesser part comes in. Where's the relish? You see a line up of tents and pots, and there's this bulletin board in the center of the 'city'. Peering into one pot, you find out that's where the relish is!
"Um, what are you doing?" Yodeel asks despite knowing exactly what you're doing. Everything here seems so bland and typical, the only notable thing here isn't even really here - there's a large glowing castle a ways from here. However, this isn't helping your search. How many dark skinned girls are there in this place, even? There could be so many! Well, the search begins...
::Status::
-Lesser Relish City in Cleveland-
Being hunted by your shadow...
Unable to talk
::Items::
-$10-
Generic Sword (+1 Combat)
Generic Bow x5 Arrows (+1 Combat when used)
Adventurer's Clothes (+1 Competition)
Companion: Rock Suit Norman (+1 Combat/Defending Rolls, -1 Movement Rolls)
Companion: Yodeel the PIMP ( +1 Persuasion, +1 Competition, -1 Recruiting)
Companion: Hump-Mat the Flying Shag Carpet (Allows for free movement between sections of the island, +1 Movement)
Solarlune
(5)
Whether you expected it or not, the monsters absolutely love the chocolate shield and cookies you have! In fact, they're so happy they stop moving and fall out of the mud bubble! ...Where they're promptly obliterated by fire magic. Whoops who did that? You hear the witch giggle. Oh well... The spirits of the deceased monsters rise up and return to you the chocolate shield they ate. Though due to your kindness they also made it much more lightweight for you! Tomahawk dude is not quite as impressed as them, though he does stop attacking you. At that time, the witch lowers you and replaces the mud in its rightful place. Without a word, the tomahawk guy grunts and returns to his house.
"Uh, that was weird. What was that guy's problem?"
"That is Terry, it was but a parry!"
"Are you saying that terry was defending his house? Geez, I was just exploring. Why didn't you tell me that crazy people were in the trees?"
"I believe you forgot about my plan to eat you, why would others not have plans for you too?"
"...Well, that's terrifying."
The witch gives you smile as if to say "Yup."
There are still 3 houses up there you've yet to check, are they worth the risk of another "Terry"?
::Status::
-Skynyrd Swamp in Meadow of Morons-
Your knuckles are feelin' good!
Not a drop of mud is left on you!
::Items::
Companion: The Witch, no need to know her name! (Can cast magic, +1 Luck)
Witch's Broom (Allows you to travel sections of the island freely!)
Plumber's Clothes (+1 Competence)
Bone Sword (+1 Combat Roll, +1 Persuasion)
Spiritual Chocolate Floor Chunk (+1 Defending)
Cookies~<3 x4 (Good if you need energy)
Dudes
(3)
Deciding now is NOT the time to be dungeon crawling, you run yourself up the stairs and call out "JEFFREY!!!" You hear a response!
"...ude..."
His voice sounds so faint! What's she doing to him?! You run in the direction of the noise and come to a bedroom with a red door. A note warns not to enter, but you throw all caution to the wind and barge into the room! Within you see a terrifying shadowy beast - it reminds you somewhat of a behemoth, though this one has mortifying pinhole eyes and sharp crooked teeth that jut out of his mouth reminding somewhat of a porcupines quills barring that these are thick. And...it's holding a Jeffrey with only one eye and a shattered blade... It's approaching you...
Your best friend doesn't appear dead, though he's clearly suffered a great deal while you were separated. The girl from before runs up to you from behind and hugs you crying:
"I-I found you...Where were you?! My father is back there..." She points to the door on the other side of the room. Were you wrong about her, or is this a dirty trick? Regardless, Jeffrey must be saved!
"I can...give you the power to save your friend...for a price." The girl looks much paler than the last time you saw her, and despite your perception of you previously, she's looking up at you innocently as if she wants to help you.
::Status:
-On the other side of Deep Deep Chasm in Cleveland. Whose Ice Castle is it Anyway?!-
Getting Chilly...
This scene can't be good for your sanity...
On a roll!
Your partner, Jeffrey, is in danger!
Can the girl be trusted?
::Items::
Companion: Jeffrey the Talking Sword {DANGER!}
Companion?: Maria, the girl. (She wants to help you if you help her...right?)
Attractive Aviator Suit (+1 Persuasion Roll)
Gentleman's Top hat (+1 Recruiting)
Pretty Chill Staff (Allows you to use ice and cold water magic, Also good for ice statues coincidentally.)
Steroid Staff (Allows you to use the magic of flames and smoke through channeling your masculinity)
Ever Blue Claw (+1 Combat, +1 Climbing)
x1 Very Large Sandy Mat
x1 Sword Sharpener (One use, adds +1 Combat to swords)
Reginald
Bimbo (4) (5) Reginald (5) Sutler (2) Grabblewarb (6) DrunkerRoot (2) REGINALDIANS (4)
Bimbo makes decent work of the canals though she leaves some rough patches behind so it's a good thing you were helping her! Her plan was to dig to the lake that the graveyard overlooks and her expert eye for construction and apparently irrigation prove useful! Some Reginaldians are happier now! Others complain that the new water should be filtered. If you were to make a water filter, you need obsidian which you'd have to go to a volcano to get... You feel like a king (ha! You are a king) of dirt destroyers because you absolutely obliterate the dirt Bimbo leaves behind. Other Reginaldians notice the effort you're putting into the kingdom and are inspired, of course there's always that select group of holes... Sutler is actually sitting on one to be honest. Yup. Sitting on his butt while you work yours the max. Of course, he didn't mean to! You guys dug so fast he didn't get a chance to help!
Along the same vein of news, Bimbo makes a hydroelectric facility and the Reginaldians unanimously enjoy it, though some hold onto their negative feelings. The suggestions should help you!
Grabblewarb had excavated the marble, though never left the shoals! He has to go on a trip all the way back to Reginaldia on the DrunkerRoot and he makes it rain overhead the lake! Of course, he also gets the city a little because he SO BIG. And unfortunately he ends up damaging the DrunkerRoot house! It'll take a few turns before he can fly again, but he'll be fine. Until he's better, Sutler and DrunkerRoot throw the citizens' mail into the house for it to be read to you!
They said:
::Items::
Companion: GRABBLEWARB the Yellow Hunter Sponge (+1 Combat Roll, +1 Cleaning Roll)
Companion: DrunkerRoot Leg Red Turnip House (+1 Movement, +1 Defense Roll, Can fly to other sections quickly. HURT! Can't travel to other sections for 2 turns!)
Companion: Sutler (-1 Combat Roll, +1 Healing. Randomly gives you stuff if he's doing nothing.)
Companion: Bimbo Gravekeeper (Can build, delegate, and manage graveyard) {Scouting}
Clean Regal Clothing (+2 Recruiting)
Radish Scepter w/ Sutler's Scepter Warmer (+1 Combat Roll to allies, +1 Competence to allies: Renders you unable to fight but keeps you safe as long as your allies are alive.)
2x Mutilated Monkeys (Sponges love 'em)
Magical Lamp (Who knows what will happen when you rub this? +1 Speech, +1 Persuasion)
Block of Marble
3x Mail Bags (Use these when you're not sure how to increase morale!)
::Status::
In his very own kingdom of Reginaldia
The King of Reginaldia Kingdom!
Kingdom Population: 55 (39 like you, 16 dislike you)
Sutler's Records:
::Robot Swag::
::Radical Excreters::
LockeZ
(3)
"Hey, girl!"
You yell through the door at the pink haired girl. Then, you put your ear up to the door and listen. Initially, she doesn't respond, but something inside of you makes her eventually question:
"Whaddya want?"
Here's your chance.
"Say, do you need...a partner?"
You expect more of a wait, but the answer is short and curt.
"No!"
Oh, geez...
"Servant?"
Instead of words, she kicks the door as hard as she can. Since your ear was on the wood, she gets you real good, wood chunks even splinter into your ear!
"Payback's a bitch, huh?"
The ticking is really loud now, and your usually cool demeanor is gone. You beginning (almost) begging!
"I-I'll be your slave if I have to, just let me out!"
You hear something of a giggle and the door opens for you. Quickly, you push your way out the room and close the door behind you. You find yourself in a hallway with red-tinted wood floors. The walls are dirty and white, though one section of the hallway wall looks unusually white and clean. There are around 3 rooms up here and a staircase leading to the floor below, with another next to it leading to the floor above. You notice an abundance of ajar windows without curtains. And, of course, leering at you devilishly while smiling in the same demeanor is the girl with pink hair. As you were examining your surroundings the sound of her snapping her gum repeatedly could be heard. You sigh and wait for her to speak as you're a slave now - bow down to that glorious nose ring! Masterfully twirling and attaching it with one fluid movement, she binds both of your arms together with some strange looking handcuffs! You'd rather not know where she learned that.
"Alright, guy, we're headin' downstairs to the reactor!"
You try to go on, but she holds you back.
"It's really boring travelling alone, there's no one to mess with or collaborate. NOT that I NEED to collaborate, but I figured we should do what you want since I'm bored... Unless of course you wanna do what I do, then I 'd have to say you're one of the best slaves I've ever had!"
Moving forward, you realize the handcuffs are bound by some sort of retractable leash-esque device, so you have plenty of room to move around as does she.
"By the way, my name is June!" June gleefully tells you her name.
"Uh, you don't need to tell me yours, I'll just call you Carlos or Juan or something."
::Status::
-Within the Abandoned Scientific Center in the Regicidal State of Ass-Spooning-
Injured Ear! (-1 Competition; Needs medical attention to be fixed)
Bound for life!
A cowboy sausage god. Has an unshaven face and seemingly stern looking face.
With all this gum around, you probably taste minty fresh.
::Items::
Pact: Nightowl (+1 Recruiting when in same section or when location is unknown)
Companion: June the Pink-haired Gum Chewing Nose Ring Piercing Master~<3 (+2 Persuasion, +2 Stealth, +1 Luck)
June's Dual-Wield Guns (+2 combat to June)
1x Cowboy Duds
5x Minty Green Gum (Guarantees a good outcome if you chew this while doing something)
1x Rainbow Rock (+1 Luck)
Mysterious Whistle (This could do...anything. Perhaps it's a lifeline if you die?)
Nightowl
Mudhound (2)(5) Garbabarps (6) Wabblegarps (4) (5) PC Twins (1) (4) Nightowl (3) Jennifer (5)
Mudhound is a bit of a (mud)house dog so he's not used to dealing with sea creatures. One sniff and he knows he wants NO part of them. Basically, he shirks on his duties and you're left with Garbabarps and Wagglegarps to pick up the slack. However, Mudhound proves very useful in tracking down the woman who ran off! I suppose he's more used to women. Regardless, Mudhound darts outside! With the rain enhancing the slick surface of his body, he run even faster and smell things that are farther away. With a mighty sniff he can tell where the woman is as if he were a GPS for runaway annoying people. Quickly readjusting his legs, he zooms to the woman who had nearly run out into the nearby war zone! Mudhound viciously leaps onto the coward and grabs her by the neck, yanking her back to the War Spittoon.
Garbabarps is having an almost equally lucky time! Despite having to escort himself to the sponge piles he gets there quickly and rallies all of the young moldy-behind-the-ears recruits! Their youth and vigor surely showing, the piles seemingly congregate into a giant destructive mass that just THROTTLES the Sandler bots. As they move over their enemies they envelop the bots completely and move on to the next as if no effort is required. It's almost creepy how seemingly no evidence of the destroyed bot is left behind. Despite their seemingly effortless work, when the battle dies down, so do the sponges of the pile - literally. Another negative is there's this weird slime all over the floor...
Wabblegarps finds no difficulty in hardily drill holes through Sandler heads and simultaneously helping Garbabarps direct the almost limitlessly strong sponge pile. Wabblegarps is quite adept at twirling around the leg of his victims and swiftly sliming up to the heads via their backs. It's satisfying to see their confused faces before BAM can opener.
The Patty Cake Twins fail immensely at protecting Jennifer, they seem to almost forget that you order them to keep her safe! Jennifer even got clonked on the head by a particularly rude Sandler Bot. Their combat skills are excellent though as they chest bump each other with enemies between them - the bots don't know what hit them! You kind of feel like a third wheel so you just normally dispatch the enemies, you know, with a bidet pipe to the face.
Other than getting a horrible welt on her head from being not properly protected, Jennifer does for the Patty Cake twins what they failed to do for her. Grabbing a nearby frying pan, Jennifer knocks out each and everyone of the Sandler bots trying to get the Patty Cake Twins from behind. You're left with quite a slimy mess when you're done with every last bot. The manager is dragged back to you kicking and screaming.
::Status::
-Within the War Spittoon by The Divide, Regicidal State of Ass-Spooning-
Shown up by a gum-chewing girl forever more~<3
A spunky go-getter who can't operate pants!
All muddy...
Viciously destroyed the erroneous bots.
::Items::
Pact: LockeZ (+1 Stealth when in same section or when location is unknown)
Companion: Jennifer Aniston (+2 Recruiting, -1 Competence form welt)
Companion: Mudhound; the Bane of Clean Floors (+1 Movement, +1 Combat)
Companion: MARMITE WABBLEGARPS, THE BANE OF CANS and Can-opener Sponge Warrior (+1 Gathering)
Companion: SERGEANT BRAMBLE GARBABARPS the Missile Launcher Sponge Gladiator (+1 Combat)
Companions: Musclebound Patty Cake Twins (+1 Combat, -1 Movement)
Bidet Pipe (+1 Combat Roll)
27x Dead sponges (Barrel Monkeys love them!)
Wildwes
(4) (2)
Yodeel and yourself hop on the shag carpet and head for Lesser Relish City. It's in the middle of the Western part of the Cleveland Desert with a large city to the south of it. You assume that to be Greater Relish City. This time you had no flying problems and reached your destination with ease. Lesser Relish City doesn't look like a city, though you can see where the lesser part comes in. Where's the relish? You see a line up of tents and pots, and there's this bulletin board in the center of the 'city'. Peering into one pot, you find out that's where the relish is!
"Um, what are you doing?" Yodeel asks despite knowing exactly what you're doing. Everything here seems so bland and typical, the only notable thing here isn't even really here - there's a large glowing castle a ways from here. However, this isn't helping your search. How many dark skinned girls are there in this place, even? There could be so many! Well, the search begins...
::Status::
-Lesser Relish City in Cleveland-
Being hunted by your shadow...
Unable to talk
::Items::
-$10-
Generic Sword (+1 Combat)
Generic Bow x5 Arrows (+1 Combat when used)
Adventurer's Clothes (+1 Competition)
Companion: Rock Suit Norman (+1 Combat/Defending Rolls, -1 Movement Rolls)
Companion: Yodeel the PIMP ( +1 Persuasion, +1 Competition, -1 Recruiting)
Companion: Hump-Mat the Flying Shag Carpet (Allows for free movement between sections of the island, +1 Movement)
Solarlune
(5)
Whether you expected it or not, the monsters absolutely love the chocolate shield and cookies you have! In fact, they're so happy they stop moving and fall out of the mud bubble! ...Where they're promptly obliterated by fire magic. Whoops who did that? You hear the witch giggle. Oh well... The spirits of the deceased monsters rise up and return to you the chocolate shield they ate. Though due to your kindness they also made it much more lightweight for you! Tomahawk dude is not quite as impressed as them, though he does stop attacking you. At that time, the witch lowers you and replaces the mud in its rightful place. Without a word, the tomahawk guy grunts and returns to his house.
"Uh, that was weird. What was that guy's problem?"
"That is Terry, it was but a parry!"
"Are you saying that terry was defending his house? Geez, I was just exploring. Why didn't you tell me that crazy people were in the trees?"
"I believe you forgot about my plan to eat you, why would others not have plans for you too?"
"...Well, that's terrifying."
The witch gives you smile as if to say "Yup."
There are still 3 houses up there you've yet to check, are they worth the risk of another "Terry"?
::Status::
-Skynyrd Swamp in Meadow of Morons-
Your knuckles are feelin' good!
Not a drop of mud is left on you!
::Items::
Companion: The Witch, no need to know her name! (Can cast magic, +1 Luck)
Witch's Broom (Allows you to travel sections of the island freely!)
Plumber's Clothes (+1 Competence)
Bone Sword (+1 Combat Roll, +1 Persuasion)
Spiritual Chocolate Floor Chunk (+1 Defending)
Cookies~<3 x4 (Good if you need energy)
Dudes
(3)
Deciding now is NOT the time to be dungeon crawling, you run yourself up the stairs and call out "JEFFREY!!!" You hear a response!
"...ude..."
His voice sounds so faint! What's she doing to him?! You run in the direction of the noise and come to a bedroom with a red door. A note warns not to enter, but you throw all caution to the wind and barge into the room! Within you see a terrifying shadowy beast - it reminds you somewhat of a behemoth, though this one has mortifying pinhole eyes and sharp crooked teeth that jut out of his mouth reminding somewhat of a porcupines quills barring that these are thick. And...it's holding a Jeffrey with only one eye and a shattered blade... It's approaching you...
Your best friend doesn't appear dead, though he's clearly suffered a great deal while you were separated. The girl from before runs up to you from behind and hugs you crying:
"I-I found you...Where were you?! My father is back there..." She points to the door on the other side of the room. Were you wrong about her, or is this a dirty trick? Regardless, Jeffrey must be saved!
"I can...give you the power to save your friend...for a price." The girl looks much paler than the last time you saw her, and despite your perception of you previously, she's looking up at you innocently as if she wants to help you.
::Status:
-On the other side of Deep Deep Chasm in Cleveland. Whose Ice Castle is it Anyway?!-
Getting Chilly...
This scene can't be good for your sanity...
On a roll!
Your partner, Jeffrey, is in danger!
Can the girl be trusted?
::Items::
Companion: Jeffrey the Talking Sword {DANGER!}
Companion?: Maria, the girl. (She wants to help you if you help her...right?)
Attractive Aviator Suit (+1 Persuasion Roll)
Gentleman's Top hat (+1 Recruiting)
Pretty Chill Staff (Allows you to use ice and cold water magic, Also good for ice statues coincidentally.)
Steroid Staff (Allows you to use the magic of flames and smoke through channeling your masculinity)
Ever Blue Claw (+1 Combat, +1 Climbing)
x1 Very Large Sandy Mat
x1 Sword Sharpener (One use, adds +1 Combat to swords)
Reginald
Bimbo (4) (5) Reginald (5) Sutler (2) Grabblewarb (6) DrunkerRoot (2) REGINALDIANS (4)
Bimbo makes decent work of the canals though she leaves some rough patches behind so it's a good thing you were helping her! Her plan was to dig to the lake that the graveyard overlooks and her expert eye for construction and apparently irrigation prove useful! Some Reginaldians are happier now! Others complain that the new water should be filtered. If you were to make a water filter, you need obsidian which you'd have to go to a volcano to get... You feel like a king (ha! You are a king) of dirt destroyers because you absolutely obliterate the dirt Bimbo leaves behind. Other Reginaldians notice the effort you're putting into the kingdom and are inspired, of course there's always that select group of holes... Sutler is actually sitting on one to be honest. Yup. Sitting on his butt while you work yours the max. Of course, he didn't mean to! You guys dug so fast he didn't get a chance to help!
Along the same vein of news, Bimbo makes a hydroelectric facility and the Reginaldians unanimously enjoy it, though some hold onto their negative feelings. The suggestions should help you!
Grabblewarb had excavated the marble, though never left the shoals! He has to go on a trip all the way back to Reginaldia on the DrunkerRoot and he makes it rain overhead the lake! Of course, he also gets the city a little because he SO BIG. And unfortunately he ends up damaging the DrunkerRoot house! It'll take a few turns before he can fly again, but he'll be fine. Until he's better, Sutler and DrunkerRoot throw the citizens' mail into the house for it to be read to you!
They said:
author=Reginaldian
The kingdom is so poor and there are no good stores here!
author=Reginaldian
It'd be nice if this kingdom was eco-friendly you know?
author=Reginaldian(That helps...)
I HATE YOU
author=Reginaldian
I love seeing you work hard - makes me feel like I can relate to you!
author=Reginaldian
You never seem to fight with opposing countries! Reginaldia should be the great power of the world! That is the Reginaldian way! Blood! Death! Genocide! Yeah!
author=Reginaldian
I wish to know about you my lord... Or rather, the company you keep. That sponge is simply exquisite, he MUST tell his life story at my inn!He'd be a hit with the passerby! think of the people you could add to this lovely kingdom!
author=Reginaldian
The Radical Excreters robbed my store! Do something about it!
author=Reginaldian
that Bimbo is such a good representative of your people! she deserves a promotion or something!
::Items::
Companion: GRABBLEWARB the Yellow Hunter Sponge (+1 Combat Roll, +1 Cleaning Roll)
Companion: DrunkerRoot Leg Red Turnip House (+1 Movement, +1 Defense Roll, Can fly to other sections quickly. HURT! Can't travel to other sections for 2 turns!)
Companion: Sutler (-1 Combat Roll, +1 Healing. Randomly gives you stuff if he's doing nothing.)
Companion: Bimbo Gravekeeper (Can build, delegate, and manage graveyard) {Scouting}
Clean Regal Clothing (+2 Recruiting)
Radish Scepter w/ Sutler's Scepter Warmer (+1 Combat Roll to allies, +1 Competence to allies: Renders you unable to fight but keeps you safe as long as your allies are alive.)
2x Mutilated Monkeys (Sponges love 'em)
Magical Lamp (Who knows what will happen when you rub this? +1 Speech, +1 Persuasion)
Block of Marble
3x Mail Bags (Use these when you're not sure how to increase morale!)
::Status::
In his very own kingdom of Reginaldia
The King of Reginaldia Kingdom!
Kingdom Population: 55 (39 like you, 16 dislike you)
Sutler's Records:
::Robot Swag::
After you sent me to find some treasure, I set off in high spirits. I decided the residential area in front of the castle would be a good place to look for some. All of the villagers were nice, especially that inn keeper lady. She had a very pretty daughter. By pretty, I mean spark inducing pretty, you know? Sometimes I think whoever designed me to express lust was an idiot, then I remember that he had the foresight to make me incredibly handsome. And unable to bear children. Which is great since having mini-me's running around is probably counter to what you want, ya know? Admit it- I'm your least fav companion. I get it, I do. You just wish you could be robotfriend with the innkeeper's daughter. Oh, gee, this report kind of took on stream of thought mode. Anyway, we had a fun time "talking" (I'm so SWAG, YO) and then she agreed to help me find treasure. We left the inn and thought grave digging would be easy but one of the new bimbo residents shooed us away. Lust (that's the innkeeper's daughter's nickname for this report, isn't it cute?) said she would be glad to help me anytime. I thought she wanted to "talk" again, but nah. Her and her boobs totally wanted to go treasure hunting again. So, I'm gonna call that good for my first report, I think this one kind of sucked since I left out IMPORTANT details.
::Radical Excreters::
After you set me up for another adventure, I was stoked! I immediately walked down the newly cobbled street to the inn which now looked a little out of place with all of the brick buildings. My lovely lust greeted me with a "talk", of course, after we sneaked into her mother's room. In the middle of the talk, her mother began knocking on the door! Unsure of what to do, we both put on whatever clothes we could and escaped through the window. We found ourselves in a pile of hunter sponges! Since I'm cool with Grabbledawg, I knew the perfect way to negate any negative feelings they may harbor toward us for being on their turf. I yelled "THUG LIFE!" and punched the nearest sponge. They all immediately pointed guns at us, but then after a few minutes the head sponge, Paco, began laughing heavily. The rest followed suit nervously, but at the height of the laughter Paco yelled "Shaddup!" And that was that - they were all silenced. Paco offered to let me join his gang, though I figured me in street gangs wouldn't be cool with you, so I declined. I think they called themselves "Radical Excreters"...
When Lust and I walked around the house to the entrance, my sexy lady spotted something: a lamp! It was on a nearby rafter that was left up by a lazy bimbo. We chest bumped (it's just what we do, you wouldn't understand) and I helped her up there since there were no ladders nearby and she was lighter than me. Quickly grabbing it and handing it to me, Lusty-poo jumped back down not so gracefully on her bottom. Yup, that's about all I have to report!
When Lust and I walked around the house to the entrance, my sexy lady spotted something: a lamp! It was on a nearby rafter that was left up by a lazy bimbo. We chest bumped (it's just what we do, you wouldn't understand) and I helped her up there since there were no ladders nearby and she was lighter than me. Quickly grabbing it and handing it to me, Lusty-poo jumped back down not so gracefully on her bottom. Yup, that's about all I have to report!
This time, I think I'll be knocking politely. If I detect any hostility, though, I'll ask the witch to bail us out of there.
If those monsters really liked chocolate, I'm kinda surprised the witch's house was still standing. Oh, but then again, she's a witch...
If those monsters really liked chocolate, I'm kinda surprised the witch's house was still standing. Oh, but then again, she's a witch...
Strike the ground with both staves, then hold them forward to spray ice and fire together and create a huge cloud of steam. Disdainfully, I stare down the tricky woman, and demand, "Whatever the cost. Do it."
It's about time Gourd!
Anyway... I guess I'll... hmmm..... well... ooh, I know what I should do!
I'll go read the bulletin board in the middle of the "city" to see if it has any information on the terrorist.
Anyway... I guess I'll... hmmm..... well... ooh, I know what I should do!
I'll go read the bulletin board in the middle of the "city" to see if it has any information on the terrorist.
Confront the dastardly rude manager.
"I'll let you know that nobody crosses with me, Mob, the Heir of Fizz. Have you heard of Arrogance City's fate? A whole tornado viscerated the entire city and turned it into a divide. That's what happens if you cross with me. But if it eases your mind, I will not raid and wreck your precious War Shittoon restaurant. In fact, it will be the base of my new fast food empire, the Confederation of Fizzlesteaks!
As for you, well, we can do it the easy way or the hard way. Either you'll sleep with the french fries or you'll clean this goop off the floor. It's your choice."
Briefly mourn for the loss of those brave sponges. Despite their deaths, they proved to be the key to winning this battle. Their fierce attacks were not in vain. Tell the Sergeant and Marmite that they will be buried later. They will be posthumously awarded with the Purple Heart medals and promoted to Privates. Sergeant and Marmite will also get a promotion.
While Bramble will no longer be a sergeant, his ability to throw a ear-blistering tirade still remains.
CAPTAIN BRAMBLE GARBABARPS: Open the window and guard the place for any raiders of some sort. Holler if you see something.
MUDHOUND: Reward the good dog with some WHOOSAGOODBOII and a left-over snack from the restaurant. Then tell him to keep an eye on the manager. That dastardly manager better not do anything stupid.
MOB, THE HEIR OF FIZZ: Abandon the name of Nightowl and become Mob, the Heir of Fizz. Check if the remains of Sandlerbots have anything useful on them, like weapons. After that, check out the restaurant's products and supplies.
JENNIFER: Go rest somewhere for now.
PATTY CAKE TWINS: Follow the Heir of Fizz and guard him as he examines the facility.
CORPORAL MARMITE WABBLEGARPS: Help Mob examine the facility, act as a second pair of eyes.
"I'll let you know that nobody crosses with me, Mob, the Heir of Fizz. Have you heard of Arrogance City's fate? A whole tornado viscerated the entire city and turned it into a divide. That's what happens if you cross with me. But if it eases your mind, I will not raid and wreck your precious War Shittoon restaurant. In fact, it will be the base of my new fast food empire, the Confederation of Fizzlesteaks!
As for you, well, we can do it the easy way or the hard way. Either you'll sleep with the french fries or you'll clean this goop off the floor. It's your choice."
Briefly mourn for the loss of those brave sponges. Despite their deaths, they proved to be the key to winning this battle. Their fierce attacks were not in vain. Tell the Sergeant and Marmite that they will be buried later. They will be posthumously awarded with the Purple Heart medals and promoted to Privates. Sergeant and Marmite will also get a promotion.
While Bramble will no longer be a sergeant, his ability to throw a ear-blistering tirade still remains.
CAPTAIN BRAMBLE GARBABARPS: Open the window and guard the place for any raiders of some sort. Holler if you see something.
MUDHOUND: Reward the good dog with some WHOOSAGOODBOII and a left-over snack from the restaurant. Then tell him to keep an eye on the manager. That dastardly manager better not do anything stupid.
MOB, THE HEIR OF FIZZ: Abandon the name of Nightowl and become Mob, the Heir of Fizz. Check if the remains of Sandlerbots have anything useful on them, like weapons. After that, check out the restaurant's products and supplies.
JENNIFER: Go rest somewhere for now.
PATTY CAKE TWINS: Follow the Heir of Fizz and guard him as he examines the facility.
CORPORAL MARMITE WABBLEGARPS: Help Mob examine the facility, act as a second pair of eyes.



















